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Author Topic: Did you reserve a Wii or PS3?  (Read 10797 times)

Offline Smokey_locs2006

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« Reply #60 on: October 21, 2006, 05:15:01 PM »
Yes, I will buy everyone a Wii (HAH)

If Square goes out of business I'll buy the rights to FF and make the most idiotical (word by Smo) game.
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Offline Osmose

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« Reply #61 on: October 21, 2006, 05:19:24 PM »
Quote
Originally posted by I Have a Sandwich
As for the gfx n such, many new games have great gfx, but what do they bring?
"Hey, 360 looks so awesome! What game is it used in!? An fps?... Whats the hook, its gotta be great!... No hook? So... its identical to every other game, just pretty? Wow... Uhhhhh... fun?"


The problem with this statement is that you are wrong.

You see, people who don't play FPSs don't see that much difference between each one, and that's understandable. But the truth of the matter is that each FPS is pretty different in gameplay, not by adding some new innovative switch like a new type of levelling system in an RPG, but rather changing the feel of the game and adding new weapons and new strategies.

RPGs improve on abilities, spells, levelling systems, etc. Strategy games improve on new units, new maps, new abilities. FPSs improve on new weapons, new vehicles, new controls.

Anyone who's played Halo 2 and Call of Duty 2 can clearly see the differences, besides just the setting and graphics. Call of Duty 2, for starters, doesn't focus on jumping as much, since it's jumping is pretty pitiful. CoD2 focuses much more on finding cover. As an addon to this, they have smoke grenades to conceal the area. Also, your life goes down way faster than it does in Halo 2.

Adversely, Halo 2 has vehicles. The scale of combat in Halo 2 is much bigger than CoD2. Banshees, Ghosts, Warthogs, they're all big monsters that can run you over or shoot you. However, they're also a bigger target for weapons like the rocket launcher, something that, as far as I've played with my friends, isn't in CoD2. This goes in with the jumping - a lot of dodging can be done by moving back and forth and jumping in Halo 2, and as such there are many more open areas and the environments are generally bigger. The weapons work differently too. Plus, health(shields) regenerates fairly quickly, so you can run behind a corner, hide for about 4 seconds, and come back out as a brand new soldier.

Don't get me started on Farcry or Counterstrike, either. Nor Quake 3, where strafe jumping and rocket jumping reign supreme.

The Wii is certainly innovative, and it could do a lot for FPSs, but 360 FPSs are doing just fine without it.
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Offline aboutasoandthis

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« Reply #62 on: October 21, 2006, 05:20:05 PM »
Any RPGs for Wii? I've never heard of any...

The name is okay. I liked Revolution a little better.
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My pokemon bring all the nerds to the yard, and they're like you wanna trade cards? Darn right, I wanna trade cards, I could trade this, but not my charizard.  



Offline I Have a Sandwich

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« Reply #63 on: October 21, 2006, 05:46:09 PM »
Quote
Originally posted by Osmose
quote:
Originally posted by I Have a Sandwich
As for the gfx n such, many new games have great gfx, but what do they bring?
"Hey, 360 looks so awesome! What game is it used in!? An fps?... Whats the hook, its gotta be great!... No hook? So... its identical to every other game, just pretty? Wow... Uhhhhh... fun?"


The problem with this statement is that you are wrong.

You see, people who don't play FPSs don't see that much difference between each one, and that's understandable. But the truth of the matter is that each FPS is pretty different in gameplay, not by adding some new innovative switch like a new type of levelling system in an RPG, but rather changing the feel of the game and adding new weapons and new strategies.

RPGs improve on abilities, spells, levelling systems, etc. Strategy games improve on new units, new maps, new abilities. FPSs improve on new weapons, new vehicles, new controls.

Anyone who's played Halo 2 and Call of Duty 2 can clearly see the differences, besides just the setting and graphics. Call of Duty 2, for starters, doesn't focus on jumping as much, since it's jumping is pretty pitiful. CoD2 focuses much more on finding cover. As an addon to this, they have smoke grenades to conceal the area. Also, your life goes down way faster than it does in Halo 2.

