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Author Topic: Magic The Gathering  (Read 20012 times)

Offline blackskullwarlock

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« Reply #60 on: June 01, 2005, 07:15:16 PM »
The Colossus can easily be stalled tho. If anyone capsize it or paficism, you are toasted. 'Immortal' is a big word here. Sure it can't be destroyed by destroy spells or kill by creatures but it can easily be stalled. Add Ivory Mask or other 'Creatures can't the target of spell or abilities' and you've got an invincible 11/11 Trample creature. Control Decks must totally destroy you....or counterspell decks.

Entomb the golem, shallow grave it back to play for 2, attack for 11 damage then fling it for 11 more damage....a swift way to kill anyone, lol
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Offline Sephiroth rocks

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« Reply #61 on: June 01, 2005, 07:35:42 PM »
Actualy my prob when playing against my freinds is ussualy the speed. I ussualy have a Colossus in play in 3rd or 4th turn, but I still need two more turns to kill him, while my freinds play one-hit-kill decks that kills in one lethal blow in turn 3 or 4.
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Offline X-F3R

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« Reply #62 on: June 02, 2005, 01:57:52 AM »
=____= 11/11 Indestructable + Trample.. the mana cost is hella high tho.. i got lucky yesterday and got an Indestructable 5WW Samurai with Bushido 5 (+5/+5 if it blocks or becomes blocked) and has Vigilance.. basically, it's an 8/8 with a 5WW mana cost.. so that's pretty good. i thought i could make it a 9/9 with my Nagao, Bound by Honor, but the Legend rule killed it. btw, do u guys know any good demon cards? o.O
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Offline blackskullwarlock

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« Reply #63 on: June 02, 2005, 02:02:44 AM »
Demons? That's my domain! Demons are pricy to maintain in play so beware....

- Demonic Hords (tap: Destroy 1 land.
Pay BBB during your upkeep or the Hordes become tapped and you lose a land of opponent's choice.) 5/5

- Gutwrencher Oni (Trample
At the beginning of your upkeep, discard a card if you don't control an Ogre.) 5/4

- Havoc Demon (Flying
When Havoc Demon is put into a graveyard from play, all creatures get -5/-5 until end of turn.) 5/5

- Lord of the Pit (Flying, trample
During your upkeep, sacrifice a creature other than Lord of the Pit. If you cannot, Lord of the Pit deals 7 damage to you.) 7/7

Those are just my favorites.

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Offline X-F3R

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« Reply #64 on: June 02, 2005, 06:34:40 AM »
Quote
Originally posted by blackskullwarlock
Demons? That's my domain! -Demons are pricy to maintain- in play so beware....

- Demonic Hords (tap: Destroy 1 land.
Pay BBB during your upkeep or the Hordes become tapped and you lose a land of opponent's choice.) 5/5

- Gutwrencher Oni (Trample
At the beginning of your upkeep, discard a card if you don't control an Ogre.) 5/4

- Havoc Demon (Flying
When Havoc Demon is put into a graveyard from play, all creatures get -5/-5 until end of turn.) 5/5

- Lord of the Pit (Flying, trample
During your upkeep, sacrifice a creature other than Lord of the Pit. If you cannot, Lord of the Pit deals 7 damage to you.) 7/7

Those are just my favorites.



argh! damn card demands are the problems i'm having when i'm choosing what demon card to hunt for. there's always yiddly diddly this or else kiss this demon goodbye... cuz i have a Bloodspeaker. 3/2 then, Sacrifice Bloodspeaker: Search your library for a demon card and put it into your hand then shuffle it. Whenever a demon comes into play, return the Bloodspeaker to it's owner's hand from the grave. wah.. so multipurpose.. :D i think those cards are suicide but the outcome is worth it if done right.. ~.~
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Offline Wishmaster

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« Reply #65 on: June 02, 2005, 05:12:09 PM »
You can pick up the Betrayers of Kamigawa theme deck, Dark Devotion (or something like that). It includes a lot of demons, but with their usual drawbacks only consisting if you don't contorl and ogre... and the deck is also full of ogres! :D
So, you neturalizes their drawbacks, and then, you just have some really Bad@$$ guys... :D
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Offline Wishmaster

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« Reply #66 on: June 02, 2005, 07:47:40 PM »
Quote
Originally posted by X-F3R
i thought i could make it a 9/9 with my Nagao, Bound by Honor, but the Legend rule killed it.


Who the hell pointed that out for you?!
Thats the old rules (only one legendary in play). But with the Kamigawa expansion, the rules was changed. Now it says only one of EACH legendary permanent in play, which means you can easily have to different legendary samurais in play.
That is.

EDIT: Also, check out gatherer.wizards.com for a search engine for ALL the cards in the hole ****ing game. Beware... 9000 cards are awaiting you! :]]
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Offline blackskullwarlock

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« Reply #67 on: June 02, 2005, 08:10:29 PM »
Demons are pricy to maintain but are so powerful. If you learn to master them, you have an unstoppable army. I know, my demonic deck is well...demonic. Pricy in both mana and real-life money tho.

