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Originally posted by Ruler of the DarkWhat do you mean "weapon is made"?Do you mean you're makings something where you combine weapons to make a new one?If you want to remove a weapon that's equipped, first check if the weapon is equipped, then if it is, unequip it. After that, remove the item.For some script reference...<>Branch if *Bob* *Sword* Equipped-<>Change Equipmnt: *Bob* Weapon Unequip-<>Change Items: *Sword* 1 Remove-<>:Else Handler-<>Change Items: *Sword* 1Remove-<>:End<>
Maaaaaaaaaaaaaaaaaaan I missed you.
Maaaaaaaaaaaaaaan I missed that welcome.
Originally posted by Moosetroop11Memorise position, then recall to memorise position. 'Bout half way down the second event page.