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Enemy Calling Problems
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Topic: Enemy Calling Problems (Read 2181 times)
Flamehawk27
Visionary
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Posts: 144
Enemy Calling Problems
«
on:
July 21, 2008, 08:31:00 PM »
I have it set that my boss calls in two new enemies when his HP is between 0 and 50%, but I only want him to do it once, not every turn. How do I do that? I tries switches, but that didn't work either.
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Rahl
Lord Of Gamedwellers
Leader
Posts: 2,356
Re: Enemy Calling Problems
«
Reply #1 on:
July 21, 2008, 09:48:32 PM »
Try this:
Make this skill under skills tab and make it a monster skill like this:
Then make these 2 pages in you monster groups tab in the boss battle you want to except replacing the alligators with the monsters you want to call, also make sure those two monster are in the monster group with the boss, right click them and set them to invisible. The pages and monsters should look like this:
and
Then it should work unless the boss heals himself, but even then once he becomes less than 51% he should only call them when below then once.
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Last Edit: July 21, 2008, 09:50:16 PM by Rahl
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Flamehawk27
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Posts: 144
Re: Enemy Calling Problems
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Reply #2 on:
July 22, 2008, 09:06:39 PM »
Thanks.....I think..... I got confused, but i'll figure it out.
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Rahl
Lord Of Gamedwellers
Leader
Posts: 2,356
Re: Enemy Calling Problems
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Reply #3 on:
July 22, 2008, 10:21:38 PM »
Is shows you everything you need to do.
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Enemy Calling Problems