Charas-Project

  • Home
  • Help
  • Search
  • Calendar
  • Login
  • Register
*
Please login or register.

Login with username, password and session length
 

News:

New forum theme up and running!



  • Charas-Project »
  • Game Creation »
  • Requests »
  • RPG Maker Programming »
  • Enemy faces during battle..
« previous next »
  • Print
Pages: [1] 2

Author Topic: Enemy faces during battle..  (Read 4273 times)

Offline dudydudeman15

  • Kenshin
  • Initiate
  • *
  • Posts: 32
Enemy faces during battle..
« on: August 31, 2006, 04:48:05 PM »
How can I make the faces of the enemy i am fighting show during a battle, on the top. This way, the faces of the heroes would be on the bottom while the faces of the enemy is on the top. Also, i want to have 3 different expressions of the same face that changes. For example, the face would change when he is hit for a few seconds, and a different face shows up when he attacking. Sorry, it's kinda hard to explain.
Any help will be greatly appreciated..
Thanks.
Logged
Image Hosting by QuickPictureHost.com

Offline Meiscool-2

  • Sage
  • *
  • Posts: 7,030
  • If you support n00bs, you support communism.
(No subject)
« Reply #1 on: August 31, 2006, 05:09:11 PM »
Can't be done in the DBS. You could make background images with the face copy/pasted onto it, but that's about it.
Logged
Most Recent:

________________________
Old Stuff:

Offline dudydudeman15

  • Kenshin
  • Initiate
  • *
  • Posts: 32
(No subject)
« Reply #2 on: August 31, 2006, 05:41:09 PM »
oh...
well can i just do the same but only for the hero faces?
Logged
Image Hosting by QuickPictureHost.com

Offline Meiscool-2

  • Sage
  • *
  • Posts: 7,030
  • If you support n00bs, you support communism.
(No subject)
« Reply #3 on: August 31, 2006, 06:34:49 PM »
It doesn't matter what kinda of face, hero or villian, it can't be done unless you use the battle background images.
Logged
Most Recent:

________________________
Old Stuff:

Offline plightofthepureblood

  • Time Magazines 2004 most promising despot.
  • Zealot
  • *
  • Posts: 574
  • I used to go by Gemini, here.I play quadruple neck guitar
(No subject)
« Reply #4 on: August 31, 2006, 09:45:40 PM »
Im pretty sure you could do it with pictures.....
but the amount of retarded coding involved would be, well...
retarded.

And having the facial change for a 'few seconds' I think would be alltogether unfathomable for me..coding wise. Id have to agree with meis there.....

You could have a picture that shows, for the monster graphic, and have that picture changew when a certain HP is reached...

But  Id figure out something better, if I were you.
Sounds like more work than its worth.
Logged
http://myspace.com/knivesarequiet
Photobucket - Video and Image Hosting

Offline aboutasoandthis

  • Exemplar
  • *
  • Posts: 1,915
  • Talking sucks.
It depends...
« Reply #5 on: August 31, 2006, 09:51:47 PM »
Are you using the Default Battle System (DBS) or your own Custom Battle System (CBS)?

You cannot show pictures during the DBS, only battle animations and backdrops.
Logged
My pokemon bring all the nerds to the yard, and they're like you wanna trade cards? Darn right, I wanna trade cards, I could trade this, but not my charizard.  



Offline WarxePB

  • Action Sue
  • Royal
  • *
  • Posts: 3,601
  • What killed the dinosaurs?
    • The Gigaverse
(No subject)
« Reply #6 on: September 01, 2006, 12:41:06 AM »
Animating the hero faces in the default battle system is doable, but it's not worth it, since you have to do every attack command manually.
Logged
Blog: The Gigaverse
Twitter: Initial Chaos

Offline DragonBlaze

  • A Wild DB Appeared!
  • Royal
  • *
  • Posts: 3,329
(No subject)
« Reply #7 on: September 01, 2006, 02:21:55 AM »
This is why I love custom battle systems :)
Logged
Hell Yeah! Just recovered all my old rm2k/3 games from my 10 year old, broken laptop hard drive that had been formatted and had a new OS installed on it. Oh, and I did all of this from my phone. WIN

Offline dudydudeman15

  • Kenshin
  • Initiate
  • *
  • Posts: 32
(No subject)
« Reply #8 on: September 01, 2006, 04:12:16 PM »
well im not a fan of work so i guess i'll just use something else.
Thanks for the help guys.
Logged
Image Hosting by QuickPictureHost.com

Offline En-Zar

  • Gonk!
  • Initiate
  • *
  • Posts: 6
(No subject)
« Reply #9 on: September 01, 2006, 04:23:44 PM »
You could make the face part of the battle animation for a characters weapon. The face would only show up when you attacked, but it would still be kinda cool if you executed it right.
Logged

Offline plightofthepureblood

  • Time Magazines 2004 most promising despot.
  • Zealot
  • *
  • Posts: 574
  • I used to go by Gemini, here.I play quadruple neck guitar
(No subject)
« Reply #10 on: September 01, 2006, 05:19:58 PM »
For the record.....

As soon as you tweak the DBS, its NO LONGeR A DBS
Think about it.....

There is no way to do ANYTHING with the DBS aside from what is layed out....

so for one to say  

"you cant do that in the dbs"

its kindof like statinf the obvious to make yourself sound smarter. like:

"The moisture in the air is just water"

it just sounds stupid.
Logged
http://myspace.com/knivesarequiet
Photobucket - Video and Image Hosting

Offline Meiscool-2

  • Sage
  • *
  • Posts: 7,030
  • If you support n00bs, you support communism.
(No subject)
« Reply #11 on: September 01, 2006, 05:36:13 PM »
It's still the default battle system regardless of what you do to it, hence it's still DBS. Frankly, your logic sucks.
Logged
Most Recent:

________________________
Old Stuff:

Offline plightofthepureblood

  • Time Magazines 2004 most promising despot.
  • Zealot
  • *
  • Posts: 574
  • I used to go by Gemini, here.I play quadruple neck guitar
(No subject)
« Reply #12 on: September 01, 2006, 06:20:59 PM »
if you alter ANYTHING
its no longer DEFAULT.
it is then CUSTOM.


my logic is ineffable.
Your logic is twisted to support arguments.
Logged
http://myspace.com/knivesarequiet
Photobucket - Video and Image Hosting

Offline I Have a Sandwich

  • I'm Not ZKX. Quit it, I'm tired of it
  • Exemplar
  • *
  • Posts: 1,498
(No subject)
« Reply #13 on: September 01, 2006, 07:15:18 PM »
If the battle system is still in the default format, it is the default system, no matter how many pictures you add to it. If the system you use to fight is the turn based active time battle system that comes with the program, its the default battle system.
Logged

Offline aboutasoandthis

  • Exemplar
  • *
  • Posts: 1,915
  • Talking sucks.
(No subject)
« Reply #14 on: September 01, 2006, 08:16:37 PM »
I'm not even using the Mechanics of the DBS...and I STILL believe it's the DBS.

Agree with the Almost Banned Guy and the Sandwich.
Logged
My pokemon bring all the nerds to the yard, and they're like you wanna trade cards? Darn right, I wanna trade cards, I could trade this, but not my charizard.  



  • Print
Pages: [1] 2
« previous next »
  • Charas-Project »
  • Game Creation »
  • Requests »
  • RPG Maker Programming »
  • Enemy faces during battle..
 

  • SMF 2.0.10 | SMF © 2015, Simple Machines
  • XHTML
  • 2O11
  • RSS
  • WAP2
  • Simple Machines Forum