Charas-Project

  • Home
  • Help
  • Search
  • Calendar
  • Login
  • Register
*
Please login or register.

Login with username, password and session length
 

News:

Click here to join us on IRC (#charas on irc.freenode.net)!



  • Charas-Project »
  • Game Creation »
  • Requests »
  • RPG Maker Programming »
  • Battle Animation Framerate
« previous next »
  • Print
Pages: [1]

Author Topic: Battle Animation Framerate  (Read 2690 times)

Offline aboutasoandthis

  • Exemplar
  • *
  • Posts: 1,915
  • Talking sucks.
Battle Animation Framerate
« on: July 20, 2006, 06:39:37 PM »
How many frames it would take for a battle animation to be exactly 1 second long?

I have this system in the DBS where you have 1 second to press a button, and you can do a special attack if you press it in time. It even comes up when your opponent attacks you. Think along the lines of Vagrant Story.

I want a bar to go along the top of the screen with a box in the middle. When you can do this kind of attack, an arrow will start on one of the box's sides, then start to move. When it's in the box, you can press the button then.

If that sounded confusing, I just want to know "How many frames it would take for a battle animation to be exactly 1 second long?"

Will 60 frames be it exactly? Or will it be something special like 24? Or is it just 1?

I don't need any coding at all for this. I've already figured out how to do it in the DBS. I just need my question answered.
Logged
My pokemon bring all the nerds to the yard, and they're like you wanna trade cards? Darn right, I wanna trade cards, I could trade this, but not my charizard.  



Offline Dragoon de Sol

  • Common sense isn't very common
  • Agent
  • *
  • Posts: 800
(No subject)
« Reply #1 on: July 20, 2006, 06:54:00 PM »
usually, about 10-20 frames does it for me
Logged

Offline drenrin2120

  • Global Moderator
  • Sage
  • *
  • Posts: 6,101
(No subject)
« Reply #2 on: July 20, 2006, 11:00:17 PM »
i think for every 10 frames is a second. It may be different for battle animations though. Not too sure there.
Logged

Offline Meiscool-2

  • Sage
  • *
  • Posts: 7,030
  • If you support n00bs, you support communism.
(No subject)
« Reply #3 on: July 21, 2006, 12:12:22 AM »
500 frames is nowhere near 50 seconds, so 10 = 1 idea is a no-go.

I find two wait 0.0 equals 1 frame.
Logged
Most Recent:

________________________
Old Stuff:

Offline WarxePB

  • Action Sue
  • Royal
  • *
  • Posts: 3,601
  • What killed the dinosaurs?
    • The Gigaverse
(No subject)
« Reply #4 on: July 21, 2006, 02:21:55 AM »
I did a bit of testing, and I found that it shows 40 frames in just over a second, so there could be anywehre from 30 to 39 frames in a sec.
Logged
Blog: The Gigaverse
Twitter: Initial Chaos

Offline aboutasoandthis

  • Exemplar
  • *
  • Posts: 1,915
  • Talking sucks.
I'll trust you.
« Reply #5 on: July 21, 2006, 11:40:25 AM »
BTW, I don't know who did it but I can access the MAIN PAGE!!

I'm guessing it was that guy named Alex?
Logged
My pokemon bring all the nerds to the yard, and they're like you wanna trade cards? Darn right, I wanna trade cards, I could trade this, but not my charizard.  



Offline WarxePB

  • Action Sue
  • Royal
  • *
  • Posts: 3,601
  • What killed the dinosaurs?
    • The Gigaverse
(No subject)
« Reply #6 on: July 21, 2006, 04:25:29 PM »
You can't access the main page due to a bug in Internet Explorer. So you'll either have to use a different browser to see it, or clear your cookies.

And Alex is the head admin and the creator of Charas.
Logged
Blog: The Gigaverse
Twitter: Initial Chaos

Offline aboutasoandthis

  • Exemplar
  • *
  • Posts: 1,915
  • Talking sucks.
Off Topic.
« Reply #7 on: July 21, 2006, 08:04:31 PM »
I said I can  access the main page.

I have to have a cookie or two. How else would I be logged in right now?
Logged
My pokemon bring all the nerds to the yard, and they're like you wanna trade cards? Darn right, I wanna trade cards, I could trade this, but not my charizard.  



Offline WarxePB

  • Action Sue
  • Royal
  • *
  • Posts: 3,601
  • What killed the dinosaurs?
    • The Gigaverse
(No subject)
« Reply #8 on: July 21, 2006, 11:27:04 PM »
Ah. Forgive me then.

Anyways, we're going off topic, so if you don't have anything you'd like to add to the question, let's just leave this thread be.
Logged
Blog: The Gigaverse
Twitter: Initial Chaos

  • Print
Pages: [1]
« previous next »
  • Charas-Project »
  • Game Creation »
  • Requests »
  • RPG Maker Programming »
  • Battle Animation Framerate
 

  • SMF 2.0.10 | SMF © 2015, Simple Machines
  • XHTML
  • 2O11
  • RSS
  • WAP2
  • Simple Machines Forum