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Author Topic: PS3 can't do backwards compatibility well.  (Read 21712 times)

Offline Drace

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« Reply #90 on: December 18, 2006, 11:58:20 PM »
Quote
Originally posted by GaryCXJk
Strange, because, as far as I know, I never heard, neither from the gaming press nor the gamers, that the PSP ever failed.

You fanboys fail at life.


Yar. You phail.
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Offline Razor

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« Reply #91 on: December 18, 2006, 11:59:51 PM »
The irony of Drace agreeing with that is that he is a fanboy too.

Anyway, you can't deny there's been some cocaine snorting in the Sony Marketing offices.
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Offline Osmose

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« Reply #92 on: December 19, 2006, 12:13:45 AM »
Quote
Originally posted by GaryCXJk
Quote
Originally posted by DarkFlood2

I only hate sony because of their arrogant (and sometimes outright stupid) marketing
Somehow I can't stop thinking of Microsoft...[/B]


I cannot remember a single ad by Microsoft that was particularly stupid or arrogant (or existent, for that matter - when was the last time they even needed to advertise?). Mac, on the other hand, does a lovely job with their Mac ads with the old guy and the young kid. Seriously, those ads are ridiculous.
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Offline DarkFlood2

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« Reply #93 on: December 19, 2006, 12:39:09 AM »
Most of Sony's exclusives have already jumped to third party, and even Squeenix, Sony's last lifeline, is already starting to move toward the DS, Wii, and even the 360. And if Sony loses the Final Fantasy series, then they are pretty much screwed.

As for the PSP, We have already seen statistics that the DS has triumphed over it.. Actually more like the DS outrigh slaughtered the PSP.

And, as most of you probably don't know, most people who buy the PSP barely use it, or use it for modding purposes. Even my brother, a reformed Sony fanboy, barely uses his PSP to play games.

Now, the PSP does have some interesting features, but it was too far ahead of its time, the marketing was poor for it, and the games were suck-tastic. You don't have to look far to see that the PSP was indeed a flop. Nintendo has had their problems too, but at least they have attempted to fix them. Even the Wiimote strap 'breaking' issue they have offered to replace the straps with thicker ones. (even though the people breaking them were overdoing it, or doing a simple con act)

Also, we can't simply ignore the fact that Sony stole ideas from both Nintendo and Microsoft during the production of the PS3. The Sixaxis controller is an obvious theft of the idea of the Wiimote (Sony won't even acknowledge that the rumble issues were really because they lost a royalties lawsuit with the inventor of the controller rumble pack) And while they were necessary at this point, the fact that Sony has taken Microsoft's ideas of a HD for the console and an online gaming service cannot be ignored.

The truth hurts, doesn't it?
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Offline ZeroKirbyX

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« Reply #94 on: December 19, 2006, 01:12:59 AM »
Quote
Originally posted by Osmose
Quote
Originally posted by GaryCXJk
Quote
Originally posted by DarkFlood2

I only hate sony because of their arrogant (and sometimes outright stupid) marketing
Somehow I can't stop thinking of Microsoft...[/B]


I cannot remember a single ad by Microsoft that was particularly stupid or arrogant (or existent, for that matter - when was the last time they even needed to advertise?). Mac, on the other hand, does a lovely job with their Mac ads with the old guy and the young kid. Seriously, those ads are ridiculous.[/B]


I love em, and you know what they say is true. As far as graphics and ease of use, Macs are superior for the average citizen. Compatabilty with third-partys is the biggest flaw.

I think what he means by arrogant and Micrsoft isn't the ads but it's marketing and business operations.
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Offline Razor

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« Reply #95 on: December 19, 2006, 01:28:23 AM »
Quote
Originally posted by DarkFlood2
Post

In before painful series of angry fanboy rebuttals.
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Offline Drace

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« Reply #96 on: December 19, 2006, 01:29:23 AM »
Quote
Originally posted by Razor
The irony of Drace agreeing with that is that he is a fanboy too.

Anyway, you can't deny there's been some cocaine snorting in the Sony Marketing offices.


How can I be a fanboy?

I gotz:
Nes
N64
Playstation 2
XBox 360

And used to have
Snes
Gameboys
Sega Master System (or genesis, can't remember)
Playstation 1
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Offline ZeroKirbyX

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« Reply #97 on: December 19, 2006, 01:48:28 AM »
Quote
Originally posted by Drace
Quote
Originally posted by Razor
The irony of Drace agreeing with that is that he is a fanboy too.

Anyway, you can't deny there's been some cocaine snorting in the Sony Marketing offices.


How can I be a fanboy?

I gotz:
Nes
N64
Playstation 2
XBox 360

And used to have
Snes
Gameboys
Sega Master System (or genesis, can't remember)
Playstation 1[/B]


Systems doesn't mean anything. I have a PS1, a Dreamcast, a Genesis and every Nintendo cept Wii, but I'm a Sega fanboy.
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Offline Revolution911

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« Reply #98 on: December 19, 2006, 02:32:01 AM »
Sony isnt going out of buisness. Thats stupid. Before the PS, they were making serious money off of their other electronics. Whether you flock of fanboys like it or not, they're not going out of buisness. They'll probably just go to work on their other electronics like they used to.
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Lets fight, like gentlemen.

