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  • Terraria 1.2 is live.
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Author Topic: Terraria 1.2 is live.  (Read 10854 times)

Offline SaiKar

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Re: Terraria 1.2 is live.
« Reply #15 on: October 21, 2013, 03:19:36 AM »
Over a thousand new items, 3 new bosses, 2 new biomes. Totally revamps the game from beginning to end and adds a ton of stuff after the 1.1 progression ended. To say nothing of the updated graphics and new music.

Yes, it did.
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Offline Cerebus

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Re: Terraria 1.2 is live.
« Reply #16 on: October 21, 2013, 03:29:44 AM »
Awesome. I'll definitely have to git it a try soon enough.
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Offline Prpl_Mage

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Re: Terraria 1.2 is live.
« Reply #17 on: October 25, 2013, 07:01:47 PM »
So, how you'all liking the halloween holiday thing?

In-game of course
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Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline SaiKar

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Re: Terraria 1.2 is live.
« Reply #18 on: October 25, 2013, 11:05:37 PM »
Yet another delivery. Pumpkin moon is a pretty rough invasion. Even my specre armor magnet sphere chicka is hard pressed to defend herself against the swarms.
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Offline Prpl_Mage

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Re: Terraria 1.2 is live.
« Reply #19 on: October 31, 2013, 07:24:45 AM »
So I personally love the halloween event. It's a real challenge. Unlike fighting plantera who pretty much just moved around every 2 seconds and fired seeds at you. Get it above ground and you can outmanoeuvre it in every way.
Also, for being the new last boss the golem was kind of easy. But then we have the pumpkin king together with all his buddy during the halloween moon. Man, this thing is like skeletron prime but so much more horrible. Also, it's not just one, they just keep spawning.

Another nice thing about halloween is the new (huge) stock of vanity items to choose from. I've got so much cool stuff like the vampire, alien, grim reaper, unicorn etc that it's crazy.
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Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline SaiKar

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Re: Terraria 1.2 is live.
« Reply #20 on: October 31, 2013, 08:15:13 PM »
I've gotten all the costumes and most of the Pumpking drops, but I still haven't seen that item that spawns that adorable black cat kitten pet. And I'm running out of time to get it before the event ends. Not good, not good.

On the whole though this event is pretty frickin swag. Way better than the Christmas one.
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Offline zuhane

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Re: Terraria 1.2 is live.
« Reply #21 on: November 01, 2013, 04:18:37 PM »
Been playing this update so much recently! They've added a cornucopia of insanely awesome items and features.

How did I live without a map before?! How many spells are there now?! These are just a few excited questions I have for gosh's sake!

Currently at Adamantite level trying to beat the first "hard mode" bosses. All my stuff is max enchant, as I spend most of my time grinding
for coins as I never tire of killing stuff with a boxing glove launcher :)
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Offline Cerebus

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Re: Terraria 1.2 is live.
« Reply #22 on: November 01, 2013, 09:04:40 PM »
I've played very briefly a few days ago, and from the very little time I spent on the game, I can see they did add a lot.
I'm currently busy playing other games, which means I'll miss out on the Halloween event, which actually bother me a bit... but whenever I focus on a game, I usually only stop playing when I get bored of it.
I did get a couple pumpkins for later, though. I'll have to look for everything new they added when I play. Even made a new map to make sure I don't miss on anything.
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Offline Prpl_Mage

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Re: Terraria 1.2 is live.
« Reply #23 on: November 10, 2013, 09:56:57 PM »
Quote from: SaiKar on October 31, 2013, 08:15:13 PM
I've gotten all the costumes and most of the Pumpking drops, but I still haven't seen that item that spawns that adorable black cat kitten pet.

I have a spare black yarn if you want it. Also, the bat hook is cool.
Also, apparently there was a painting I didn't get.

Quote from: zuhane on November 01, 2013, 04:18:37 PM
How did I live without a map before?!

I ask myself the exact same question. I used to mark my progress underground with various coloured torches but now I can see what path I took. And see how insanely close I am getting to earlier paths.


Also, apparently Plantera now rages on the surface. Sometimes I wish they would give us patch notes, I found this out the hard way (hard as in; pulling plantera to the surface where I have a bed, trying to kill him but realizing that he's spamming me with shots that deal 100 damage each and insta killing me on revive.).
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Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

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