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  • how to make a talking faceset
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Author Topic: how to make a talking faceset  (Read 3155 times)

Offline bikourbow2

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how to make a talking faceset
« on: August 09, 2005, 06:30:17 PM »
Ok first take a faceset and make to copies of it [one closed mouth one partially open and one wide open] use a battle animation template to plase the faces in. make the battle anim. [in rmaker] and place an event in the map where the following occurs:
                   
            message style [transparrent
               show battle anim [the talkng one
            erase face graphic
              show message
                 
                               now repete the show battle anim. and message for each time a character talks in the animation be sure that the mouth never goes from clossed straight to wide open. thank you since this is my first tut feel free to coment..
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Offline ivan mage

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« Reply #1 on: August 09, 2005, 06:33:40 PM »
Great tutorial! I've alwas wonded how to do that...
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Offline 69_so_fine

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« Reply #2 on: August 09, 2005, 06:49:38 PM »
Nice tutorial I might have to use it :D
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Offline bikourbow2

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yay
« Reply #3 on: August 09, 2005, 06:54:02 PM »
i'm so proud I thought of it when I saw a sprite sheet of cecil from fire emblem  :bend:
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Offline Darkfire_renagade

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« Reply #4 on: August 10, 2005, 02:27:46 PM »
Nice Tutorial Dude
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Offline darkfairy

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« Reply #5 on: August 18, 2005, 03:25:42 PM »
lol now i need a face graphic with open mouth and close mouth :)
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