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Offline I Have a Sandwich

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« Reply #15 on: September 14, 2006, 12:51:30 AM »
But if  the things you showed us are of a lower quality, why are we supposed to believe the things you didn't show us are better?
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Offline Dukester

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« Reply #16 on: September 14, 2006, 12:55:15 AM »
Yes I realized that the 497 megs version might be a bit much for
most players, that's why I made a 217 megs lite version with less voices, before submitting this game to this board. The boom of efficient storage sites which stores upwards of 1 gig enables more diversified RPGs to be uploaded. I'm sure having voices narrating the dialogue is a good thing, but if you prefer the version with less voices the choice is entirely up to you.

Take care.

I have a Sandwich: Because, once again, you don't judge a book by its cover, and that the old school 16 bit RPGs own the hell out of the new ones with their fancy 3d graphics. You're only 16 so the charm of the olden RPG's (ex: FF3) over the shallow and flashy graphics of FFX might be lost to you, but believe me the ones who make RPG Maker games still remember that nostalgia. And if you agree that FF3 was a much better game than FFX, why would you put down a game based on graphics and screenshots alone?
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Offline aboutasoandthis

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« Reply #17 on: September 14, 2006, 01:12:41 AM »
If you really cared about those with dial-up, you would have
A.) Posted a version of your game without the voice acting.
B.) Attempted to halve the file size of your Wav sounds.

You did neither.

What we're saying, is that it looks like you didn't put in too much effort into this. It really looks like you didn't. We cannot try your game, because the file size is rediculous. On my computer, that would take at least 10 hours. I am not going do leave my computer on all night when the game itself doesn't look that appealing.

It looks like you did not put much effort into this project, and that hearing your little friends speaking text that effective dialogue could've replaced would make up for it. I see a poor storyline. I see poor graphics. You tried to justify your DBS with Battle Animations and a custom styled battle system for each character. You did not explain your battle system at all. Also, battle animations do not make up a game. They're a nice little addition, but they cannot make up for the other areas the creator of the game has neglected.

Show some empathy. What do you think I am seeing? If I had to review your game, what score do you think I would give you? I see a creator who is not showing any effort to make his game easier to download. I'll GLADLY play your game if you were to make an effort to reduce your game's file size to 15 MB or below. Anything higher than that is ridiculous for an amatuer game, when I can go out and buy a professional one.

Whatever. This entire topic is ridiculous.

You really know how to piss people off. I had fun.

EDIT
After looking at the game summary again, I didn't even see a storyline. o.O I rant a lot.
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Nandez

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« Reply #18 on: September 14, 2006, 01:15:02 AM »
Quote
Originally posted by Meiscool
This game has nothing new or anything that stands out other then the voices. Your mapping is poor, you mix charasets that don't match, you use RTP graphics, you show no signs of custom made things, or even edits to your battle system. Your lvl-up screen looks like it was made in a few seconds, and your battle graphics don't match... especially the faces.

Don't take what I say to badly... I'm normally a tough critic. Also, you should zip your sfx folder then zip the game folder. It will reduce the file size greatly.


I gotta agree with you.
I think you should either ditch this project or start over. I mean its looks bad. You are useing RTP I prefer it when people don't use it, but I don't care except when you use it so badly and your mixing graphics that don't match at all. Not to mention your using that badly ripped Reid. No offense to who ripped it but I can rip and use charcaters and actually get there colors to not deterate or worsen so I don't see why noone else can in all the games i've seen Eternia characters used.

But as soon as your started this topic you you made it seem like your game was all this custom stuff but its not. Its poorly put together.
But luckily you put your thread here because out of most of the gaming forums out there Charas is one of the nicer ones.
Likes it been said this game doesn't look appealing enough to give a second thought to, let alone download because of ridiculous file size. While voices are becoming more used in games and thats fine I really don't mind downloading a big game. I'm on 56k btw. But downloading a game with a huge file size that looks like crap is insane. Even if the game was smaller you won't get many downloads because of how bad it looks.
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Offline Dukester

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« Reply #19 on: September 14, 2006, 01:27:17 AM »
That's what the lite version is for! Reducing the file size so that it can be more accessible to people who want to play it. Stored on these sites the speed goes upwards of 200 kbs, so it doesnt take more than 25 minutes to download the full version!