The Kamigawa set is a good one tho a bit different so the new comers might find it more confusing.
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Offline X-F3R

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« Reply #68 on: June 04, 2005, 02:22:05 PM »
weee! i won with my Sari Sari (meaning Assorted in Tagalog) burn deck against the hardcore gamers in the mall! :D

Quote
Who the hell pointed that out for you?!
Thats the old rules (only one legendary in play). But with the Kamigawa expansion, the rules was changed. Now it says only one of EACH legendary permanent in play, which means you can easily have to different legendary samurais in play.
That is.


lol i know that.. thing is.. they're both Human Samurais.. dun dun dun! so yeah! and, the only ogres i need are a few Blood Speakers.. i'll see if there are any better ogres in Champions or Betrayers later :)) o.. and i went to that site already :P many sexy cards but 'm trying to limit myself to the kamigawa block..

Quote
Demons are pricy to maintain but are so powerful. If you learn to master them, you have an unstoppable army. I know, my demonic deck is well...

demonic. Pricy in both mana and real-life money tho.

The Kamigawa set is a good one tho a bit different so the new comers might find it more confusing.


i donno if i'll go demons soon cuz i'd rather hunt those cards down than to pay for a single one.. (the money conversion from USD to PHP might be huge.. but i only get PHP 5000 monthly to spend.. :( ) and also, i've seen the Pitlord.. thing is.. it costs 3x a Theme Deck (Php550 per deck) btw, i limit my spendings to Php500 a week so the other half, i'll just go loco with it in the end of the month.. and also, i'll be getting cards of other colors if i get it thru a booster :P

do u guys know a card that would kill all creatures in play? and a creature word card? i've got a combo in mind and it consists of the card: Ember-Fist Zubera, A creature card that would put all *creature word* from the graveyard into play, and a card that kills all the creatures in play. the combo is obvious >:P
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Offline blackskullwarlock

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« Reply #69 on: June 04, 2005, 02:40:39 PM »
Wrath of God kill all creatures. Cost 5 to put in play and it's a white card. Apocalypse, red card, destroys EVERYTHING, including your cards-in-hand. There are other 'destroy all zombies' or 'destroy all goblins' cards I just don't recall their name.

As far as the Lord of the Pit is concerned, he's expensive to get. I got two of them, doubling me chances to get him in play. + with breeding pit (put a 1/1 thrull token in play every turn), I can maintain him in play. I usually just give him 'fear', attack then fling him. The heavier the damage, the better the feeling is  ;)
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Offline Sephiroth rocks

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« Reply #70 on: June 04, 2005, 03:24:00 PM »
Wrath of God costs 4 mana not 5. Anyway there're also Rout which is exactly similar to Wrath of God except that is cost 5 mana and that you can pay an additional white mana to play it as an instant and there's also Final Judgement. White sorcery that removes all creatures entirely from the game for 6 mana. And Plaguewind a black sorcery, it's cooler since it only destroys all creatures you don't control but it costs like 9 mana. There's also an artifact called nevinyrrall's Disk it costs 4 mana and comes into play tapped. You can tap it and pay 1 to destroy everything in play except lands.
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Offline blackskullwarlock

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« Reply #71 on: June 04, 2005, 03:42:39 PM »
Plague Wind is pricy unless you are willing to spend your Dark Rituals on it. As good as it seem, I don't need it in my destroy deck, Viscara, Avatar of Woe and Royal Assassin are more than enough...tho Lethal Vapor help a lot, lol.
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Offline Sephiroth rocks

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« Reply #72 on: June 04, 2005, 04:15:10 PM »
Yeah and Nevinyrrall's Disk is really cool in my Colossus deck since it's not affected by it!
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Offline X-F3R

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« Reply #73 on: June 04, 2005, 06:10:32 PM »
erm.. well.. my combo would probably go well with Apocalypse..

read this:

Ember-Fist Zubera, 1R, 1/2, When Ember-Fist Zubera is put into a graveyard from play, it deals damage to target creature or player equal to the number of Zubera put into all graveyards from play THIS TURN

cards i need are:
a card that would destroy all creatures (Apocalypse)
a card that would revive all Goblins or whatever from the graveyard and put them into play
an Enchantment card that could change the race or specie word in a card (so i could change the Goblin to Zubera)

so if i had enough mana to do all those in given turn, i win! :D
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Offline Sephiroth rocks

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« Reply #74 on: June 04, 2005, 07:03:05 PM »
Why don't you just use one of the much faster combos like Beacon of Immortality + False Cure? It's much easier to play two instant/sorceries than to play a lot of Zubera's and then kill them with an expensive mass destuction spell. And the other combo kills the opponent no matter how much life he has, he could have 150 life he'd still die and it's not damage but lose life so he can't prevent it.
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