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Author Topic: Reveiw of new 2k3  (Read 15553 times)

Offline A Forgotten Legend

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Re: Reveiw of new 2k3
« Reply #15 on: August 24, 2015, 09:01:42 PM »
I have the dynrpg plugin for a custom save file I haven't implemented so I have no idea about the save function in the new RM...
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Offline Fisherson

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Re: Reveiw of new 2k3
« Reply #16 on: September 05, 2015, 12:57:31 AM »
Quote from: A Forgotten Legend on August 24, 2015, 09:01:42 PM
I have the dynrpg plugin for a custom save file I haven't implemented so I have no idea about the save function in the new RM...

I can. It likes to load at about 7 or so but if I try and trick it and save there it moves it up. XD Also am I crazy or is the harmony not working on new games made with this maker? Then again maybe it's just I'm out of practice of using the Harmony DLL? You just put the DLL file in the folder and other people without RPG maker should be able to use it, yes?
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Offline A Forgotten Legend

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Re: Reveiw of new 2k3
« Reply #17 on: September 06, 2015, 04:47:02 PM »
You shouldn't need to add a Harmony.dll file at all!  They fixed that in the newer 2k3's before the steam version, Fish. That is probably your problem.

Also, finally played around the dynrpg save and load plug-in/patch.  It works - although it takes some work around to get it to function correctly.  (Sometimes if there is an event where a switch turns on and a the other page is just blank on the map you save on, the event will run again even though the switch is on.)  The work around is that at the beginning of the event you can just have a conditional branch that checks to see if the switch is on and then jump to a label at the end of the event where you erase it.  Or at least, that's what I've done.
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Offline zuhane

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Re: Reveiw of new 2k3
« Reply #18 on: September 07, 2015, 04:13:16 PM »
I'm quite interested in this, as it'd be nice to have a legit way to work with old games.

Does it support plugins/addons? I'd like to do some work with DynRPG and possibly create some new
features.
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Offline A Forgotten Legend

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Re: Reveiw of new 2k3
« Reply #19 on: September 08, 2015, 09:10:24 PM »
It suddenly started working for me - I imagine now that Enterbrain changed the legal jargon on it to allow patches, we'll see some sort of update for it eventually.  Still not sure how I managed to get it to work with mine or if they already have update it.
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Offline zuhane

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Re: Reveiw of new 2k3
« Reply #20 on: September 11, 2015, 02:54:24 PM »
I think with 10+ year-old technology, they should embrace every mod and patch available!
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Geese ruined my life.

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Offline A Forgotten Legend

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Re: Reveiw of new 2k3
« Reply #21 on: September 14, 2015, 08:58:30 PM »
Speaking of when...
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