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  • Charas-Project »
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Author Topic: Escaping battles  (Read 3631 times)

Offline Geocide

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Escaping battles
« on: May 31, 2009, 10:23:45 AM »
Hi again!

I'm no rpg guru really but still I love the genre (mostly building my own games). Aight here goes:

What determines how easy/hard it is to escape a battle. When playing my game I can always escape battle. Is it the monster agility or such? Thanks for helping out!

~Geocide.
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Offline Prpl_Mage

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Re: Escaping battles
« Reply #1 on: May 31, 2009, 07:51:28 PM »
Yepp, it's something with the agilty difference and ammount of enemies.
There is a mention in the help file somewhere. See if you can find it.l
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Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline DedlellyDeth

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Re: Escaping battles
« Reply #2 on: May 31, 2009, 09:36:08 PM »
Vista doesn't play help files FYI.
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The previous post may contain rudeness. I'm just trying to help people, is all. I apologize for any damages inflicted. I just want to be friends. :flower:

Offline Prpl_Mage

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Re: Escaping battles
« Reply #3 on: May 31, 2009, 11:09:42 PM »
Quote from: DedlellyDeth on May 31, 2009, 09:36:08 PM
Vista doesn't play help files FYI.

I know. That's why I can't give a straight answer.
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Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline Geocide

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Re: Escaping battles
« Reply #4 on: June 01, 2009, 03:58:07 PM »
I read the help file connected to the database -> hero section but it didn't explain what all attributes stand for just that you can change the curve, etc.. I guess I'll have to play around with the agility attr.

~Geocide
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Offline Prpl_Mage

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Re: Escaping battles
« Reply #5 on: June 01, 2009, 07:06:02 PM »
Quote from: Geocide on June 01, 2009, 03:58:07 PM
I read the help file connected to the database -> hero section but it didn't explain what all attributes stand for just that you can change the curve, etc.. I guess I'll have to play around with the agility attr.

~Geocide

I think that part is on Battle layout or something. That's where the escape command is anyway.
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Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

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