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Author Topic: Questions for RM2K3  (Read 5328 times)

Offline Anubis_Soldier

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Questions for RM2K3
« on: September 14, 2006, 02:46:14 AM »
I got some questions that i hope you guys can answer

first off, my title page appears as a purple image
secondly, i need help on making a battle where if a hero gets to 50%hp a message is posted and another hero joins the battle
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Offline Moosetroop11

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« Reply #1 on: September 14, 2006, 07:57:44 AM »
Well, with the second one, just go into the monster group for that battle, and make the trigger "When hero is at 50% to 0% HP" And then make the other hero join. However, you'll need to make sure that the event doesn't repeat every turn that the hero is at less than 50%, so I reckon you should use conditional branches and a switch, so it'll look like this in your monster group:

-Page condition: Hero1 HP is 50%- 0%

[Conditional branch if switch1 is OFF]
*Add party hero2*
*Message: Hero2: Hey all! I'm hero2! Hyuckhyuckhyuck*
*Turn switch1 ON*
[End]

You might be able to work it out from that. Explore the system.
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Offline WarxePB

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« Reply #2 on: September 14, 2006, 10:45:15 AM »
Moved to RM Programming. Please check the rules before you post in a forum.

As for the first question, did you import your title screen? Or did you just put it in your RTP/project folder?
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Offline Anubis_Soldier

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Questions for RM2K3
« Reply #3 on: September 16, 2006, 01:27:21 AM »
sorry about thats, and yes i did import it, i even tried the default title screens and it still did it
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Offline I Have a Sandwich

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« Reply #4 on: September 16, 2006, 01:30:10 AM »
Can you do a print screen and show us?
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Offline Anubis_Soldier

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« Reply #5 on: September 17, 2006, 08:37:28 PM »
Here it is
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Offline Ruler of the Dark

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« Reply #6 on: September 17, 2006, 08:48:40 PM »
You know the button that starts the test play?  Two buttons to the right of it is a orangish rectangle with the word title below it.  Try clicking that button. ;)
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Offline Anubis_Soldier

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« Reply #7 on: September 17, 2006, 09:41:43 PM »
thank you, thank you, thank you...

i feel so newbish, but now i have another problem, on the world map how can i make monster groups only appear in certain areas, i dont want level 5097824576 monsters appearing where you begin at
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Offline WarxePB

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« Reply #8 on: September 17, 2006, 10:12:50 PM »
In the area where you create and delete maps (it's called the Map Tree), you can right-click a created map and select "Create Area". Areas are regions where the monster encounters differ from the default settings for that map.
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Offline Anubis_Soldier

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« Reply #9 on: September 17, 2006, 10:16:01 PM »
Thanks
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Offline Anubis_Soldier

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« Reply #10 on: September 17, 2006, 11:06:59 PM »
I thank all of you for your speedy responses

Another Question

I want to make a skill

I want it to have my char holding their weapon

example
Charge Blast

Has Char fire gun but shoots a big blast
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Offline Anubis_Soldier

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« Reply #11 on: September 18, 2006, 01:01:17 AM »
other then editing the animation file, can i flip it, so when a monster uses it, it looks right, like if you fire a missle

also if i want to make a 1 time use item like a grenade, how do i set that up,
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Offline WarxePB

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« Reply #12 on: September 18, 2006, 11:06:29 AM »
For future reference, Anubis, please edit your posts if you have something else to add. Posting multiple times in a row clutters the thread, and it's generally frowned upon by other members.

Okay, as for your questions:

-Holding weapons for a skill: The only way to do this would be to edit the graphic onto the battle char itself. So, unfortunately, you'd have to have one gun that fires the blast throughout the game.

-"Flipping" monsters: I'm unsure as to what you're asking in this question, but I think you want to know "Can I change the monster graphic so it looks like it's firing a missile?" If that's the case, yes it is possible, but I wouldn't recommend it.

-One-time use skill: You can make skills like that, but for something like a grenade, it's much easier to just make an item that you can buy or find in certain places.
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Offline Anubis_Soldier

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« Reply #13 on: September 19, 2006, 01:06:34 AM »
well, i was hoping it would be an item, what item setting do i use?
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Offline WarxePB

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« Reply #14 on: September 19, 2006, 01:40:45 AM »
Set the type to "Skill Scroll" (not Skill Book), and create the Grenade skill in the Skills section.
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