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Author Topic: Rm2k3: Reflect Error  (Read 2392 times)

Offline Daramue

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Rm2k3: Reflect Error
« on: November 26, 2009, 10:28:18 PM »
I've researched this issue with minimal success. I've yet to find a solution. Perhaps one does not exist, but I would like to exhaust all possibilities before concluding that.

So, I have a reflect spell in my game. The hero's know reflect (Some of them). When they use it on themselves, enemy's skills reflect right back at them as they should. It's when its the other way around that we have a problem. When a monster casts reflect on itself and a hero throws a skill at him, the spell does bounce back, however, right before the damage is displayed, an error message saying "Access violation in module "rpg_rt.exe" in with address....etc." will appear.

I am using a Condition entitled "Reflect" which has the "Reflect Skills" box checked in, that is all. Obviously the skill invokes that. I was hoping to find a mod where this bug was fixed, however I've had no success.
I would be extremely grateful if someone could point me in the right direction. How do I get rid of this headache? Is there a way, or am I asking something that simply cannot be done?

Thank you in advance.
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Offline fruckert

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Re: Rm2k3: Reflect Error
« Reply #1 on: November 27, 2009, 12:22:25 AM »
The "Access violation" from my experience means that the actual engine itself (meaning RPGMAker) is trying to access a dll that doesn't exist.
If you write down the address number, and then google it with the access violation in module blah blah blah thing, you'll probably find a more specific answer.
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