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Odd Problem when in battle
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Topic: Odd Problem when in battle (Read 2313 times)
ThaSprout
Ik ben lief n__n
Initiate
Posts: 39
Odd Problem when in battle
«
on:
March 30, 2006, 05:55:08 PM »
A friend of mine [who can't registrate for some strange unown reason o.o] encountered this error:
'Event Script referenced a monster that not exist'
While testing one of his battles. The error magically appeared after something like 5 minutes of fighting, so all the monsters in the battle do work...
He already tried re-importing all the monsters, remade all the monsters, increased the amount of monsters...
Do you know what could be the cause?
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shadus
Member
Zealot
Posts: 623
(No subject)
«
Reply #1 on:
March 30, 2006, 07:39:58 PM »
Hit the remove all button.Then replace your mosters.
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WarxePB
Action Sue
Royal
Posts: 3,601
What killed the dinosaurs?
(No subject)
«
Reply #2 on:
March 31, 2006, 12:55:24 AM »
The monster probably has a transform skill that references a nonexistant monster. Try increasing the monster count via the Set Array Size button in the Monsters tab.
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Meiscool-2
Sage
Posts: 7,030
If you support n00bs, you support communism.
(No subject)
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Reply #3 on:
March 31, 2006, 01:05:58 AM »
That still might mess up the battle though, as the monster will change into something blank with 10 stats.
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ThaSprout
Ik ben lief n__n
Initiate
Posts: 39
(No subject)
«
Reply #4 on:
April 01, 2006, 12:04:29 PM »
Well he tried that, but none of them did work... :/
Anyone else?
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shadus
Member
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Posts: 623
(No subject)
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Reply #5 on:
April 01, 2006, 01:46:12 PM »
Eat a Sandwich?
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R-66Y
Curious Robot
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Posts: 24
Experienced Systems shut down in 1999 A.D
(No subject)
«
Reply #6 on:
May 31, 2006, 02:57:50 AM »
Just edit the monsters to where they only have attack...
After that, if the problem still persists, I don't know
Otherwise, add skills, and be careful with the transform thingy.
I have had a similiar problem
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Odd Problem when in battle