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Author Topic: problems with importing my character into rpgmaker2003  (Read 5098 times)

Offline vampirewerewolf4

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problems with importing my character into rpgmaker2003
« on: November 24, 2006, 03:06:42 AM »
when i try to import my character into the game it says the size is
invalid. what do i need to do?
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Offline ZeroKirbyX

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« Reply #1 on: November 24, 2006, 03:15:07 AM »
http://charas-project.net/forum/showthread.php?threadid=18760&forumid=40&catid=9

Dee dee dee. That was made today, actually.
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Offline WarxePB

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« Reply #2 on: November 24, 2006, 03:53:06 PM »
Yay, I'm actually making useful contributions!
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Offline thejackyl

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« Reply #3 on: November 25, 2006, 12:58:10 AM »
Lemme see...


you should click on "save as PNG"
or another such button, then you should be able to import it
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Offline TpaulH

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« Reply #4 on: January 11, 2007, 12:56:39 PM »
At first my image was the wrong size, so I resized it to the right size, but when I imported it and used it for my character's graphic, it was immensely huge! What did I do wrong?
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Offline FFL2and3rocks

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« Reply #5 on: January 11, 2007, 02:30:19 PM »
You must have stretched the image.
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Offline TpaulH

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« Reply #6 on: January 11, 2007, 02:48:56 PM »
All I did was resize the image to 288x256 pixels. I went to the resize option and set the size.
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Offline TpaulH

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« Reply #7 on: January 11, 2007, 09:24:51 PM »
Okay, I figured out what I did wrong. But I was wondering if any of you use Ultimate Paint. Because I'm trying to figure out how to arrange multiple different characters into a charset grid (I REALLY hope that makes sense) using Ultimate Paint. I'm trying to get iDraw, but so far that downloads I've tried don't work on my computer. If anyone knows, that would help a lot.
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Offline Schadenfreude

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« Reply #8 on: January 26, 2007, 10:28:04 AM »
As far as I know, all you really need for making sure character sets are the right format and colour to go in is the Paint program. The regular one that comes installed on all microsoft computers. If you export an existing character set, look at the attributes (click "image" then "Attributes" in Paint) and look at the dimension of the picture, that's what dimension a character set needs to be. It also really should be a 256 colour bitmap to work properly.
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Offline Vadaqeesta

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« Reply #9 on: February 02, 2007, 06:36:22 AM »
It is due to the image size of the chara in rpm are 8 times of what we create in charas-project (in one image there are 8 charas)..

Don't resize the image!
I think you should use an image editor software or something, see the pixel size of the original resource chara, and then open new image in your image editor at the same pixel as the original resource chara.
After that, put your chara to the new image, save it as png image..

that should solve the problem..
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