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  • the problem with map based CBS and CMS
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Author Topic: the problem with map based CBS and CMS  (Read 5962 times)

Offline Rson_DeLarge

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the problem with map based CBS and CMS
« on: May 18, 2009, 08:21:37 PM »
so at some point I decided I wanted to make a CMS for my game, however if I were to use a map based menu system I imagine the NPCs would return to the origin whenever you unpause the game.

does anybody know a way around this without using an ***-load of variables. 2 variables for every event on every map would be such a pain.



I tried doing it through pictures but the system has too much lag. especially when I started asking it to bring up variables through pictures (health and such)
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Quote from: luvjay0918 on April 30, 2009, 07:48:15 AM
The games were from that themes was good and they can make a enjoyment to the player..

Offline DedlellyDeth

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Re: the problem with map based CBS and CMS
« Reply #1 on: May 18, 2009, 10:43:29 PM »
You could always only allow the menu in certain areas.
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The previous post may contain rudeness. I'm just trying to help people, is all. I apologize for any damages inflicted. I just want to be friends. :flower:

Offline Rson_DeLarge

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Re: the problem with map based CBS and CMS
« Reply #2 on: May 19, 2009, 08:35:21 PM »
yes but only a very borring game would have no NPCs at the places where you could open the menu.
being a traditional RPG the menu will be needed quite often.

I'm thinking of a new system though.... i just don't really want to go through with all the work...
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Quote from: luvjay0918 on April 30, 2009, 07:48:15 AM
The games were from that themes was good and they can make a enjoyment to the player..

Offline DedlellyDeth

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Re: the problem with map based CBS and CMS
« Reply #3 on: May 19, 2009, 08:44:17 PM »
Make a map-based menu, but put it in a regular area with NPCs. No teleporting. :P
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The previous post may contain rudeness. I'm just trying to help people, is all. I apologize for any damages inflicted. I just want to be friends. :flower:

Offline Rson_DeLarge

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Re: the problem with map based CBS and CMS
« Reply #4 on: May 19, 2009, 08:46:02 PM »
wait, I must be missing something... how would I do a map based menu system without teleporting?
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Quote from: luvjay0918 on April 30, 2009, 07:48:15 AM
The games were from that themes was good and they can make a enjoyment to the player..

Offline DedlellyDeth

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Re: the problem with map based CBS and CMS
« Reply #5 on: May 19, 2009, 09:11:06 PM »
Just make it on the map. Have like, a "Menu Square" built into a town.
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The previous post may contain rudeness. I'm just trying to help people, is all. I apologize for any damages inflicted. I just want to be friends. :flower:

Offline Rson_DeLarge

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Re: the problem with map based CBS and CMS
« Reply #6 on: May 19, 2009, 09:39:34 PM »
mmmmm I'm not sure about that... how do you get the hero back and forth from point a to point b?
also I'm guessing I'm supposed to have a halt movement event?

that only works for some movement events.
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Quote from: luvjay0918 on April 30, 2009, 07:48:15 AM
The games were from that themes was good and they can make a enjoyment to the player..

Offline DedlellyDeth

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Re: the problem with map based CBS and CMS
« Reply #7 on: May 20, 2009, 02:19:32 AM »
No. For example, have a guy that "records your adventures", saving. Etc.
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Offline fruckert

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Re: the problem with map based CBS and CMS
« Reply #8 on: May 20, 2009, 03:47:02 AM »
Ded, that's a really good idea
I'd go with that Rson
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Offline Rson_DeLarge

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Re: the problem with map based CBS and CMS
« Reply #9 on: May 20, 2009, 04:35:29 PM »
well, what about when you want to use an item, view stats, or quit the game?
or simply pause the game?
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Quote from: luvjay0918 on April 30, 2009, 07:48:15 AM
The games were from that themes was good and they can make a enjoyment to the player..

Offline DedlellyDeth

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Re: the problem with map based CBS and CMS
« Reply #10 on: May 20, 2009, 11:53:26 PM »
Use a key input processing common event and just a message-based menu. It's only 3 things, right?
For the pause, have one that checks for Shift or something and then displays a pause image and loops wait until it's pressed again.
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The previous post may contain rudeness. I'm just trying to help people, is all. I apologize for any damages inflicted. I just want to be friends. :flower:

Offline Rson_DeLarge

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Re: the problem with map based CBS and CMS
« Reply #11 on: May 21, 2009, 12:08:13 AM »
hmm, I could do the message thing...
but how do I bring up the stats screen without making my own?

really, these aren't bad ideas or anything. not at all, I just want the ability to make a real CUSTOM menu system, like so I can make it whatever style I want.

I mean I could do one that still shows the character while the menu is up...
and just like you said have a different button for pause, and just like a little sleek vertical screen, that way they have to hide to do any equip or anything. see I made a system for my enemies where they walk randomly and depending on how far of a sight I give them they'll attack if the hero is in their line of vision.

this could actually work.
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Quote from: luvjay0918 on April 30, 2009, 07:48:15 AM
The games were from that themes was good and they can make a enjoyment to the player..

Offline DedlellyDeth

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Re: the problem with map based CBS and CMS
« Reply #12 on: May 21, 2009, 12:15:09 AM »
Quote from: Rson_DeLarge on May 21, 2009, 12:08:13 AM
hmm, I could do the message thing...
but how do I bring up the stats screen without making my own?

really, these aren't bad ideas or anything. not at all, I just want the ability to make a real CUSTOM menu system, like so I can make it whatever style I want.

I mean I could do one that still shows the character while the menu is up...
and just like you said have a different button for pause, and just like a little sleek vertical screen, that way they have to hide to do any equip or anything. see I made a system for my enemies where they walk randomly and depending on how far of a sight I give them they'll attack if the hero is in their line of vision.

this could actually work.

The only option is a specialized town section, pictures, or messages. Or recording positions etc. as you didn't want.
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The previous post may contain rudeness. I'm just trying to help people, is all. I apologize for any damages inflicted. I just want to be friends. :flower:

Offline Rson_DeLarge

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Re: the problem with map based CBS and CMS
« Reply #13 on: May 21, 2009, 12:18:04 AM »
yeah, no I know that...

I mean like the background for my menu (picture) will just be a little vertical one to the side of the hero.
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Quote from: luvjay0918 on April 30, 2009, 07:48:15 AM
The games were from that themes was good and they can make a enjoyment to the player..

Offline DedlellyDeth

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Re: the problem with map based CBS and CMS
« Reply #14 on: May 21, 2009, 02:02:35 AM »
You don't get it. Don't use your hero as the cursor. Use key input processing and a picture of a cursor.
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The previous post may contain rudeness. I'm just trying to help people, is all. I apologize for any damages inflicted. I just want to be friends. :flower:

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