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Author Topic: Square Enix is a money whore.  (Read 5505 times)

Offline aboutasoandthis

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Square Enix is a money whore.
« on: September 21, 2006, 01:34:24 AM »


Lightning Half Dozen was right...
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Offline I Have a Sandwich

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« Reply #1 on: September 21, 2006, 01:39:19 AM »
You didn't honestly think KH was truly made as an attempt to make a really great game do you?
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Offline WarxePB

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« Reply #2 on: September 21, 2006, 01:40:24 AM »
KHCoM in 3D? Bleh.
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Offline FFL2and3rocks

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« Reply #3 on: September 21, 2006, 01:50:26 AM »
o_0
CoM was horrible, and they're making another game similar to it?  :x

*prays that the screenshot is fake*
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Offline DragonBlaze

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« Reply #4 on: September 21, 2006, 01:55:56 AM »
In economics, companies try to make money. Square Enix is a money whore, but guess what, EVERY good company is. They try to make a product that people will buy. If people want to buy their products, then as a good company, square enix SHOULD make this. If a game turns out bad, and no one buys it, they're not going to continue making it.
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Offline I Have a Sandwich

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« Reply #5 on: September 21, 2006, 01:58:34 AM »
Hey, KH is their new FF. They're going to squeeze every bit of life from it before its gone.
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Offline Drace

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« Reply #6 on: September 21, 2006, 02:54:53 AM »
Quote
Originally posted by I Have a Sandwich
Hey, KH is their new FF. They're going to squeeze every bit of life from it before its gone.


Let's hope they do that. I hate KH.
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Offline plightofthepureblood

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« Reply #7 on: September 21, 2006, 03:04:51 AM »
Im going to agree wholeheartedly with DB here.
If its a freakin corporation, they cant "sell out", because thats the entire idea behind being corporate.
I think one should hold disney in a more resentfull mode of contemt than Square, in regards to the KH thing.

Its just an experimental amalgamation anyhow. Think of how many young gamers were never really exposed to some of the older FF characters (not that cloud is old, by any means)....And if the KH franchise keeps strong, Then that dork gamers of tomorrow will take more of an intrest in "retro" title (Because thats what they'll be). Im not saying I approve......Im saying I understand.....

But thanks for stating the obvious anyhow.

"People hate sucessfull peole"
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Offline I Have a Sandwich

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« Reply #8 on: September 21, 2006, 03:12:46 AM »
Only emos ever refer to old games as 'retro'. Everyone else calls em classic. Least to me surroundings. If the old FF's became 'retro' I'd cry in a very manly and heterosexual fashion.
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Offline Prpl_Mage

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« Reply #9 on: September 21, 2006, 03:29:34 AM »
That screenshot canīt be real... Why would they jump back through the story?

I mean it is a kid Sora and a KH1 Cloud... And the healthbars look out of place...

And yes, chain of memory sucked.

BTW:KH2 still hasnīt been released here...
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Offline I Have a Sandwich

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« Reply #10 on: September 21, 2006, 03:36:55 AM »


XD Found this on another site, awesome.



From said site. It's real.
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Offline SonicChaos7

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« Reply #11 on: September 21, 2006, 04:10:42 AM »
If Konami, Namco, or any other game company started making games for money, you would hate them too? It's part of business. As DB said, people buy it until they don't like it. Just because YOU don't want it doesn't mean others don't.
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Offline Drace

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« Reply #12 on: September 21, 2006, 06:12:52 AM »
Quote
Originally posted by SonicChaos7
If Konami, Namco, or any other game company started making games for money, you would hate them too? It's part of business. As DB said, people buy it until they don't like it. Just because YOU don't want it doesn't mean others don't.


Yes, but I would hate the games, not the company. All games are made for money, some are just a little more focused on getting those fanboys than others.
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Offline WarxePB

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« Reply #13 on: September 21, 2006, 10:50:14 AM »
Like, say, MGS? :p
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Offline Cosmos

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« Reply #14 on: September 21, 2006, 10:56:46 AM »
LEAVE METAL GEAR ALONE..... And I think Luke told me about this, supposedly they're giving us the after mix, with all the extra stuff they didn't want to give us before. Mew.
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