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Charas-Project
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RPG Maker Programming
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Auto Start Event Help
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Topic: Auto Start Event Help (Read 2589 times)
Fortet
Cheeky Bastard
Exemplar
Posts: 1,365
Auto Start Event Help
«
on:
November 21, 2007, 08:42:27 PM »
When an auto start event is over, I can't move. How do I fix this?
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A Forgotten Legend
Your neighborhood box of colors
Royal
Posts: 4,428
(No subject)
«
Reply #1 on:
November 21, 2007, 09:22:49 PM »
Are you turning the auto start event off via switch or variable?
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Fortet
Cheeky Bastard
Exemplar
Posts: 1,365
(No subject)
«
Reply #2 on:
November 21, 2007, 09:29:40 PM »
Sorta.
It starts when a certain switch is off. After the event is over, the switch turns off. I can access the menu, but I can't move anywhere.
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A Forgotten Legend
Your neighborhood box of colors
Royal
Posts: 4,428
(No subject)
«
Reply #3 on:
November 22, 2007, 04:11:29 AM »
I dunno then. Sorry.
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Fortet
Cheeky Bastard
Exemplar
Posts: 1,365
(No subject)
«
Reply #4 on:
November 22, 2007, 04:30:03 AM »
Doesn't anybody know? This is one of those bugs that screws up an entire game
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lilsniffs3
Exemplar
Posts: 1,573
(No subject)
«
Reply #5 on:
November 22, 2007, 04:57:12 AM »
The event starts with the switch off. At the end of it turn the switch on.
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RPG noob
Member
Initiate
Posts: 36
(No subject)
«
Reply #6 on:
November 22, 2007, 02:21:01 PM »
Make sure no preconditions are set and then at the bottom of your event coding put turn switch x on and erase event. Then make a page 2 with no coding or graphic that is started with action key with the precondition switch x is on.
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Fortet
Cheeky Bastard
Exemplar
Posts: 1,365
(No subject)
«
Reply #7 on:
November 22, 2007, 09:54:50 PM »
Thanks, RPG Noob! That fixed it
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Charas-Project
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Auto Start Event Help