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a problem i have
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Topic: a problem i have (Read 1221 times)
Dark Shuyin
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Posts: 49
i'm 16 years old and...and the rest.. NONE OF YOU'RE BUISNES
a problem i have
«
on:
December 02, 2006, 09:25:16 PM »
look its like this i have a door. and above it i placed parts of a wall.
and its meant that i can walk through the door as if i would walk underneath it, but i can't find out how to get it so that i can walk underneath (only the parts i want not the complete suroundings)
and another problem, the chest and gate thing its starts closed but after a event, it schould open (chest) and by clicking a switch the gate schould open.
can you help me with those things? im working on a castle that i really would like to finish
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Egnio
If I'm online, I'm on chat
Initiate
Posts: 66
I won!
(No subject)
«
Reply #1 on:
December 11, 2006, 04:03:09 AM »
Chest:
Make it so it have 2 pages.
Page 1:
Supposing that you have the RTP chest, choose the one looking down as the graphic. On animation type, choose Fixed Graphic. On the event commands, put these:
Move event, with move frequency 5. Face right, face up, face left.
Message that says something like "You've got a spoon"
Add the item you want (in this case, a spoon)
Change a switch to On(let's name it Chest)
Page 2:
Use the same graphic, but make it face the left, and choose Fixed Graphic again. On the event conditions, mark the switch one, and choose the Switch that the previous page activated. On the event commands, put these:
Message: "It's empty" or something like that.
I may help you with the other ones later. I'm a bit busy right now.
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a problem i have