I know it's a pain for dial up people, but the only thing left to do is to cut apart every mp3 and wavs and put midis instead. You can't argue that there was no sympathy for people with slower connection when I tried to reduce the file size, so why all the hostility?

"It looks like you did not put much effort into this project"
Everyone who said this has not tried the game, mostly because of the filesize, which I thought was accessible since a high majority of people have high speed. The right thing to do here would be to comment on the inability to play because of the file size and move on to another topic. RPG maker doesn't allow graphical masterpieces, and everyone knows a good RPG isn't dependant on insanely good graphics, especially an amateur one like we are all trying to do.

It looks like you were expecting me to detail every aspect of the game for you, battle systems and everything. Do all the RPGs here detail it in their opening post without being asked? I'll have to check. The info is at the website, but not the actual triggers, as I said I would gladly share how it works with anyone who asks.

It all boils down to a simple, logical request: play the game before you judge it, or if you can't, don't criticize the whole game based on a few screenshots.
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Nandez

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« Reply #20 on: September 14, 2006, 01:32:01 AM »
Quote
Originally posted by Dukester
That's what the lite version is for! Reducing the file size so that it can be more accessible to people who want to play it. Stored on these sites the speed goes upwards of 200 kbs, so it doesnt take more than 25 minutes to download the full version!

I know it's a pain for dial up people, but the only thing left to do is to cut apart every mp3 and wavs and put midis instead. You can't argue that there was no sympathy for people with slower connection when I tried to reduce the file size, so why all the hostility?

"It looks like you did not put much effort into this project"
Everyone who said this has not tried the game, mostly because of the filesize, which I thought was accessible since a high majority of people have high speed. The right thing to do here would be to comment on the inability to play because of the file size and move on to another topic. RPG maker doesn't allow graphical masterpieces, and everyone knows a good RPG isn't dependant on insanely good graphics, especially an amateur one like we are all trying to do.

It looks like you were expecting me to detail every aspect of the game for you, battle systems and everything. Do all the RPGs here detail it in their opening post without being asked? I'll have to check. The info is at the website, but not the actual triggers, as I said I would gladly share how it works with anyone who asks.

It all boils down to a simple, logical request: play the game before you judge it, or if you can't, don't criticize the whole game based on a few screenshots.


First off if your gonna use a damn mp3 don't use so damn many. You can make some mp3s midis and sound the same and there are many ways to reduce mp3s but wtf do you think midis are for?
And While rm2k3 may not be a Graphical masterpiece with effort games can look very beautiful and very close FF3 or Chrono trigger.
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Offline I Have a Sandwich

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« Reply #21 on: September 14, 2006, 01:32:43 AM »
Quote
Originally posted by Dukester
That's what the lite version is for! Reducing the file size so that it can be more accessible to people who want to play it. Stored on these sites the speed goes upwards of 200 kbs, so it doesnt take more than 25 minutes to download the full version!

I know it's a pain for dial up people, but the only thing left to do is to cut apart every mp3 and wavs and put midis instead. You can't argue that there was no sympathy for people with slower connection when I tried to reduce the file size, so why all the hostility?

"It looks like you did not put much effort into this project"
Everyone who said this has not tried the game, mostly because of the filesize, which I thought was accessible since a high majority of people have high speed. The right thing to do here would be to comment on the inability to play because of the file size and move on to another topic. RPG maker doesn't allow graphical masterpieces, and everyone knows a good RPG isn't dependant on insanely good graphics, especially an amateur one like we are all trying to do.

