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Author Topic: The Official BloxGen Topic  (Read 25584 times)

Offline Vlad Shadeu

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Re: RPG Maker 2000/2003 Chipset Assembly Program (RM2K/3 CAP)
« Reply #30 on: August 20, 2008, 12:08:50 AM »
Quote from: Uberpwn_w00t on August 19, 2008, 05:43:06 AM
I could donate some stuff from my custom chipset...

That would be nice.
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Offline Rayonius

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Re: RPG Maker 2000/2003 Chipset Assembly Program (RM2K/3 CAP)
« Reply #31 on: August 20, 2008, 05:08:55 AM »
on the last two, I'll probably have them done before i sleep tonight (this morning)
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Offline Vlad Shadeu

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Re: RPG Maker 2000/2003 Chipset Assembly Program (RM2K/3 CAP)
« Reply #32 on: August 20, 2008, 11:45:58 PM »
Whoo! Meiscools chips are a pain in the rear but i'm still managing to get some progress done.
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Offline A Forgotten Legend

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Re: RPG Maker 2000/2003 Chipset Assembly Program (RM2K/3 CAP)
« Reply #33 on: August 21, 2008, 08:37:08 PM »
XD.  Mapping with them can be troublesome too, I suggest ripping meis's charsets that go with them lol.
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Offline lonewolf

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Re: RPG Maker 2000/2003 Chipset Assembly Program (RM2K/3 CAP)
« Reply #34 on: August 22, 2008, 12:27:45 AM »
the chipset working mill

the hook's and pulling ropes

on map



the water wheel charasets



native indian

japan
http://charas-project.net/resources_download.php?id=28452&file=resources%2FChipsets%2F8528_1153736393.PNG
http://charas-project.net/resources_download.php?id=29185&file=resources%2FChipsets%2F8528_1157372869.PNG
http://charas-project.net/resources_download.php?id=29181&file=resources%2FChipsets%2F8528_1157372234.PNG
http://charas-project.net/resources_download.php?id=29300&file=resources%2FChipsets%2F8528_1157966803.PNG
http://charas-project.net/resources_download.php?id=29396&file=resources%2FChipsets%2F8528_1158833985.PNG
http://charas-project.net/resources_download.php?id=29771&file=resources%2FChipsets%2F8528_1161602799.PNG
http://charas-project.net/resources_download.php?id=30806&file=resources%2FChipsets%2F8528_1165576443.PNG
http://charas-project.net/resources_download.php?id=35813&file=resources%2FChipsets%2F8528_1199056559.png
http://charas-project.net/resources_download.php?id=33803&file=resources%2FChipsets%2F8528_1182242996.PNG
http://charas-project.net/resources_download.php?id=35949&file=resources%2FChipsets%2F8528_1201385172.png
 charaset for chipsets
http://charas-project.net/resources_download.php?id=35762&file=resources%2FCharasets%2F8528_1198066035.PNG
http://charas-project.net/resources_download.php?id=30369&file=resources%2FCharasets%2F8528_1164206674.PNG
http://charas-project.net/resources_download.php?id=29485&file=resources%2FCharasets%2F8528_1159787204.PNG
http://charas-project.net/resources_download.php?id=29046&file=resources%2FCharasets%2F8528_1156421203.PNG
http://charas-project.net/resources_download.php?id=28957&file=resources%2FCharasets%2F8528_1155914642.PNG
http://charas-project.net/resources_download.php?id=25917&file=resources%2FCharasets%2F8528_1139231476.png


« Last Edit: August 22, 2008, 01:14:30 AM by lonewolf »
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Offline lonewolf

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Re: RPG Maker 2000/2003 Chipset Assembly Program (RM2K/3 CAP)
« Reply #35 on: August 22, 2008, 01:19:32 AM »
i am working on more
for this lot

http://www.charas-project.net/forum/index.php?topic=23492.0
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Offline Vlad Shadeu