Offline Osmose

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« Reply #99 on: December 19, 2006, 08:57:38 PM »
Quote
Originally posted by DarkFlood2
Also, we can't simply ignore the fact that Sony stole ideas from both Nintendo and Microsoft during the production of the PS3. The Sixaxis controller is an obvious theft of the idea of the Wiimote


Microsoft and Logitech were playing around with motion sensing well before either Nintendo or Sony even thought of doing it.

Not to mention that saying that Sony stole from Nintendo is an idiotic thing to do anyway - a console should be judged by the quality of its games, not the uniqueness of its controller.

Your fanboy logic FAILS.

 
Quote
I love em, and you know what they say is true. As far as graphics and ease of use, Macs are superior for the average citizen. Compatabilty with third-partys is the biggest flaw.


Macs are not superior to the average citizen. I have never met anyone who had more or less trouble with a Mac than they did with a PC. Lack of third-party compatibility, as you said, is a flaw, but because of the nature of it it makes Macs even harder to use for the average citizen - they have to go out and find specific versions of software and specific pieces of hardware for their specific Mac.

I have seen Photoshop on both a Mac and on a PC, and there is no difference beyond how a default window looks - Mac's UI is shiny, and that's about it. There's no new tools, no filters that aren't able to be done on the PC version - The only way Mac could be better for graphics is if their processors could render movie-quality 3d faster than a normal PC. And at that point - you probably have the money to buy a better PC anyway.
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Hrm.

Offline Dragonium

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« Reply #100 on: December 19, 2006, 09:30:02 PM »
Wow DarkFlood, you're so horribly, terrifyingly wrong.

Quote
Originally posted by DarkFlood2
As for the PSP, We have already seen statistics that the DS has triumphed over it.. Actually more like the DS outrigh slaughtered the PSP.


"Slaughtered" is an overstatement. And the reasons that the DS had more sales than the PSP are mostly (At least over here) are due to unscrupulousness on Nintendo's part. For example, over here in Britain, pretty much the first batch of DS's which was shipped in was snapped up by the public straight away, and then they were all returned because the screens didn't work. Nintendo, always the voice of reason, decided that for promotional purposes they'd add these second figures to the original sales. Bingo, twice as many DS's are taken, but only half of those had actually been "sold".

Quote
Originally posted by DarkFlood2
And, as most of you probably don't know, most people who buy the PSP barely use it, or use it for modding purposes. Even my brother, a reformed Sony fanboy, barely uses his PSP to play games.


Wow, which part of your arse did you pull this from?

Most people spend the £200 on a new handheld gaming system to play games on it, surprisingly. I don't know how it is in Retardsville, but that's how it is over here.

Quote
Originally posted by DarkFlood2
Now, the PSP does have some interesting features, but it was too far ahead of its time, the marketing was poor for it, and the games were suck-tastic.


Nintendo's games are a cult. We have Mario, Zelda, Metroid, etc. Now, the PSP games are at least doing something new and interesting (Even if some of those new interesting things are slightly crappy). Nintendo spend most of their time spinning out another Mario/Zelda/Metroid game, and marketing saying it's "new and exciting", etc. Pfft, stitch that.

Also, wtf with the dual screen? I mean, sure, it works for a short amount of time, until people get bored of the novelty. Not exactly versatile either, is it? I mean, in an FPS, who survives longest? The PSP owner who can see his arena in widescreen and react quickly, and has the controls to do it? Or the DS owner, huddled over his screen which is too dark to see anything and is the size of a postage stamp, frustratedly swearing at his touch-screen while trying to jab the badly-rendered enemies on the screen with his pointy bit of plastic?

Quote
Originally posted by DarkFlood2
Also, we can't simply ignore the fact that Sony stole ideas from both Nintendo and Microsoft during the production of the PS3. The Sixaxis controller is an obvious theft of the idea of the Wiimote.


The Sixaxis controller was originally going to be implemented with the PS2, which had been put into production before Nintendo had even started designing the Wii. It wasn't used with the PS2, however, because back then even though the Sixaxis would have worked fine, games systems simply didn't have the processing power to implement that sort of system into games properly. So it would have been put in, and no games would use it, so Sony would have ended up flopping. Nintendo are just hopping on the bandwagon and doing a bit of motion sensing. Just for the hell of it.

Quote
Originally posted by DarkFlood2
The truth hurts, doesn't it?


Your version of the truth fails. It r not even truthful. I r in its bedroom, reading its diary and making little key-scratches on all its Boyzone CDs. Lawl nub.

Wow, I pwn.