It looks like you were expecting me to detail every aspect of the game for you, battle systems and everything. Do all the RPGs here detail it in their opening post without being asked? I'll have to check. The info is at the website, but not the actual triggers, as I said I would gladly share how it works with anyone who asks.

It all boils down to a simple, logical request: play the game before you judge it, or if you can't, don't criticize the whole game based on a few screenshots.


That entire post was you making excuses that you think justify making a half-assed attempt.

As for the lite being better, I tried to dl both at once. Its been an hour and a half for the large, and the small ended 10 minutes ago. The large is at 89%. Download wise they may as well be the same.
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Offline Skie Fortress

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« Reply #22 on: September 14, 2006, 02:07:38 AM »
Hmm...well, I'm playing this and...It's surprisingly kinda fun. You could do without the voices though, They suck. I'm sorry. But your DBS systems are amusing. I'll keep playing this.
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Offline I Have a Sandwich

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« Reply #23 on: September 14, 2006, 02:33:51 AM »
Not quite as bad as the screen seemed, by the voices are incredibly under-acted. Although having 100% ripped sprites and faces/sprites/and b-sprites that don't match at all is a bummer. Fighting Haru when I run into a guard is just odd. Plus the music doesn't match battles at all.

But again, the voices are terrible. No matter what they said, they always sounded the same.
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Offline DragonBlaze

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« Reply #24 on: September 14, 2006, 02:36:53 AM »
 
Quote

Any RPG maker realizes that their game can't have 100% original content, and that is exactly what charas is for, to provide the ressources to make a decent RPG, even if everything is not entirely customized;


WRONG! A good rpg maker puts forth the effort to make their game 100% original. I don't expect you to make a 'graphical masterpiece' just something that looks appealing. Well designed maps for example.

IF you want to make a game this big, post lots of info on it. True, I don't know much about your game, but thats because you did not post much detail on it. Do you really expect someone to take 10 hours to download a file without knowing anything about it other than what it looks like?

 
Quote
It looks like you were expecting me to detail every aspect of the game for you, battle systems and everything. Do all the RPGs here detail it in their opening post without being asked?


Yes, actually, most good ones do. However, even the ones that don't are small enough for even people with dial up to download in an hour or so, which for most people isn't a big deal.

I think its funny how you say you can't expect a masterpiece to be made with rm2k3, and we shouldn't expect uber graphics, yet you want to boost up the file size by using mp3s rather than normal midi files, which sound just find and are more fitting in a game of this nature.

I don't think you put much effort into this game because
 A) you didn't take the time to even post your story or much info.
B) you didn't take the time to find/make original graphics
C) you didn't take the time to put much effort into the one map you had.
C) It doesn't look like you put much effort into making the level up system.

If you didn't put much effort into all the things I saw about your game, its logical to assume that you didn't put much effort into anything.

If you actually wanted to put some effort into making a lite version, find midis, take out unnessisary wavs and such. Guess what, my game uses voice overs and a few mp3s, all original graphics, and you know what the file size is? A little over 20 mbs.

Take my advice, truely put more effort into this. Make a good first impression, take the time to really make your game the best it can be. Take time to post details on your game to make people get interested in it.
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Hell Yeah! Just recovered all my old rm2k/3 games from my 10 year old, broken laptop hard drive that had been formatted and had a new OS installed on it. Oh, and I did all of this from my phone. WIN

Offline I Have a Sandwich

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« Reply #25 on: September 14, 2006, 02:58:05 AM »
-Maps need work. Badly. Doors need to be higher thsan one tile, and enter in the direction they're facing. If the door goes up you won't come in on the left.
-You used ":(" In actual dialogue. Baaaad idea.
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Offline Prpl_Mage

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« Reply #26 on: September 14, 2006, 03:35:02 AM »
Quote
Originally posted by Dukester
Thanks Prpl_mage for giving it a try, you're a king among men.

