Charas-Project

  • Home
  • Help
  • Search
  • Calendar
  • Login
  • Register
*
Please login or register.

Login with username, password and session length
 

News:

Click here to join us on IRC (#charas on irc.freenode.net)!



  • Charas-Project »
  • Game Creation »
  • Requests »
  • RPG Maker Programming »
  • Action Battle System Tutorial
« previous next »
  • Print
Pages: 1 2 [3]

Author Topic: Action Battle System Tutorial  (Read 11284 times)

Offline Desimodontidae

  • Registered July 13, 2004, 10:41:19 AM (+1692 post counts)
  • Agent
  • *
  • Posts: 892
  • ghost host
    • perpetual massacre
(No subject)
« Reply #30 on: August 13, 2006, 04:15:25 AM »
Yes, you can, but thats getting into CMS which I dont have time to explain.
Logged
My MGS3 main character sprites

Offline Meiscool-2

  • Sage
  • *
  • Posts: 7,030
  • If you support n00bs, you support communism.
(No subject)
« Reply #31 on: December 15, 2006, 09:39:28 PM »
I hope he'll let me answer this.

Health meters (which I call HUDS) are be made using Pictures. Picture files can be used on the second page of RM2k3 coding. You'll have to figure out how to use them yourself, but if you can code an ABS with X and Y cords, pictures shouldn't be that hard either.

As for animations, you either need to make poses and have the hero's sprite switch to those poses durring the attack, or you need to use a battle animation.
Logged
Most Recent:

________________________
Old Stuff:

Offline benjie417234

  • Member
  • Initiate
  • *
  • Posts: 74
(No subject)
« Reply #32 on: October 06, 2007, 01:52:19 AM »
If Hero's HP is 0...i can;t find that the only thing i see in conditional brANch is if Hero's hp is ABOVE....help?
Logged

Offline lilsniffs3

  • Exemplar
  • *
  • Posts: 1,573
(No subject)
« Reply #33 on: October 06, 2007, 02:07:28 AM »
Stop topic kicking, make another topic!
Logged

Offline benjie417234

  • Member
  • Initiate
  • *
  • Posts: 74
(No subject)
« Reply #34 on: October 06, 2007, 02:08:37 AM »
well thanks for warning me anyway..now i see your point.
Logged

  • Print
Pages: 1 2 [3]
« previous next »
  • Charas-Project »
  • Game Creation »
  • Requests »
  • RPG Maker Programming »
  • Action Battle System Tutorial
 

  • SMF 2.0.10 | SMF © 2015, Simple Machines
  • XHTML
  • 2O11
  • RSS
  • WAP2
  • Simple Machines Forum