Adversely, Halo 2 has vehicles. The scale of combat in Halo 2 is much bigger than CoD2. Banshees, Ghosts, Warthogs, they're all big monsters that can run you over or shoot you. However, they're also a bigger target for weapons like the rocket launcher, something that, as far as I've played with my friends, isn't in CoD2. This goes in with the jumping - a lot of dodging can be done by moving back and forth and jumping in Halo 2, and as such there are many more open areas and the environments are generally bigger. The weapons work differently too. Plus, health(shields) regenerates fairly quickly, so you can run behind a corner, hide for about 4 seconds, and come back out as a brand new soldier.

Don't get me started on Farcry or Counterstrike, either. Nor Quake 3, where strafe jumping and rocket jumping reign supreme.

The Wii is certainly innovative, and it could do a lot for FPSs, but 360 FPSs are doing just fine without it.


That is my opinion Moose, and whilst you may see it as 'wrong', I clearly don't believe it so otherwise I wouldn't have said such a statement. I have extensivley played many, many FPS games for the 360. While Halo may have cars or some other may have a neat little gimmick, they all feel the same to me. You may disagree, but I have played many FPS games, and they all feel the same. Are they fun, sure. But often times it feels as if I'm just playing another FPS but with lasers or some such.

On another note, this was just to odd not to say: I just say a Pedigree dog food commercial with David Duchovny. He's kind of gone now huh?
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Offline Drace

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« Reply #64 on: October 21, 2006, 06:11:23 PM »
Quote
Originally posted by I Have a Sandwich
You may disagree, but I have played many FPS games, and they all feel the same.


Gonna make a little list here for 1 basic sentence.

[Enter game 1] does not feel the same as [enter game 2].

Command and Conquer: Renegade
Turok
Goldeneye
Medal of Honor
Far Cry
Quake
Doom
Return to castle Wolfenstein
Call of Duty
Halo
Killzone
Battlefield 1942
F.E.A.R.
Hexen
Counterstrike
Half Life
America's Army

and the list goes on.

You're statement is your opinion, but foolish to my eyes and that of osmose's.
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Offline I Have a Sandwich

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« Reply #65 on: October 21, 2006, 07:41:49 PM »
Quote
Originally posted by Drace
quote:
Originally posted by I Have a Sandwich
You may disagree, but I have played many FPS games, and they all feel the same.


Gonna make a little list here for 1 basic sentence.

[Enter game 1] does not feel the same as [enter game 2].

Command and Conquer: Renegade
Turok
Goldeneye
Medal of Honor
Far Cry
Quake
Doom
Return to castle Wolfenstein
Call of Duty
Halo
Killzone
Battlefield 1942
F.E.A.R.
Hexen
Counterstrike
Half Life
America's Army

and the list goes on.

You're statement is your opinion, but foolish to my eyes and that of osmose's.


I've played 12 of those games Drace, and I can say that they feel the same to me. By feel I don't mean the mood of the game, because obviously, those are different. I mean, GoldenEye I laugh at and Doom (3) will make you **** your pants. I mean strictly gameplay-wise they feel the same to me.
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Offline Osmose

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« Reply #66 on: October 21, 2006, 08:03:25 PM »
I want Goldeneye to have my babies.
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Offline I Have a Sandwich

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« Reply #67 on: October 21, 2006, 08:25:21 PM »
I meant laugh at as in its kind of silly to watch Bond jump off a damn. Not funny as in dumb. I mean, I'm such a die hard GE fan I bought Rogue Agent despite the reviews XD I like it  :|
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Offline MrMister

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« Reply #68 on: October 21, 2006, 09:23:33 PM »
Rogue Agent is really fun, and I'm not gonna try to be a little retro weiner and say that the original is better, because it's not true.
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Offline I Have a Sandwich

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« Reply #69 on: October 21, 2006, 09:31:05 PM »
Quote
Originally posted by MrMister
Rogue Agent is really fun


Yes. Omen XR man.
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