Yea the Tales chars is kind of lazy, but a crazy amount of time
was spent on the customized animations, and the portraits and charsets are not from Tales, at least ;D

When I figure out how to swap colors in photoshop I'll try to customize the battle sprites, until then try not to let it distract you too much.

Peace


Well the fact is that something went horrible wrong and now it takes far to long time to download it... Mainly cuz' my internet get fugged up but still. And I canīt download the 'lite' file cuz' the hosting site says that I have exeeded my download limit or something like that.

But you do know that Microsofts Paint works really well when editing things right? You donīt need photoshop to do it.
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Oh my god, this was ...10 years ago...

Offline Arcanagirl

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Review
« Reply #27 on: September 14, 2006, 03:45:24 AM »
I notice I am starting to do reviews on games lately, must be my new hobby.

I played the game a bit and I am leaving my review and comments.

Gameplay: 6/10

The storyline did not pull me in much at all, and I quickly got bored and tired of playing. Although I do feel the storyline has potential, as a full time gamer I was not pulled in, thus stopped playing. For me to enjoy a game, I need to feel pulled in by how the story flows and characters enteract.

Battle System: 4/10

I honostly did not like this battle system set up. The characters do not blend at all, I liked how the system was unique in the way of using your attacks to learn skill lvls, but it seems like the effort was placed wrongly. In a game, you have to have flow and a whole lot of connecting, if the battles dont connect with the graphics or the system, then it gets poor ratings.

Graphics: 2/10

You get an A for effort in using assorted graphics, but if you play games, then you should notice games dont mix and match graphics just to get things done or what ever reason you used mix graphics, I have no idea..Its just not right. I play games all the time, plus I am making my own, but never have I seen such a mess. I seen poorly done graphics before, but this takes the cake, I mean the graphics are fine and all, but its how you used the graphics and the different types that damaged your game.

Overall: 4/10

I think if you spent less time on voice overs and trying to complete you game, and more time into the over all project, it might have paid off, but playing your game gave me the impression that you slopped all this together just to complete it.

I am not writting this to hurt your feelings or trash on you, and all of charas know I tend to be too kind for my own good, so please dont take this review the wrong way.  

I do feel you should have posted more info on your game before posting the version, not everyone has high speed dsl like myself and can afford to waste 5minutes downloading it.

Now just cause my review was low rating, doesnt mean everyone would feel that way either. So maybe inform more members what your game is about, the unique things it offers, etc...Also, a note I would like to suggest, in designing a game, some things should get more attention then others, and I noticed where you went all out in battle animations, you lacked everything else. Should try to keep your designs in equals, not 90% animations and 2% everything else.

I End my comments and review here, thank you for your time and farewell.
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Offline emiiru

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« Reply #28 on: September 14, 2006, 12:15:42 PM »
what size would it be if you cut the voices altogether? I hate voices in rpg maker games.
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Offline aboutasoandthis

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« Reply #29 on: September 14, 2006, 08:01:00 PM »
I knew I was being basically a bastard yesterday. I apologize for that.

I'm still telling you that if you really cared about a dial-up audience, you would realize this game would take over a day to download.

Imagine this. It takes about 10 minutes for me to download a 1 MB file on my computer. Mega Upload says you have 217 for your "lite" version. Multiply this by the 10 minutes, and that's 2170 minutes for a download. Divide this by 60, and that is a little over 36 hours. Next, you take into accout download speed. My computer would attempt to reduce the size for that download, and it managed to shorten the download to about 20 hours and 30 minutes.

20 hours and 30 minutes...do you honestly believe someone with dial-up will wait that long to download something over the internet? This is a hassle. You are not putting in the effort to make the game accessible to me, so I shouldn't be giving you the time of day.

I agree with DragonBlaze. You have to put effort into all aspects of you game. Not just the animations, not just voice acting, and not just the battle system. You show me neglect. I see a slacker, plain and simple.

Look. I want to play your game. :) The fact is that you are not putting any effort into making it easy to download.

The fact is that your "light" version will take at least 20 hours to download on dial-up.
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