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Author Topic: "All Enemies" - Spells Animation  (Read 2681 times)

Offline Mikael

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"All Enemies" - Spells Animation
« on: November 29, 2007, 03:51:28 PM »
Hey there

I want to make a spell that plays an animation and hurts all enemies after it is finished. But when I pick the Target as "All Enemies", the animation plays on every single enemy.

Think of Summons in Final Fantasy V, where Ifrit show up, plays his animation and afterwards the enemies get damaged.

I am using RPG Maker 2003.

greets
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Offline Moosetroop11

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« Reply #1 on: November 29, 2007, 03:54:07 PM »
There's a box to tick somewhere which says 'global scope'. That's what you're looking for.
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Offline Mikael

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« Reply #2 on: November 29, 2007, 04:04:32 PM »
Found it! Thank you very much :D
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