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Author Topic: Final Fantasy: Collision  (Read 28112 times)

Offline Darkfox

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Re: Final Fantasy: Collision
« Reply #90 on: June 15, 2009, 11:39:27 PM »
Ehhhhhhh... Not helping.
« Last Edit: June 15, 2009, 11:47:11 PM by Darkfox »
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Offline Dragoon de Sol

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Re: Final Fantasy: Collision
« Reply #91 on: June 15, 2009, 11:50:37 PM »
That's an even worse idea. My suggestion is making an ORIGINAL game, not one based off of Final Fantasy.
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Offline Deathreaper

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Re: Final Fantasy: Collision
« Reply #92 on: June 15, 2009, 11:56:51 PM »
Will you be able to use the remains of the chocobo, put it in 11 secret spices, flour, fry it and market that?
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Offline Hawkfrost

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Re: Final Fantasy: Collision
« Reply #93 on: June 16, 2009, 12:28:45 AM »
I have an original game im working on too. i switch between projects when i get bored with one of them.
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Offline Fisherson

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Re: Final Fantasy: Collision
« Reply #94 on: June 16, 2009, 12:35:13 AM »
Quote from: Hawkfrost on June 16, 2009, 12:28:45 AM
I have an original game im working on too. i switch between projects when i get bored with one of them.

Well this actually can work. Switching between games is something I do. The problem is when your switching between 3 or more it's hard. Unless you're working on a game for Drak's crappy game reviews. But, i still think you should move on past FF fan games. There is only one super sucessful FF fan game I would ever play and it's site crashed a while bakckand I think it's gone forever. I miss FFTATA so badly....I'd kill for a download link...
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Offline Hawkfrost

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Re: Final Fantasy: Collision
« Reply #95 on: June 16, 2009, 12:40:36 AM »
Well im mainly doing the chocobo game cause some friends of mine want it and the other opne well maaa its not turning out so great so i think im gonna drop it
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Cable/Deadpool #4
"....been thinking of starting up a super hero porn site...nothin too rude, i mean tasteful nakedshots of SUE RICHARDS...when's she VISIBLE, 'cos otherwise, DUH..."

Deadpool: Cannonballs!

Cannonball: it's Cannon-- never mind

Offline Fisherson

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Re: Final Fantasy: Collision
« Reply #96 on: June 16, 2009, 02:34:25 AM »
Quote from: Hawkfrost on June 16, 2009, 12:40:36 AM
Well im mainly doing the chocobo game cause some friends of mine want it and the other opne well maaa its not turning out so great so i think im gonna drop it


I would drop it very soon and start thinking up an original project. It's not that hard. I mean I made an original project from a Star Wars spoof and look how that turned out. Everyone wants to play it. Heck I made a game where the main characters are a surfer, a sailor and ninja and I even made that original. If you need help with ideas then I can help you and would be happy to.
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Offline Hawkfrost

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Re: Final Fantasy: Collision
« Reply #97 on: June 16, 2009, 05:10:28 PM »
As i said I do have an original idea. I'm writing out the main plot and spriting my main characters now. That is the game i really really wanna do but i dont wanna dissapoint my friends so im thinking chocobo wars will be like one level just run around and hack **** up
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Cable/Deadpool #4
"....been thinking of starting up a super hero porn site...nothin too rude, i mean tasteful nakedshots of SUE RICHARDS...when's she VISIBLE, 'cos otherwise, DUH..."

Deadpool: Cannonballs!

Cannonball: it's Cannon-- never mind

Offline Mortalitas

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Re: Final Fantasy: Collision
« Reply #98 on: June 17, 2009, 12:00:59 AM »
well you could of course make chocobos wars but extrememl short, or have different levels whcih u chose from and each one has different enemies.  Like a tactical game, but no leveling up.
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Offline Hawkfrost

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Re: Final Fantasy: Collision
« Reply #99 on: June 17, 2009, 04:13:50 AM »
Well that is what it was gonna be anyway. It was was gonna be choose chocobo and you get that colors ability. That would be about it that would be different
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Cable/Deadpool #4
"....been thinking of starting up a super hero porn site...nothin too rude, i mean tasteful nakedshots of SUE RICHARDS...when's she VISIBLE, 'cos otherwise, DUH..."

Deadpool: Cannonballs!

Cannonball: it's Cannon-- never mind

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