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Author Topic: Redesigning FE Characters  (Read 4863 times)

Offline drenrin2120

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Redesigning FE Characters
« on: May 14, 2006, 10:08:51 PM »
Well, I've been working on a CBS lately and I'm using FE spritesheets to put together a good battle sprite. I've also decided to use the same spritesheet to make a characterset. So I'll be making front, rear, and side view/walking poses out of a few FE characters. Here is the first attempt. Suggestions and comments would be much appreciated since this is a fairly foreign field for me. The only thing I'm not liking about this sprite is the face. But the eyes can't be changed.

Here it is, Front view only so far.
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Offline Ruler of the Dark

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« Reply #1 on: May 14, 2006, 10:43:54 PM »
You did what many spriters do wrong.  The sprite appears to be looking right at you.  For the charsets to look right he needs to be looking slightly down.  Examine the RTP sprites and sprites from other games to get it.  Eyes are located in the middle of real faces, but eyes on sprites are lower, to make them look 'down'.
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Offline drenrin2120

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« Reply #2 on: May 14, 2006, 11:01:34 PM »
Hm.. I did what you said and it worked. I just finished the front walking pose. What do you think? It seems like it would be okay, but when I put it into RMXP, it doesn't walk so good. The graphics are fine, but he moves too far for the amount of space his feet go
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Offline Meiscool-2

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« Reply #3 on: May 14, 2006, 11:17:29 PM »
Wow, I've never seen anyone do an edit of FE like this.... I gotta honestly say, I don't like it, but a bit more practise and you might get somewhere with it. I dunno.
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Offline ZeroKirbyX

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« Reply #4 on: May 14, 2006, 11:30:22 PM »
I had one that was in progress a few months ago when my comp fried. I'd show you if I still had it, but it was a simple nude char. His walk seems gawky though. Move the foot taking the step further up and the one hes resting on farther back.
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Offline drenrin2120

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« Reply #5 on: May 14, 2006, 11:45:49 PM »
How's this?

EDIT: The bottom is the old one.
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Offline Tomi

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« Reply #6 on: May 14, 2006, 11:54:41 PM »
Those are pretty cool.
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Offline WarxePB

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« Reply #7 on: May 15, 2006, 12:11:02 AM »
It looks pretty good, but the feet look weird. I would suggest editing the feet so that they're straighter. I can't really explain what I'm trying to say, so I've attached an example of it:
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Offline drenrin2120

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« Reply #8 on: May 15, 2006, 06:47:44 PM »
Back view done! What do you think? It was pretty simple, a lot of copy pasting.
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Offline Moosetroop11

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« Reply #9 on: May 15, 2006, 09:12:26 PM »
I like. Different.
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Offline drenrin2120

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« Reply #10 on: May 15, 2006, 11:18:12 PM »
Here it is, finished! Just one problem.. I can't get the walking right position. It's very hard because of the cape. Does anyone have suggestions?
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Offline Meiscool-2

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« Reply #11 on: May 16, 2006, 12:10:04 AM »
I think you should do something with the back... anything with the back.
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Offline ZeroKirbyX

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« Reply #12 on: May 16, 2006, 01:44:55 AM »
Yeah. The back doesn't hang over just one side. It atcually streches across the back I believe, and just stops in front of one leg.
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Offline drenrin2120

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« Reply #13 on: May 16, 2006, 06:57:27 PM »
What's wrong with the backview? You mean the cape? or the sprite itself.

Well, I've come across another problem, my first impressions of this sprite told me it would fit into RMXP chipsets, well, now I'm not too sure. I've summed him up to a house and I'm no longer so sure. I think the sprite looks great in the wilderness, like the forest. But next to things likes houses it seems off. What do you think? And if so, how can I fix this? I think it might be the doors, but I'm not sure.
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Offline Prpl_Mage

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« Reply #14 on: May 16, 2006, 08:12:07 PM »
I donno, everything looks just..Very big actually...
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