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Re: RPG Maker 2000/2003 Chipset Assembly Program (RM2K/3 CAP)
« Reply #36 on: August 22, 2008, 01:35:44 AM »
Lonewolf, i hope this isn't too much to ask but this programs going on the back burner if i keep having to burn my back over 50+ items a millisecond, so could you divide some of them up according to item/terrain piece size and have the animations in rows and the autotiles in sections and what not? cuz i have  alot to do other than this and this is a pretty daunting task.
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Offline lonewolf

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Re: RPG Maker 2000/2003 Chipset Assembly Program (RM2K/3 CAP)
« Reply #37 on: August 22, 2008, 12:58:11 PM »
i have  a lot on as making two game's
 i posted them for you to use when you need them
you lost me when you was saying you keep having to burn your back ?
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Offline Vlad Shadeu

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Re: RPG Maker 2000/2003 Chipset Assembly Program (RM2K/3 CAP)
« Reply #38 on: August 22, 2008, 01:18:33 PM »
Quote from: lonewolf on August 22, 2008, 12:58:11 PM
i have  a lot on as making two game's
 i posted them for you to use when you need them
you lost me when you was saying you keep having to burn your back ?


Oh, well, thats okay.
But thanks for posting.
And the back burning thing was a joke, but then again half the "Jokes" i make cant be understood by anyone but me.
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Offline Moosetroop11

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Re: RPG Maker 2000/2003 Chipset Assembly Program (RM2K/3 CAP)
« Reply #39 on: August 22, 2008, 01:22:23 PM »
From a Mac and Blu chipset:


















From a Mac and Blu chipset, edited by Seanox:













« Last Edit: August 23, 2008, 08:37:37 AM by Moosetroop11 »
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Offline Vlad Shadeu

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Re: RPG Maker 2000/2003 Chipset Assembly Program (RM2K/3 CAP)
« Reply #40 on: August 23, 2008, 02:14:17 AM »
God Bless Thee. No credit info though, and i need to know what specific items need what specific credits. now, lest i've lost sanity all those seem to be autotiles with the running exception of the top one which seems like it could be bloody anything to me and my less than perfect sanity. Please confirm its an autotile and then give credit info so i can bile it into the editor and hopefully release another demo.
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Offline Moosetroop11

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Re: RPG Maker 2000/2003 Chipset Assembly Program (RM2K/3 CAP)
« Reply #41 on: August 23, 2008, 08:38:12 AM »
I've edited the post with credit information. I'm pretty sure it's correct...

It's possible that that dark water came from somewhere else, but I'm not sure.

EDIT:

From a Star Ocean chipset ripped by master_hand60:








From the rm2k rtp (Is it just the rm2k3 ones you've done?):




From a Mac and Blu chipset:






















I suggest you have a way of organising the tiles... All the dungeon ones in one box, all the inside ones in another, something like that. Otherwise, as the collection grows, it'll get really hard to find stuff.
« Last Edit: August 23, 2008, 09:04:22 AM by Moosetroop11 »
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Offline Vlad Shadeu

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Re: RPG Maker 2000/2003 Chipset Assembly Program (RM2K/3 CAP)
« Reply #42 on: August 23, 2008, 04:34:15 PM »
Moosetroop, if you have an MSN, please add thebigvs@gmail.com so file transferring can be made a lot faster.
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Offline Vlad Shadeu

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Re: RPG Maker 2000/2003 Chipset Assembly Program (RM2K/3 CAP)
« Reply #43 on: August 29, 2008, 01:05:15 AM »
This project is now officially on the back burner. I dont feel like working on this, i have other things i could be doing.
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Offline Vlad Shadeu

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Re: RPG Maker 2000/2003 Chipset Assembly Program (RM2K/3 CAP)
« Reply #44 on: September 05, 2008, 04:26:16 AM »
I figured out a FAR quicker way to get sprites ripped, so i should have a lot more a lot sooner. anyone still interested in this?
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