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Author Topic: Cabrones Village 2.3 (rm2k3)  (Read 3136 times)

Offline Antifarea

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Cabrones Village 2.3 (rm2k3)
« on: May 08, 2008, 01:03:08 AM »
[color="red"][DISCLAIMER][/color]

This game contains Strong uncensored sarcastic dialogue, animated blood effects and animated violence. The characters and events are totally ficticious and are not to be compared with people's personalities and actions of real life, if for some reason you feel that a character from the game talks and acts exactly like you,
its PURE COINCIDENCE.

http://i21.photobucket.com/albums/b275/Antifarea/cv_story.gif

After long years of peace, for the first time the world and every race in it faces a threat
of being destroyed and annihilated... Dark Ogre... the eldest leader of the most powerful and hideous race, wants to take over the world...
He wants to create a world of chaos... a world were all living races are to be enslaved by his inhuman rules...
Master of the Heavy sword Simon "Madness".
The most skilled archer... Agatha "Justice".
and our main hero... our strongest and coolest character of this tale...
Ex-Soldier Swift with the sword Gabriel "No mercy".
Tonight they will execute a surprise attack in order to save the world from its destruction...

http://i21.photobucket.com/albums/b275/Antifarea/cv_characters.gif



1.Gabriel "no mercy"
Age: 21
Sex: M
Class: Human
Degree: Ex-Soldier (Hidalgo Castle) / Mercenary
Weapon of choice: Katana
Magic: Thunder

2.Simon "madness"
Age: 20
Sex: M
Class: Human
Degree: Mercenary / Blue Mage
Weapon of choice: Axe (Heavy Sword ...until the next update)
Magic: None / Ice

3.Agatha "justice"
Age: 19
Sex: M
Class: Human / Elf
Degree: Archer / Mercenary
Weapon of choice: Bow & Arrow
Magic: Wind

4.Laura "flames"
Age: 18
Sex: F
Class: Human
Degree: Magician / Researcher
Weapon of choice: Magical Rods
Magic: Fire

5.Christina "saint"
Age: 17
Sex: F
Class: Human
Degree: White Mage / Student
Weapon of choice: Staff
Magic: Holy / Water

6.Sarah "horror"
Age: 19
Sex: F
Class: Human
Degree: Lancer / Princess
Weapon of choice: Spear
Magic: Earth
 
7.Magus "Muerte"
Age: Unknown (looks like 26)
Sex: M
Class: Dark Elf
Degree: Black Mage / Swordsman / Mercenary
Weapon of choice: Katana / Scythe
Magic: Dark

[color="orange"]SOME OF THE MAIN ENEMIES:[/color]



1. DARK OGRE
2 & 3. NAKA & MURA SISTERS
4. ICE SPIRIT EDELPHIA
5. MAGUS MUERTE
6 & 7. VLAD SCHNEIDER, VLAD SCHNEIDER EX (TRANSFORMATION)

[color="orange"]RACES:[/color]

http://i21.photobucket.com/albums/b275/Antifarea/cv_bt_races.gif

1. HUMANS
2 & 3. CRICKETS (HALF BREED, PURE BREED)
4. ELVES
5. OGRES
6. FAIRIES
7 & 8. BEASTLINGS (YOUTH, MATURES)

http://i21.photobucket.com/albums/b275/Antifarea/cv_gamefeatures.gif

[color="red"]DEMO ver. 2.3 September 2007[/color] [color="yellow"](LATEST VERSION DOWNLOAD LINK BELOW)[/color]

-Chapter 4 (almost done).
-All bugs from the last version fixed, saame as places you couldnt go.
-Character experience curve/enemies and bbosses status fixed (now the game isnt ridiculously hard anymore!)
-Intro cutscenes done all of them includiing story intro fix.
-Second fight with Dark ogre while havingg the Ogre Slayer have been taken out for unknown bugs, but have been
fixed in the storyline.
-Special bosses (besides the Human devourrer) have been taken out and i have put some of them as mini-bosses instead.
-More optional battles added, the fashionn lady, J-F master thief, and Antifarea, also the old side battles that werent complete and/or had bugs are now fixed.
-Redesigned old battle charasets.
-Now you can buy weapons/armor in the armmory, also towns now have inn/taverns.
-Added new locations, Vlad's Temple (finiished), Thieves Hideout, Cementary, and new upcoming events in the next update:
Angora desert, house in the beach.
-New playable character Magus Muerte, witth slight changes in the overall storyline.
-Beta version of cutting bushes in the Mooraleja Forest.
-Put up treasure chests where it belongedd and with the right items.
-Added skills to Simon (before becoming BBlue Mage) and Sarah.
-Completely redesigned the Ancient Tower..
-Coliseum added! Its just a beta and its  unfinished cause some small bugs but will be complete in the next update shortly!
-More blood effects added, and fixed somee other animations.

...and of course about 20+ minutes extra gameplay.
 
DEMO ver. 2.0 August 2007 (NOT AVAILABLE ANYMORE)

-Chapter 3 (complete), 4 (half done)
-Location Messages.
-2+ Hour gameplay.
-6 New sidequests [OPTIONAL BATTLES]
-Intro Cutscenes (two done)

DEMO ver. 1.5 June 2007

-Prologue, Chapter 1, 2.
-5 Special Monsters.
-8 Sidequests [OPTIONAL BATTLES].
-Monsters visible in field.
-1 Hour gameplay.