PSP fanboy. xD
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Offline DarkFlood2

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« Reply #101 on: December 19, 2006, 11:40:43 PM »
Well, your logic is just as equally flawed. The PSP has had FAR fewer sales than the DS or the DS lite alone.

1: I bring you to my first point, the nintendo DS sales
Sources: http://en.wikipedia.org/wiki/Console_wars#Current_system_sales_figures_2
http://ds.ign.com/articles/750/750195p1.html

As we can see through basic math, the DS has sold 5.9 million more thatn the psp in Japan this year alone. We can also see that the DS has sole 24.2 million more games than the PSP has. While that may be indirectly caused by the DS selling more, It certainly shows that the DS has indeed 'slaughtered' the PSP from any standpoint, whether it be economic or satisfaction.

I would also like to see where your information on this 'broken screen issue' are you sure it isn't some type of fraud as seen with the Wii-mote strap issue?


2: Now on to the second point, People using homebrew and hacking over the regular games of the PSP.

I will delve quite deep into this as I believe that most people are ignorant of this simple fact, or rather have not conducted any research into the matter.

You don't have to search far to see that there is an entire community of homebrewers and hackers that all use the PSP to achieve these purposes. The fact of the matter is, most PSP games are not very good. You can take a look at virtually any game rating magazine (such as gameinformer) to see that the DS has one good game for every two mediocre PSP games. The numbers don't lie.

Sony PSP sales are estimated to be about 9 million worldwide. Now I must remind you that finding legitimate information on these topics is extremely difficult, But I remember the figures to be about 1-3 games per PSP owner. That is not much for anything and I know people at my school who use the PSP as if it was an iPod. If it wasn't for the lack of credible information on the web, I would have a better method of demonstrating my argument.

3: A PSP has far less capability for aiming with an FPS then the DS, I should know as I have played FPS games on both systems. Calling a new controll style a 'gimmik' and saying that the novelty will wear out is akin to being in the mid 90's and calling the control stick a gimmik (which Sony stole from Nintendo) Also, the DS screen is roughly .7 times the size of a PSP screen. And I believe that is far too large to be a postage stamp.

As for the lighting, the DS sports a stronger backlight than the PSP. Once again, I know this because of my brother's PSP. And you can't really compare graphics for the DS and PSP either. One was created for games and their innovative touch control, while the other was created as a 'media center'. Sony seems to have the idea that more power = better games. But that has been seen to bite them in the ***.

I want to see a source for your sixaxis controller being thought of for the PS2. Honestly, I think you're just making stuff up to try and disprove me. If you remember from E3 before the Wii-mote was released, Sony had the standard Playstation controller, but after Nintendo released the Wii-mote, Sony jumped on the bandwagon and displayed the Sixaxis controller.

And at least I am TRYING to be unbiased in this conversation, which you seem to be unable to do. Let me also remind you that until last year, I was a hardcore Sony fanboy, regarding the Gamecube as 'kiddie' and the DS as a 'failure'. I have seen both sides of the spectrum and I know where I stand.

So, back up your statements or I will judge what you say as complete and utter crap. Or maybe it is because you don't want to believe that your precious PSP is falliable and isn't as great as everyone has said, hm?
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Offline Razor

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« Reply #102 on: December 20, 2006, 12:12:40 AM »
Quote
Originally posted by Dragonium
Nintendo spend most of their time spinning out another Mario/Zelda/Metroid game

ERROR ERROR
Quote
Originally posted by Dragonium
Also, wtf with the dual screen? I mean, sure, it works for a short amount of time, until people get bored of the novelty. Not exactly versatile either, is it?

I find the Dual Screen is quite good. Maybe that's just an opinion thing.
Quote
Originally posted by Dragonium
Or the DS owner, huddled over his screen which is too dark to see anything and is the size of a postage stamp, frustratedly swearing at his touch-screen while trying to jab the badly-rendered enemies on the screen with his pointy bit of plastic?

A) DSLite, heard of it?
B) Your country has hueg postage stamps
C) and it sounds like you're watching the wrong people playing the DS, or at least making everything up based on assumptions
Quote
Originally posted by DarkFlood2
...is akin to being in the mid 90's and calling the control stick a gimmik (which Sony stole from Nintendo)

Wait, what? SNES - PSX - N64, I thought it went. Didn't the PSX controller come before the N64?
Quote
Originally posted by DarkFlood2
If you remember from E3 before the Wii-mote was released, Sony had the standard Playstation controller

Actually, the had that TERRIBLE boomerang controller thing. Shudder.
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Offline ZeroKirbyX

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« Reply #103 on: December 20, 2006, 12:18:34 AM »
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Quote
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I'm pretty sure thats how everyone is reading those long *** posts.
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Offline DarkFlood2

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« Reply #104 on: December 20, 2006, 12:56:07 AM »
The PS1 DID come out before the N64, but the origional didn't have the dual analog sticks. Those came after the N64 launched.
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Zeex - Level 70 Undead Warlock, Burning Legion Server.

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