Charas-Project

  • Home
  • Help
  • Search
  • Calendar
  • Login
  • Register
*
Please login or register.

Login with username, password and session length
 

News:

New forum theme up and running!



  • Charas-Project »
  • Game Creation »
  • Requests »
  • RPG Maker Programming »
  • craps again.
« previous next »
  • Print
Pages: [1]

Author Topic: craps again.  (Read 1917 times)

Offline hums

  • Member
  • Initiate
  • *
  • Posts: 19
  • brainless jock seeking same
craps again.
« on: August 25, 2006, 03:53:37 AM »
I asked a really complicated question earlier that even I don't understand in re-reading it. Mea culpa.

Here is the new, fresh, understandable question.

How do I make a switch go on if the person has more than 1
item? If the guy has 3 chips, for example, I will treat him WAY DIFFERENTLY than if he has 1 chip. But it appears that the fork conditions just don't let me see if he has more than one item.

Must I change my item into a variable? this will mean hours and hours of reprogramming. Thank you very much.
Crapped out on craps.
Logged

Offline Meiscool-2

  • Sage
  • *
  • Posts: 7,030
  • If you support n00bs, you support communism.
(No subject)
« Reply #1 on: August 25, 2006, 04:02:05 AM »
You can set a varible to the ammount of an item your hero is holding. That's probally your best bet.
Logged
Most Recent:

________________________
Old Stuff:

Offline hums

  • Member
  • Initiate
  • *
  • Posts: 19
  • brainless jock seeking same
Yes!
« Reply #2 on: August 25, 2006, 06:10:18 AM »
Oh, I didn't even see that! You are a genius and a scholar. Thanks so much!
Many many happy regards,
hums
Logged

  • Print
Pages: [1]
« previous next »
  • Charas-Project »
  • Game Creation »
  • Requests »
  • RPG Maker Programming »
  • craps again.
 

  • SMF 2.0.10 | SMF © 2015, Simple Machines
  • XHTML
  • 2O11
  • RSS
  • WAP2
  • Simple Machines Forum