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Author Topic: Chars.ex problems  (Read 3094 times)

Offline Pronosis

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Chars.ex problems
« on: September 29, 2004, 03:35:35 AM »
To any one that can help;

I am having a few problems with chars.ex for example whenever I atempt to import the char set into rpg maker 2003, the thing has a [GLOW]Spaz[/GLOW] at me!

Please help if you can

Cheers
Pronosis  

P.S; The spaz is a whole lot of random Numbers!

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Offline TalKiiran

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rpgm2k3
« Reply #1 on: November 14, 2004, 01:34:37 PM »
it took me a few tries  to figure this out, but here's how to import charas ex sprites into rpgm2k3:

once you have your sprite, you'll want to "copy to charset".

click "background", then "autobackground" then click on a block under "custom colors" (i like upper left so it's easier to remember later), then click on "define custom colors", and you'll see (on the right) a color-bar starting at black (bottom), and rising to white (top).

nudge the arrow at the bottom (black) of the color-bar on the right side of the screen and move it up just a  little. this is so black (a color you'll probably use in your sprite) is not transparent.  (if you're using this shade of dark-grey you'll just want to pick a background color you aren't using).

now click "save picture" on the "charas.ex charset generator" window and be sure to save as a .png (portable networks graphic) to somewhere other then the rpgm2k3 folder.

finally, just start up rpgm2k3 and import the sprite(s) as a charset by clicking the "import and export resources"  icon.

that should do it... it works for me :)

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