Click here to join us on IRC (#charas on irc.freenode.net)!
Just fixed the missing experiment which was more or less an empty dock. Don't know the point of that though.
By the way. Are there a lot of hidden stuff in these games? Noticed some achievments for finding secret broadcasts or something.
Gather 'round friends, I have a story to tell.The secret broadcasts thing, if you only played Portal 1 once (which I suspect is the case) then this would come across as confusing. But here's why.So Portal 1 was released and it was a great game and everyone loved it. Valve started working on Portal 2, and as time came closer, Valve decided to do this huge ARG for it. Amongst a lot of other things they did, one of their first moves was to patch Portal 1 a bit. With that patch, they made it so that on any playthrough after your first, a bunch of radios would appear all throughout the game. With these radios, you had to do a certain something and they would change their tune to some weird noise. The noise in question contained hidden morse code IIRC, and once you solved all the messages and morse code, you were left with a long hexadecimal code. Decoding that would give you the address to a very old bulletin board, like you would have in the days of old dialup modems - in fact you needed one of those old modems to even access the board. Now on this board there were a whole bunch of images that were themselves encrypted or something, these images were vague and scary screenshots of Portal 2! Also, they patched the ending of the game. Originally, when you ended up outside, you'd fall unconscious and the game ended. But they retconned it with the party escort robot, and you getting dragged backwards before you fell unconscious.The end. Go home.