[color="orange"]UPCOMING FEATURES ON NEXT UPDATES...[/color]

-Limit Breaks (still under construction)
-Scan Attack (still under construction)
-Personal Actions for every character, one use bombs to blow walls and find secret locations, another an axe to cut stuff in the way, etc.
-Original Character techniques, and magic separatedly (still brainstorming) instead of default magics done.
-Field Traps w/ detector Item (still under construction).
-more side battles: smoker godzilla, malevolent kirsis, bad religion frog, gossiper alice... and more!

http://i21.photobucket.com/albums/b275/Antifarea/cv_downloads.gif

[color="yellow"]Ver. 2.3.09.2007[/color]
http://www.savefile.com/projects/808538687

http://i21.photobucket.com/albums/b275/Antifarea/cv_screenshots.gif

TITLE SCREEN:

http://i21.photobucket.com/albums/b275/Antifarea/cabronestitlescreen23.gif

SOME CUTSCENES SCREENS:

http://i21.photobucket.com/albums/b275/Antifarea/cv6.gif

http://i21.photobucket.com/albums/b275/Antifarea/cv7.gif

FIELD SCREENS:

http://i21.photobucket.com/albums/b275/Antifarea/cv1.gif

http://i21.photobucket.com/albums/b275/Antifarea/cv8.gif

http://i21.photobucket.com/albums/b275/Antifarea/cv9.gif

http://i21.photobucket.com/albums/b275/Antifarea/cvpic16.gif

http://i21.photobucket.com/albums/b275/Antifarea/cvpic15.gif

http://i21.photobucket.com/albums/b275/Antifarea/cvpic6.gif

http://i21.photobucket.com/albums/b275/Antifarea/cvpic7.gif

http://i21.photobucket.com/albums/b275/Antifarea/cvpic9.gif

CUSTOM MENU:

*NOTE* At the moment in the current downloadable version the custom menu has not been available, im working on that at home, this is a sneak peek of whats coming up :)



BATTLE SCREENS:

http://i21.photobucket.com/albums/b275/Antifarea/cv3.gif

About the following picture, the desperation attacks in the current downloadable version isnt available yet due to some glitches im ought to fix, i apologize in case you played the game and you couldnt do the techniques, i couldnt post it on time, but im working on making it available for the next version.

http://i21.photobucket.com/albums/b275/Antifarea/cv4.gif

Same with this other picture, im currently designing the pictures so it can show this message. I posted this to show you part of whats coming up.

http://i21.photobucket.com/albums/b275/Antifarea/cv5.gif

http://i21.photobucket.com/albums/b275/Antifarea/cv2.gif

http://i21.photobucket.com/albums/b275/Antifarea/cv_maininfluences.gif

Slayers (anime)
Dragon Ball Z (anime)
Sailor Moon another story (Snes RPG)
"La leyenda de la cerda" (Zelda: Link's Awakening translated in spanish with cursing by Ed charnega GBC)
Chrono Trigger (snes)
Lufia (snes)
Dragon Quest 6 (snes)

http://i21.photobucket.com/albums/b275/Antifarea/cv_credits.gif

Storyline/Theme & Script, Game Programming, Field & Map Planner/Design, Cutscenes Design & Rip Offs, Location Messages, Battle Charsets Design/Redesign, Title/GameOver Screen Design, and any original sprite created by:

Antifarea (Charles Gabriel) © original game 2001, remake 2007

for more info...

AIM=Antifarea03, Antifarea03@aol.com
Cabrones village myspace

SOME DATA TRANSFER/UPLOADS: FPSColonel

BETA TESTING: Tahzilla

THANKS, HOPE YOU ENJOY IT.

-ANTIFAREA[/quote]
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Offline Linkforce

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« Reply #1 on: May 08, 2008, 03:22:17 AM »
Hmm....the story is very cliche.  Like cliche is fine, but this is just a heaping handful of it.  I suggest adding some sort of plot twist to the story to make it more original.  

Secondly, the screens look good.  But there are wayyyy too many different types of chipsets and sprites from different creators.  It all just looks off.  
Otherwise, it looks ok.
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Offline Prpl_Mage

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« Reply #2 on: May 08, 2008, 05:42:16 AM »
I don't really get why you would like ot have Magus in it but I can tell you that the battle char for him needs an update. The face and hair doesn't really match his facesert(or the original sprites) so try to fix that.

But I can tell you that this game have potentional, keep it up!
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Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline Antifarea

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« Reply #3 on: May 08, 2008, 05:54:01 AM »
thanks for the comments, but from what I can tell you guys haven't played the game yet... it would be great if you give it a go.
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Offline Fisherson

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« Reply #4 on: May 08, 2008, 05:27:23 PM »
Your download dosn't work..
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Offline Phayre

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« Reply #5 on: May 08, 2008, 06:57:43 PM »
A summary of the characters besides race, weapon, element might intrigue me. Right now I don't give enough of a crap to try it. Also, why use a mix of custom and Roco faces? That's just... odd.
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Offline Rowan

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« Reply #6 on: May 08, 2008, 07:49:24 PM »
Quote
Originally posted by Phayre
A summary of the characters besides race, weapon, element might intrigue me. Right now I don't give enough of a crap to try it. Also, why use a mix of custom and Roco faces? That's just... odd.


What he said.

Compared to ALOT of others your character art isn't that bad.

I dig your CMS though, I think it looks great :D.
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Offline Prpl_Mage

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« Reply #7 on: May 08, 2008, 08:44:06 PM »
What She said.

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Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline Antifarea

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« Reply #8 on: May 08, 2008, 09:23:48 PM »
anyways here is the file:

http://www.mediafire.com/?dkneud08ywv

and here is the mirror to download:

http://savefile.com/files/1139272
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