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Offline Meiscool

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Re: So...
« Reply #60 on: March 06, 2013, 01:29:40 AM »
I think OoT had the right track. Just a small "huh" or "yeah?" or "hyiah" or "aihfgokhhshfg" when talking to a person was enough. Kinda gave you a tone and personality.
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Offline daoman89

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Re: So...
« Reply #61 on: March 06, 2013, 02:34:59 AM »
what about others characters besides Link?
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Oooh, she hangs out with cattle. You gotta mess with the easiest one and show them why they call you Mac Daddy Diamond Dave!

Offline Archem

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Re: So...
« Reply #62 on: March 06, 2013, 03:25:36 AM »
I think that there's a certain charm involved with Zelda's text-only format. The little voice cues are great, too, since they help share a character's voice without sacrificing the "silence is golden" rule. Actual voice work seems like it would detract a bit. I mean, nothing creeps me out more than Beedle's...

THANKYOU.wmv
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Offline fruckert

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Re: So...
« Reply #63 on: March 06, 2013, 03:44:44 AM »
*shudders*
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Quote
Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline daoman89

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Re: So...
« Reply #64 on: March 06, 2013, 04:34:39 AM »
HAHAHAHAHA!!  Imagine him getting pissed off with voice acting in Skyward Sword.  It'd be so creepy! "You didn't buy anything!? HRAAAAAH!"
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Oooh, she hangs out with cattle. You gotta mess with the easiest one and show them why they call you Mac Daddy Diamond Dave!

Offline Archem

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Re: So...
« Reply #65 on: March 06, 2013, 05:30:46 AM »
That's another part of the formula. The writing can be so over the top sometimes, and by adding a voice, it could end up being pretty corny and/or annoying.
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Offline Prpl_Mage

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Re: So...
« Reply #66 on: March 06, 2013, 07:18:23 AM »
Good thing about text is that you can interpret it as you please. Just like you do with a book.
Of course, I thought Rayne was a complete madman who were going to kill Lloyd in his sleep after the scene in the temple at the start. First she spanks them both and then she goes of into the ruins with a "MUUHAHAHAHAHA!!" kind of message.

Quote from: Meiscool on March 05, 2013, 09:37:15 PM
Arc Rise is the best turn based rpg I've played in years. Worth looking into.

So this game never even made it to Europe apparently, typical...
« Last Edit: March 06, 2013, 03:30:12 PM by Prpl_Mage »
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Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline daoman89

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Re: So...
« Reply #67 on: March 06, 2013, 09:55:19 PM »
U talking aboot tales symphonia? and yea stop being lazy and read the damn words! No wonder kids suck at english in america
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Oooh, she hangs out with cattle. You gotta mess with the easiest one and show them why they call you Mac Daddy Diamond Dave!

Offline Phayre

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Re: So...
« Reply #68 on: March 07, 2013, 03:37:15 PM »
I prefer games sans voices myself. Most times, even the best voice acting doesn't add much for me, but bad voice acting can seriously mess up a game.

Bad placement can, too - the aforementioned Fire Emblem Awakening decided it'd be a good idea to punctuate dialogue sequences with little mostly-unrelated voice clips. So you'll be watching a support in text and then suddenly one of the characters goes "HMMM" or "RIGHT" or "HIYAAAAAA" even if that's nothing like what the text is saying. Super annoying. I turned the voices off for that reason.

And games with bad voices that don't let you turn them off or don't have subtitles as well? The absolute worst.
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Offline Prpl_Mage

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Re: So...
« Reply #69 on: March 08, 2013, 07:09:16 AM »
I prefer voices in more action-filled games like metal gear, resident evil or devil may cry or whatever. The kind of game where you are expected to be one the move all the time, staying for reading a message that appeared from your partner will kinda kill the mood.
But I did not like what they did in FFXIII2 for example where you simply walk close enough to people and they spew out some voiced typical NPC monologue, this was also done in Mass effect. I find it impossible to comprehend most of the time because of distance and ambient noise. And it forces me to stop and wait until it is all finished if I want to get it all, walk to far and it is cut off. And if I missed something I can't really hear it again unless I run far away and then come back again in hopes for the same line to play.

But adding voices to a series that haven't had any voices before gets kinda wierd. Nintendo is doing it all fine and dandy with certain sounds used from time to time, like Mario's "mamma mia" or Beedles "Hiiiyyyya!". Also in mario party where pretty much all characters got a "Oh no" line and "I gotta star!". I did prefer Samus without a voice though. Which kinda adds to my point.
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Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline daoman89

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Re: So...
« Reply #70 on: March 08, 2013, 05:12:21 PM »
They do the walk up people talk with The Last Story too.  I don't mind the voices in Fire Emblem. I like Lon 'qu's voice because it's the actor that played Roy Mustang in Fullmetal Alchemist Brotherhood and the nonmanga.  i don't mind the battle voices either. 

There was a debate on zelda voice acting on miiverse and the dude that was complaining (Played 1 zelda game all his life which was TP) was saying how nintendo needs to stop being stupid and grow up by bringing voice acting to zelda like all of other games this modern day and age.  So I said nah, zelda can do without and he called us lil kids for not wanting them, yeah i know, he made perfect sense.  So i told him to not hate on us true fans who dont want voice acting which he clearly did and he denied ever saying it even though it was RIGHT there.  He was one of those people that expect too much and wants everything his way and doesn't appreciate anything.  I looked at his profile and he was yelling at nintendo tellin them to do things and do use this technology blah blah.  ps: his mii is ugly
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Oooh, she hangs out with cattle. You gotta mess with the easiest one and show them why they call you Mac Daddy Diamond Dave!

Offline Meiscool

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Re: So...
« Reply #71 on: March 08, 2013, 08:03:53 PM »
Personally, I think they need to backtrack with some game series and make more 2d games (and not the 2d but with 3d graphics crap).
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Offline daoman89

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Re: So...
« Reply #72 on: March 08, 2013, 08:27:21 PM »
I don't understand why people want A Link to the Past in 3D.  I can understand upgraded graphics, but 3D? No, you'll ruin the game because it's made for 2D.  Focus on new 3D. Just my opinion.
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Oooh, she hangs out with cattle. You gotta mess with the easiest one and show them why they call you Mac Daddy Diamond Dave!

Offline Meiscool

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Re: So...
« Reply #73 on: March 08, 2013, 10:19:17 PM »
It just feels like all my favorite series have died. Super Mario 2d platformers are too gimmicky now, castlevania is focusing on this new plot that few seem to care for (even the next 2d one is based on it), and metroid... wait, what metroid.
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Offline daoman89

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Re: So...
« Reply #74 on: March 08, 2013, 10:47:12 PM »
i loved the metroid prime trilogy.  Metroid other m wasn't bad, but it was really short.
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Oooh, she hangs out with cattle. You gotta mess with the easiest one and show them why they call you Mac Daddy Diamond Dave!

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