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Author Topic: derp  (Read 32347 times)

Offline Archdeco

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derp
« on: January 30, 2011, 09:46:44 PM »
I've been working on a 2k3 game since 08 or so. It's a game about a forum I frequent and not for general consumption, but I owe this site a lot of thanks in providing resources (and links to resources) and generally just staying afloat all these years.

I know these games have a habit of never getting finished, but I'm tackling development in a particular way, and I still feel good working on it.
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Offline zuhane

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Re: derp
« Reply #1 on: January 30, 2011, 11:21:39 PM »
GOOD! Nice to see new members and that. Welcome, friend! :D :( :@
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Geese ruined my life.

https://soundcloud.com/tom-kingston-3/geese

Offline Archem

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Re: derp
« Reply #2 on: January 31, 2011, 01:40:51 AM »
Howdy.
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Offline A Forgotten Legend

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Re: derp
« Reply #3 on: January 31, 2011, 02:10:09 AM »
Herp.
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Offline drenrin2120

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Re: derp
« Reply #4 on: January 31, 2011, 03:02:41 AM »
AIDs.
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Offline MissingName

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Re: derp
« Reply #5 on: January 31, 2011, 03:36:15 AM »
Hello.  Please mind the walruses, they will offer you tea.  THE TEA IS POISONED.
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<sig></sig>

Offline A Forgotten Legend

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Re: derp
« Reply #6 on: January 31, 2011, 05:11:58 AM »
Quote from: MissingName on January 31, 2011, 03:36:15 AM
Hello.  Please mind the walruses, they will offer you tea.  THE TEA IS POISONED.

Wha... *dies*
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Offline Felix-0

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Re: derp
« Reply #7 on: January 31, 2011, 05:08:57 PM »
( Re: derp )
What is this I don't even.
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------------------------------------------------------------
Hence nothing remains except for our regrets...
------------------------------------------------------------

Offline FFL2and3rocks

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Re: derp
« Reply #8 on: February 02, 2011, 04:41:08 AM »
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Respect list:
[Everyone but you]

Offline Archdeco

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Re: derp
« Reply #9 on: June 04, 2011, 05:21:21 PM »




So like I said, it's a game about a forum I really like. But I'm putting a lot of love into it. There's nearly 12 years of wacky hijinks to draw from.

JRPGs tend to not have much in the way of differentiating their playable characters, so I gave each one an ability they can use outside of battle (most of them puzzle-solving related) and gave the player the ability to quickly bring each character to the front without going through a menu. So it works kinda like Zelda, except instead of equipping items you're switching around fighters.
« Last Edit: June 04, 2011, 05:24:50 PM by Archdeco »
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Offline A Forgotten Legend

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Re: derp
« Reply #10 on: June 04, 2011, 05:56:42 PM »
That mapping is really good.  Although, I'm guess there is a specific reason for using the RTP battlers and charset?

Also, I suggest posting these in the Screenshot Central thread in the RPG Maker 2k3 section.
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Offline Grandy

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Re: derp
« Reply #11 on: June 05, 2011, 12:02:40 AM »
It's refreshing to see someone trying to make a game.

Good luck with it.
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Quote from: Alex
I general I'd say I agree 98% with Grandy's post above.

Offline Bluhman

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Re: derp
« Reply #12 on: June 05, 2011, 12:04:48 AM »
Welcome, derpman. Enjoy your stay at this place.
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Offline Archem

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Re: derp
« Reply #13 on: June 05, 2011, 12:43:46 AM »
I suddenly really like you. Good mapping, a game with some attempt at innovation, and an apparent attempt to not take the game too seriously. There's little I disagree with.
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Offline zuhane

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Re: derp
« Reply #14 on: June 05, 2011, 12:55:02 AM »
What he said, basically.

PS. I love you :)
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Geese ruined my life.

https://soundcloud.com/tom-kingston-3/geese

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