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Author Topic: Ocarina of Time HUD  (Read 3235 times)

Offline battlerex99

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Ocarina of Time HUD
« on: August 16, 2005, 04:09:58 PM »
I'm making a zelda ABS game and I need a HUD.  So... I figured... why not use the Ocarina of Time HUD.  Unfortunately I suck a doing everything!!!!!  So, what I need is the Ocarina of time HUD the Blue button I want to say "Z" instead of "A," the green button I want to say "X" instead of "B," and I want it to say 1, 2, and 3 of each of the C buttons from left to right respectively.  Also, I need all of the buttons to be on seperate pictures and I need five variations on the blue button.  One I need empty, one I need to say "Speak," one I need to say "Pick up, one I need to say "Throw," and the last I need to say "roll."  

Thank you sooooooooo much in advance!

EDIT: Some examples:

http://www.legendofzelda.com/z5ss1.jpe
http://www.legendofzelda.com/z5ss9.jpe
http://www.legendofzelda.com/z5ss5.jpe
http://www.legendofzelda.com/z5ss8.jpe
http://www.legendofzelda.com/z5ss15.jpe
http://www.legendofzelda.com/z5ss2.jpe

EDIT: Ahh! I also forgot! I also need a blue button variation with "Drop" on it.
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Offline battlerex99

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« Reply #1 on: August 16, 2005, 06:09:23 PM »
Bump. Anyone?
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Offline Bart_Fatima

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« Reply #2 on: August 16, 2005, 06:11:49 PM »
look in the resources in Various stuff there is a health bar and i think other stuff
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Offline battlerex99

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« Reply #3 on: August 16, 2005, 06:16:20 PM »
Ummm.... no.

There is no Zelda health bar, there is no zelda HUD, therefore I need someone to make it!
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Offline battlerex99

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« Reply #4 on: August 16, 2005, 06:44:56 PM »
Bump!
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Offline Chaotic_Death

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« Reply #5 on: August 17, 2005, 04:27:34 AM »


http://www.zfgc.com/forum/PostItems/TRM%20Mockup%20Kit.gif
Credit TheRealMethuselah (TRM).

You could prolly just edit all the rest of the stuff onto it... the font's there 'n all.
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Offline battlerex99

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« Reply #6 on: August 17, 2005, 03:12:36 PM »
.... wow.... thank you....

I actually already obtained a minish cap HUD, but I'll see if this one works out better.
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Offline battlerex99

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« Reply #7 on: August 17, 2005, 05:06:59 PM »
Umm... I've got a question... I made several different pictures using that set... but when I import them into the game and test play it keeps showing an error of Invalid Image Format.  I have them all in PNG and I have absolutely no clue what the problem is...
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Offline GhostClown

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« Reply #8 on: August 17, 2005, 06:26:23 PM »
That means that they are not 256 colors, that's the only format that RPGmaker excepts. To convert them to 256 colors without color loss use UFX. Found at www.ultimatepaint.com
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Offline battlerex99

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« Reply #9 on: August 17, 2005, 07:11:13 PM »
Nah, nevermind.  I converted them to 256 and tried them out and they look ugly with the minish cap graphics, so I'm just gonna use the MC HUD that I have.  Though I do need a letter and number set from MC so I can edit them...
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