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What do you think of the demo?

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Author Topic: Lords Of War (Completed Game Page 3)  (Read 11164 times)

Offline Rahl

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Re: Lords Of War (Demo is Downloadable on Page 3)
« Reply #30 on: July 24, 2008, 10:01:24 PM »
I've gotten some feedback in my game that says theres not enough to do other than attack other outposts. So this week I will be working on making other things to do in my game that add more variety to it. More ways to make money and other things. I'll keep you updated.
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Offline Rahl

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Re: Lords Of War (Demo is Downloadable on Page 3)
« Reply #31 on: July 27, 2008, 10:03:55 PM »
Update:

As you may or may not have noticed, I've been scripting alot of stuff lately. A majority of which will be in my game.

I've also recolored some of my facesets I was originally using. I made the begging place (where before you could only move around in the barracks into where you can move around in the whole castle.
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Offline Rahl

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Re: Lords Of War (Demo is Downloadable on Page 3)
« Reply #32 on: July 31, 2008, 03:12:10 AM »
The Full game is nearing completion. I've added a wide variety of new scripting to make this gamr more interesting including a 50,000 Gold limit. And made it so you can gamble, due to the fact you can cheat with it be saving and retrying, I've set to where you have to wait anywhere from 30min-1hr to gamble again. And due to all the money you can make in the game anyway, theres not much way money can help you other than getting more money and new upgrades only AFTER you get the next titles.
I've also included a tax system, which means after you becomea knight and get your own estate you get money from poeple who live on your land. And now you can even buy more land to gain more tax. Tax is gained every 3 minutes, so theres no way you can run out of money to buy siege weapons for your next attack and therein get stuck.
Also I have finally finished the estates and all the upgrades within it. You can upgrade it to have a siege workshop where you can buy siege ammo or upgrade to even better siege weapons. Also I have included an armory where you can upgrade your parties equipment, (our soldiers equipment is locked). I've also finished the unit upgrade scripting which took forever.You can only upgrade your units once after each title gain AFTER knight. The trainer is also there now to give you EXP for gold, but you can only do this twice per level of learning.
But now there is only balancing out monster stats and skill stats to go then it will be complete.
I hope you will all enjoy the modifications I've made to this game.
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Offline Rahl

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Re: Lords Of War (Demo is Downloadable on Page 3)
« Reply #33 on: August 02, 2008, 04:08:51 AM »
Today I have completely finished my game "Lords Of War". I hope that you will play through my game and find it as as interesting as I hope you will. I have spent alot of time on it and worked very hard recently to finish it before I leave to go back home to america. My last few days here will be spent completely computer free and RPG maker free. I would hope that you will play Lords Of War and tell me here in this thread what you thought of it, so that I can read it when I get back. Thank you all... Rahl.

Download Completed "Lords Of War" game here:
http://www.savefile.com/files/1702940
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Offline Prpl_Mage

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Re: Lords Of War (Completed Game Page 3)
« Reply #34 on: August 02, 2008, 06:39:02 AM »
This sounds amazing, going to try it out once I get the time.
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Offline drenrin2120

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Re: Lords Of War (Completed Game Page 3)
« Reply #35 on: August 04, 2008, 03:36:01 PM »
I'll give it a shot.
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Offline Rahl

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Re: Lords Of War (Completed Game Page 3)
« Reply #36 on: August 07, 2008, 05:53:14 PM »
Well guys now I officially feel like a dumb***. I realised that when I uploaded my game I forgot to set the min level back to one and it F'ed everything up. I'll redo it later today.
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Offline Rahl

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Re: Lords Of War (Completed Game Page 3)
« Reply #37 on: August 12, 2008, 12:40:10 AM »
Well theres a simple way to make the game like its suppose to, just go into the database and change the min level back to 1. Seeing as how I'm using dialup now that I'm back in the states for a few more days I wont be able to upload another demo. Thanks guy for those of you who decided to play it.
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Offline RockJohnAxe

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Re: Lords Of War (Completed Game Page 3)
« Reply #38 on: August 12, 2008, 02:07:39 AM »
Sry, Rahl. With my move being finished, i will definately give your game a whirl. Ive been wanting to for awhile, its a shame my world is in boxes.
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Offline Muraiko

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Re: Lords Of War (Completed Game Page 3)
« Reply #39 on: August 12, 2008, 01:32:03 PM »
I just played teh demo, but I've noticed some bugs...

1. After you get your own estate, and raid another place, you'll be taken back to the castle, not your estate. And you can't continue on with the game, because you're in the wrong place.

2. I can control the other soldiers that are in my team right away from the begining. I think last time you had them on an AI control, until you reached a certain title...

3. The black jack gambling thing didn't make much sense. I wanted to gamble, and he kept on asking me to place a bet after every single card he drew, and I ended up losing for some reason.

So, yeah. That's about all I've found with what I played so far.
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http://www.charas-project.net/forum/index.php?topic=23774.0

Offline Rahl

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Re: Lords Of War (Completed Game Page 3)
« Reply #40 on: August 14, 2008, 04:01:56 AM »
Sorry guys I guess I missed a few major bugs, but the blackjack should work just fine. As for the AI, well yeah I thought it was horribly inconvienient that they were AI so I just made it so you could control them. I'll fix everything as soon as I'm back on a DSL connection tommorow when I'm going back to my dorm. I havent really been on much because of dialup and everything will be fixed soon. Thanks for trying it out muraiko.
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