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Author Topic: So, Diablo 3  (Read 43259 times)

Offline Razor

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Re: So, Diablo 3
« Reply #120 on: May 31, 2012, 06:46:26 AM »
Quote from: Prpl_Mage on May 30, 2012, 05:22:26 PM
In diablo 3 I swap around some skills before facing bosses or when I know that melee skills are a bad idea.
That's how I defeated the last boss when I was having trouble, whoever he or she is, assuming they exist. Actually, I can't remember if we already covered their identity earlier in this thread, but whatever.
Through my many losses I was swapping skills, even ones I wouldn't usually use, until I eventually settled on a bunch that I knew, while not helpful against a mob of dudes, would be good against this one person/demon/monster/alien/if they exist.
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Offline Prpl_Mage

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Re: So, Diablo 3
« Reply #121 on: May 31, 2012, 08:20:47 AM »
Quote from: Razor on May 31, 2012, 06:46:26 AM
Actually, I can't remember if we already covered their identity earlier in this thread, but whatever.

I don't think we have except for skeleton king, he's like common knowledge.
Game's been out for 3 weeks and I assume that the 1 month rule applies even for games with online modes. Gives people enough time to get it and play it without getting spoiled.
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Offline Cerebus

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Re: So, Diablo 3
« Reply #122 on: May 31, 2012, 11:26:29 AM »
It's Cain, is it? I bet it's Cain.
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Offline zuhane

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Re: So, Diablo 3
« Reply #123 on: May 31, 2012, 12:28:17 PM »
I was gonna buy it... then I saw the price.
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Offline Archem

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Re: So, Diablo 3
« Reply #124 on: May 31, 2012, 04:44:29 PM »
Quote from: Prpl_Mage on May 31, 2012, 08:20:47 AM
I don't think we have except for skeleton king, he's like common knowledge.
Game's been out for 3 weeks and I assume that the 1 month rule applies even for games with online modes. Gives people enough time to get it and play it without getting spoiled.
I go by a two year rule, exempting clearly marked spoilers or spoiler threads. I know some people are late adopters (myself included), so it's only fair.
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Offline Cerebus

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Re: So, Diablo 3
« Reply #125 on: May 31, 2012, 04:50:08 PM »
So, turns out my brother does have Diablo III, because he took that deal where he'd get it for free if he paid one year of WoW subscription.
He kinda forgot about that. It's actually thanks to my older brother (who was paying my little brother's subscription) who called and asked if he still was paying that we both found out.
Looks like I may try it, after all.
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Offline Ben

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Re: So, Diablo 3
« Reply #126 on: May 31, 2012, 06:18:52 PM »
Is there any PVP content in D3? Because If there is, Im thinking I would be able to overlook the undesirable parts of co-op multiplayer. An arena would cure everything I disliked.Even if its strictly end game content
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Offline Prpl_Mage

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Re: So, Diablo 3
« Reply #127 on: May 31, 2012, 06:33:04 PM »
The pvp and arena was delayed. I'll let you know when it's released. They had some problem with balance and ratings or something. So instead of getting the game later they released it with only pvp.
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Offline Ben

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Re: So, Diablo 3
« Reply #128 on: May 31, 2012, 10:20:47 PM »
But that means there is a definitive plan on blizzards part to implement PVP then?

The reason I ask, is because for the last few weeks Ive been playing this open beta PVP based Diablo clone...Drakensang online   It not great, and still has some big balancing issues, but Ive been playing it quite a bit...because honestly, I cant get into pvp unless it is in a diablo type game mechanic. I dont know why...I usually hate pvp... but I mean, despite the poor balancing, and unfinished engine...man...so fun. Ive never actually WANTED to play any games pvp before...let alone decided to play my primary character on a PVP server. I did not know D3 has pvp plans in the works. If they pull it off and keep things balanced (lets face it...blizzard is pretty good at balancing pvp generally speaking, with exceptions of course)...then Ill buy the full version as soon as the pvp content is up and running. A good pvp mechanic in a hacknslash engine as polished as diablo would totally make up for the balance that felt lost when playing online co-op (seriously...killing the skeleton king solo was a good challenge...but as soon as I was co-op with even one person, I just walked through with a healing potion or two and destroyed the world.

PVP in D3 will surely change my personal rating of the game...provided I dont get frustrated by the korean kids that will invariably destroy me every time. Im already having enough problems beating the cheap slavic players in drakensang...and Im pretty sure DSO is just north america and europe....once the asians get in there, Ill likely never play again. Yeah....racist... I regret nothing. Asians are okay by me...until I have to pin my white guy reflexes against their nimble little f-uc-kface fingers that somehow move at twice the speed of light.
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Offline Cerebus

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Re: So, Diablo 3
« Reply #129 on: May 31, 2012, 10:55:04 PM »
Yeah, definitely wait until PvP's out. Blizzard was also supposed to implement air combat in WoW, it's even shown on, I think, Wrath of the Lich King box. Yet, it never was...
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Offline Meiscool

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Re: So, Diablo 3
« Reply #130 on: June 02, 2012, 06:09:00 AM »
Blizzard's problem with pvp is there is no scaling (far as I know). If you want to be any good at pvp, you have to do MASSIVE amounts of pve.

Which is why I like guild wars, though (apparently) gw2 sucks zombie horse wiener.
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Offline Cerebus

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Re: So, Diablo 3
« Reply #131 on: June 02, 2012, 03:26:15 PM »
As in... lots of PvE is required to get to max level, or as in PvE is required to gear up?

Because in WoW, you can actually do both through PvP, though the leveling up part used to not be true.
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Offline Meiscool

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Re: So, Diablo 3
« Reply #132 on: June 02, 2012, 04:32:28 PM »
Ok, how about I reword it to: you have to do a large amount of work to get a pvp viable character.

This isn't to say that you can succeed at pvp without investing a large amount of time into it, but you will be at a disadvantage, correct?
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Offline Cerebus

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Re: So, Diablo 3
« Reply #133 on: June 02, 2012, 05:10:36 PM »
For end level, yes, that is true. But you can still do fairly well leveling while PvP'ing, though there is no denying that people with Heirloom gear can kick your arse... and these do take a while to obtain. So I suppose you are right.

But then again, these games' main focus wasn't really PvP, and unlike other games, levels and gears make a huge difference, unlike shooters (Ex: Call of Duty (yeah, I know)) where you do get better weapon and perks, but still do fairly well without them... plus, you can pick up weapons on the ground.
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Offline Archem

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Re: So, Diablo 3
« Reply #134 on: June 02, 2012, 06:22:01 PM »
I hate PvP. Really, it's the fact that ability plays such a small role in the combat when compared to equipment and levels. When it's a stats-versus-stats fight, it's hard for me to enjoy it.
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