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Author Topic: F*** yea  (Read 38490 times)

Offline Archem

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Re: F*** yea
« Reply #120 on: July 10, 2009, 09:26:43 PM »
We have learned that RTSes must be simplified if you want to make it on a console.

...But then again, nobody wants their RTSes on a console.
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Offline HobomasterXXX

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Re: F*** yea
« Reply #121 on: July 10, 2009, 11:34:03 PM »
Quote from: Felix-0 on July 10, 2009, 02:21:27 PM
No...I couldn't handle Halo wars. It lacked variation, I mean every battle played out just about the exact same manner. Because there was no base customization and no free building placement, and your resources constantly replenished.
Christ, that's barely even an RTS.
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1:24 PM - [Razor]: I think
1:24 PM - [Razor]: I almost fell off my chair
1:24 PM - [Razor]: in anticipation for DICK

Offline Razor

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Re: F*** yea
« Reply #122 on: July 11, 2009, 12:50:41 AM »
I've played Red Alert 3 on the 360. The controls are a bit iffy at certain parts (like trying to make your units assault move instead of making them stand in order, especially in a rush) but the building menus are done really well.
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Always right.

Offline Darkfox

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Re: F*** yea
« Reply #123 on: July 11, 2009, 12:55:17 AM »
When it comes to RTS, I'll take a mouse over a controller any day.
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Offline Archem

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Re: F*** yea
« Reply #124 on: July 11, 2009, 01:31:33 AM »
Same.

Wait, I don't even like RTSes! What do I care?
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Offline Darkfox

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Re: F*** yea
« Reply #125 on: July 11, 2009, 02:12:42 AM »
Quote from: Archem2 on July 11, 2009, 01:31:33 AM
Same.

Wait, I don't even like RTSes! What do I care?

Because the mouse is awesome that way?
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Offline Drace

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Re: F*** yea
« Reply #126 on: July 11, 2009, 11:52:26 AM »
Only RTS on consoles I can work with is Warhammer: Battle March for the 360. People complain about the contols but it's the best I've had on a console.
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Offline Felix-0

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Re: F*** yea
« Reply #127 on: July 11, 2009, 02:30:17 PM »
I've been playing WC3 recently, I'd have to say It took awhile to get used to all the buttons. But I'd say 46 keys (not counting the F1's) that are used on WC3 beats the average of 11 buttons on a controller.
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------------------------------------------------------------
Hence nothing remains except for our regrets...
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Offline Rahl

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Re: F*** yea
« Reply #128 on: July 11, 2009, 08:53:18 PM »
Alot of people give RTS's for consoles crap, but I have to say I loved star craft for the N64. It was one of the best things ever back when it first came out.
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Offline fruckert

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Re: F*** yea
« Reply #129 on: July 11, 2009, 10:20:00 PM »
Star Craft on the 64?
Hmm...*checks out*
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline Rahl

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Re: F*** yea
« Reply #130 on: July 11, 2009, 10:21:17 PM »
Yeah I didn't know it existed eitehr till I played it with my cousins. I dont think they ever advertised it.
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Offline Archem

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Re: F*** yea
« Reply #131 on: July 12, 2009, 12:07:31 AM »
Ugh, I remember reading about that a long time ago. I thought it was such a stupid idea. I also thought that Diablo on PlayStation was a bad idea.

Well, I was mostly right.
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Offline fruckert

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Re: F*** yea
« Reply #132 on: July 12, 2009, 12:35:49 AM »
Huh...SC64 isn't that bad.
Well, on emu at least. They might suck using an old 64 controller.
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Quote
Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline HobomasterXXX

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Re: F*** yea
« Reply #133 on: July 12, 2009, 12:46:42 AM »
It did suck using a N64 controller. But the N64 controller was just made horribly.
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1:24 PM - [Razor]: I think
1:24 PM - [Razor]: I almost fell off my chair
1:24 PM - [Razor]: in anticipation for DICK

Offline Darkfox

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Re: F*** yea
« Reply #134 on: July 12, 2009, 12:59:51 AM »
Quote from: Archem2 on July 12, 2009, 12:07:31 AM
Ugh, I remember reading about that a long time ago. I thought it was such a stupid idea. I also thought that Diablo on PlayStation was a bad idea.

Well, I was mostly right.

Played them, they weren't good. Diablo on PSX is slow and annoying and SC64 just doesn't feel right.
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