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Offline A Forgotten Legend

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....choreography is hard on rpg maker...
« on: April 06, 2007, 11:41:20 PM »
Well, I need 2 groups of 8 doing different things. like this:

(Actual Movements)

Males:
Lock Facing, Move Right, Unlock Facing, Face Down, Lock Facing, Move Up, Move Left, Unlock Facing, Face Down.

Females:
Move Down, Lock Facing, Move Right, Unlock Facing, Face Down, Wait, Face Left, Wait, Face Up, Wait, Face Right, Wait, Face Down.

Both of these groups of 8 have to be doing that at the same time, but when I test it, Both groups just either keep moving Right, or keep moving down until they hit something.  How can I fix it?

I'm gonna have to put a "Help" section in the credits after this lol.


EDIT: For all those who can't see the question it is the paragraph that starts "Both of these" :)
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Offline Daetyrnis

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« Reply #1 on: April 07, 2007, 05:07:41 AM »
Are you asking for help?  A good indicator of this is actually asking a question.

Anywho, this could be easier to assess if you posted a screenshot of said movements.
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Offline A Forgotten Legend

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« Reply #2 on: April 07, 2007, 05:02:57 PM »
Quote
Originally posted by A Forgotten Legend
How can I fix it?
<---That was the question.
I have seperate charsets doing it.  Actually, I only had one from each group do it as a test, and the male test just kept moving right, and the female test kept moving down.
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Offline A Forgotten Legend

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« Reply #3 on: April 07, 2007, 05:14:26 PM »
actually, the ones on parallel process are only the three I'm testing.  So only 3 characters are on parallel process.  Two are doing the choreography, the other opens the song and has his own thing he does.  Everyone else is set to action key right now.
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Offline Daetyrnis

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« Reply #4 on: April 07, 2007, 07:25:42 PM »
Do you have a Proceed with Movement/Move All (Depending on translation) command after the Move command?
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Offline Meiscool-2

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« Reply #5 on: April 07, 2007, 08:51:58 PM »
LOL

Yeah, if you have it set to parralle, then it will just keep recycling the same first movement over and over, because that's all you've given it time to register. Try putting the movement in "custom movement" instead.
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Offline A Forgotten Legend

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« Reply #6 on: April 07, 2007, 10:51:48 PM »
ok, i'll go with meiscool's.

EDIT: it worked, but i need them to do each movement at different intervals of time like, after 14 seconds, this movement happens, 4 seconds later, this happens and so on.
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Offline Archem

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« Reply #7 on: April 08, 2007, 03:43:44 AM »
...That's not hard to do. I used to play around with this kind of thing, trying to see how complex I could make it without making it not work.

Of course, since I'm not contributing advice or soliciting help, I guess this post is just spam...
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Offline A Forgotten Legend

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« Reply #8 on: April 08, 2007, 09:36:39 PM »
thanks.  it worked.  I even finished most of the song last night.  As soon as I get some more cut scenes and my menu done, I'll post a demo.  So, I wouldn't expect it for at least a few more weeks.
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