Charas-Project

  • Home
  • Help
  • Search
  • Calendar
  • Login
  • Register
*
Please login or register.

Login with username, password and session length
 

News:

New forum theme up and running!



  • Charas-Project »
  • Game Creation »
  • Requests »
  • RPG Maker Programming »
  • Help Apprecuatied
« previous next »
  • Print
Pages: [1]

Author Topic: Help Apprecuatied  (Read 2789 times)

Offline evmaster

  • Member
  • Associate
  • *
  • Posts: 231
Help Apprecuatied
« on: January 28, 2007, 09:17:38 PM »
I'm making a harvest moon game and it's okay so far. The morning time test thing is where the characters are outside eating. But I don't like them just sitting there for so long. I was wondering how I could make them move at a certain time and be able to erase them to make it appear as if they went inside the house. And when you go back outside the character in not there again. Thanks in advanced.
Logged

Offline jj1546

  • panda
  • Initiate
  • *
  • Posts: 63
  • Its dangerous to go alone, take this -Cave dood
(No subject)
« Reply #1 on: February 04, 2007, 03:25:56 PM »
if you have one of the rpg makers you should have a switch indoors eg television so when you turn the tv on the events(PPL)position changes place(lounge kitchen etc)
Logged

Offline Meiscool-2

  • Sage
  • *
  • Posts: 7,030
  • If you support n00bs, you support communism.
(No subject)
« Reply #2 on: February 07, 2007, 04:48:28 AM »
Ignoring the above, if you know how to use switches, this is easy. Just make it to where when the time is right for everyone to go inside, a switch goes off. Make a new page on the events with the condition that the switch is on. Go to movement, and select CUSTOM MOVEMENT. Set here how you want them to move. You also may want to turn phasing mode on so they don't get stuck on your hero or other things that could get in the way of them moving to their house. After you have them walk to where you want them to, go to change graphic and have them change their graphic to a blank tile or charaset. This way, it will seem like they dissappeared:p
Logged
Most Recent:

________________________
Old Stuff:

Offline jj1546

  • panda
  • Initiate
  • *
  • Posts: 63
  • Its dangerous to go alone, take this -Cave dood
(No subject)
« Reply #3 on: February 08, 2007, 12:52:36 PM »
oh yeah,soz i thought it wud be cool if they like all sat there watchin tv and i though evmaster still wanted to see da peeps ;) but i didnt read all of it lol
Logged

Offline evmaster

  • Member
  • Associate
  • *
  • Posts: 231
(No subject)
« Reply #4 on: February 15, 2007, 05:54:36 PM »
Thanks. Good thing I have that blank char set
Logged

Offline Pythis

  • Setsujin - Dark Crystal
  • Acolyte
  • *
  • Posts: 435
  • I..am Pythiros and I will kill you..
(No subject)
« Reply #5 on: February 15, 2007, 07:53:41 PM »
For an added feature, have a switch go off after the charset disappears, have the switch make another of that char in the house it was supposed to go to, that way the char will be in the house.
Logged

Offline evmaster

  • Member
  • Associate
  • *
  • Posts: 231
(No subject)
« Reply #6 on: February 16, 2007, 02:35:33 AM »
thanks. I'll post if i have trouble.  :heart:
Logged

Offline evmaster

  • Member
  • Associate
  • *
  • Posts: 231
(No subject)
« Reply #7 on: February 17, 2007, 09:20:18 PM »
Quote
Originally posted by Meiscool
Ignoring the above, if you know how to use switches, this is easy. Just make it to where when the time is right for everyone to go inside, a switch goes off. Make a new page on the events with the condition that the switch is on. Go to movement, and select CUSTOM MOVEMENT. Set here how you want them to move. You also may want to turn phasing mode on so they don't get stuck on your hero or other things that could get in the way of them moving to their house. After you have them walk to where you want them to, go to change graphic and have them change their graphic to a blank tile or charaset. This way, it will seem like they dissappeared:p


Um, I don't exactly understand them yet. :(  Would it be okay with you to post a picture so I can copy off from that. I'm also using rpg2003.
Logged

Offline Meiscool-2

  • Sage
  • *
  • Posts: 7,030
  • If you support n00bs, you support communism.
(No subject)
« Reply #8 on: February 18, 2007, 05:00:51 AM »
If you don't understand switches yet, it would be best if you read a tutorial about them so you can better understand how to use them yourself. Switches have a lot of uses in the game, and once you master them, a lot of doors will open for you in game making.
Logged
Most Recent:

________________________
Old Stuff:

Offline evmaster

  • Member
  • Associate
  • *
  • Posts: 231
(No subject)
« Reply #9 on: February 23, 2007, 09:05:21 PM »
Can I have a link please?
Logged

Offline evmaster

  • Member
  • Associate
  • *
  • Posts: 231
(No subject)
« Reply #10 on: February 25, 2007, 12:02:48 AM »
How do I get them to start moving when its the right time?
Logged

  • Print
Pages: [1]
« previous next »
  • Charas-Project »
  • Game Creation »
  • Requests »
  • RPG Maker Programming »
  • Help Apprecuatied
 

  • SMF 2.0.10 | SMF © 2015, Simple Machines
  • XHTML
  • 2O11
  • RSS
  • WAP2
  • Simple Machines Forum