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Author Topic: resource problem  (Read 10345 times)

Offline trymaker

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resource problem
« on: April 09, 2009, 09:10:18 PM »
Ok first hi people that know me second I made a request because people say i don't so i worked really hard to get it here.Third i don't know how to put it on the topic can someone tell me how so you all can enjoy my first and best chipset.
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Offline Valiere

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Re: resource problem
« Reply #1 on: April 09, 2009, 09:18:05 PM »
Okay, but only because I really want to see this.

First, sign up for a Photobucket account here if you don't already have one:

http://photobucket.com/

Upload the image to PhotoBUCKET. Once you've uploaded it, hover your mouse over the picture, and a menu will pop up. Click on the URL next to "IMG Code." It will automatically copy the code.

Then just right-click the code and hit "Paste" into your next post.
« Last Edit: April 09, 2009, 09:23:21 PM by Valiere »
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Offline FFL2and3rocks

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Re: resource problem
« Reply #2 on: April 09, 2009, 09:21:47 PM »
You mean Photobucket, not Photoshop, right? >_>

Alternatively, you can use http://imageshack.us/ since you don't have to make an account there.
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Offline trymaker

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Re: resource problem
« Reply #3 on: April 09, 2009, 09:22:39 PM »
Ok it might not be great but here

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Offline Valiere

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Re: resource problem
« Reply #4 on: April 09, 2009, 09:23:00 PM »
Yeah, sorry, typo'd.
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Offline trymaker

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Re: resource problem
« Reply #5 on: April 09, 2009, 09:23:24 PM »
by the way i ripped things on to it i did my best and its my first one so don't judge.
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Offline trymaker

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Re: resource problem
« Reply #6 on: April 09, 2009, 09:25:16 PM »
What do you think WORLD
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Offline zuhane

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Re: resource problem
« Reply #7 on: April 09, 2009, 09:31:27 PM »
That's not looking bad at all! Some interesting combinations.

Dude, I'm not being harsh, but when you say people are being strict and having a go at you, it's because you're double posting!
Just thought I'd let you know. Maybe read over the rules.

Anyway, it's looking very nice. I might need your help in an upcoming game with chipsets :D
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Offline trymaker

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Re: resource problem
« Reply #8 on: April 09, 2009, 09:34:40 PM »
Really you might need my help that felt good to hear THANKS
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Offline Darkfox

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Re: resource problem
« Reply #9 on: April 09, 2009, 09:40:54 PM »
Might I suggest using PNGs rather than JPEGs? JPEGs are good for large photos but mess up sprites and game graphics. PNGs are the way to go for game graphics! No image corruption and they support transparency! There are several ways to make a PNG, I suggest using Ultimate Paint to convert a BMP to PNG. You'll love the results. :)
« Last Edit: April 09, 2009, 09:42:48 PM by Darkfox »
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Offline trymaker

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Re: resource problem
« Reply #10 on: April 09, 2009, 09:44:36 PM »
It's time for me to sound dum whats a JPEGs a Pngs and i have normal paint so can you help me out by explaining a little.
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Offline FFL2and3rocks

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Re: resource problem
« Reply #11 on: April 09, 2009, 09:48:36 PM »
JPEGs are low quality. It causes the image to be blurry, which ruins the graphic.
When you're saving an image, you can select what filetype to save it as. Choose PNG.
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Offline Darkfox

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Re: resource problem
« Reply #12 on: April 09, 2009, 09:49:15 PM »
When you save an image with Paint you get a drop box by "save as type". By default it is JPEG, click it and you should get a list of other options, at the bottom should say "PNG". Save as that next time. The image you had has image corruption due to the JPEG format.

What FFL said.
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Offline trymaker

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Re: resource problem
« Reply #13 on: April 09, 2009, 09:55:21 PM »
what do you mean by corruption
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Offline lonewolf

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Re: resource problem
« Reply #14 on: April 09, 2009, 09:56:15 PM »
Quote from: trymaker on April 09, 2009, 09:44:36 PM
It's time for me to sound dum whats a JPEGs a Pngs and i have normal paint so can you help me out by explaining a little.

jpeg is like windows 98  image that when you
use it in windows xp or windows vista it look's like it's full of dots
png is  windows 2000 but when you use it as a png the image looks cleaner  and not full of dots
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