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Redesigning FE Characters
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Topic: Redesigning FE Characters (Read 4208 times)
Meiscool-2
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Posts: 7,030
If you support n00bs, you support communism.
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«
Reply #15 on:
May 16, 2006, 08:25:36 PM »
You're probally gonna have to shade him in more.
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drenrin2120
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Posts: 6,101
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Reply #16 on:
May 17, 2006, 01:01:45 AM »
I've been studying my sprite in different RMXP environments and I'd like to share an opinion with you guys and I'd like to hear what you think. It seems to me that this sprite is more proportional to the chipset than the RTP. Compare it to barrels, the 2 (possibly 3) story house, the trees are perfect size. Even though he's a little small.
What do you guys think? One more thing, the only thing I think is real unproportionated are doors, so I adjusted them, what do you think now?
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ZeroKirbyX
has died of dysentery.
Sage
Posts: 6,132
Boop a Doop a Doop
(No subject)
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Reply #17 on:
May 17, 2006, 01:54:29 PM »
The sign is massive. But everything looks like it'd be fine. And don't listen to Meis. FE style is meant to have a minimal of shading.
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Charas-Project
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Redesigning FE Characters