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Battle BGM Problem
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Topic: Battle BGM Problem (Read 2525 times)
utchi
Member
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Posts: 3
Battle BGM Problem
«
on:
January 18, 2006, 11:20:23 PM »
In RPG Maker 2000
how can I make a boss battle start with a specific BGM.
When I make a battle start the BGM is tho one set on "Database.System"
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WarxePB
Action Sue
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Posts: 3,601
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«
Reply #1 on:
January 18, 2006, 11:29:15 PM »
Before the Encounter command (before you start the battle itself), use a Change System BGM (or something like that) command, then select the Battle option and change it to the song you want. After the battle is done, change it back to the regular song.
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utchi
Member
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Posts: 3
(No subject)
«
Reply #2 on:
January 19, 2006, 11:22:40 AM »
Thaks a lot!
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utchi
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(No subject)
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Reply #3 on:
January 20, 2006, 10:45:20 AM »
But ther is not a "battle option" in the BGM section...
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Etna
Goddess of Night and Balance
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Posts: 52
Reincarnated Goddess Etna
(No subject)
«
Reply #4 on:
January 21, 2006, 01:39:52 AM »
Hmmm.... sorry to be a bit off topic, but Utchi brought up a good point.
Every time I put some certian midis for a boss battle or some area battle, it screws up the other midis. Example:
if I played something like Silpheed-stage1.mid, and then any others... it's all screwed up and sounds awful in RM2K, but I've not seen it happen in RM2K3 fortunetlly... why?
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Meiscool-2
Sage
Posts: 7,030
If you support n00bs, you support communism.
(No subject)
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Reply #5 on:
January 21, 2006, 01:42:59 AM »
Umm... RPG Maker 2000 sucks, that's why.
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WarxePB
Action Sue
Royal
Posts: 3,601
What killed the dinosaurs?
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«
Reply #6 on:
January 21, 2006, 07:53:11 PM »
Etna: Yeah, RM2K likes to mute certain tracks in MIDIs, or set them all to piano patches. I don't think it happens in RM2K3, so unless you're making a game in it, I would recommend 2K3.
Utchi: I'm not sure what it's called in RM2K, but it should be titled "Battle","Encounter","Fight" or something like that.
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Battle BGM Problem