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Author Topic: Radiance  (Read 50693 times)

Offline Blazingheart

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« Reply #240 on: August 12, 2005, 10:16:45 PM »
Do you call that weak magic?? lol,your game is brilliant,at least you can do batle anims,battle charas,charas,and map,i dont know to map,but if you want something about graphics,I can help ya   :viking:
Wondering: If no one likes the gun smilies,then why do they are on the smilies tab,just,the admins just could eliminate them -_- or no?
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Offline Linkforce

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« Reply #241 on: August 12, 2005, 11:58:54 PM »
Damn!  I think Karma is my new favorite character in your game!  ^^
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Offline Dragonium

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« Reply #242 on: August 13, 2005, 02:20:25 PM »
Quote
Originally posted by Linkforce
Damn!  I think Karma is my new favorite character in your game!  ^^


Whee, thanks. It's a good sign when people have a favourite character. It means your character design has been successful. Personally, I think Arlan is better, but obviously, you haven't seen him in action yet. I'm doing a custom Charset for him, so I'll do that sometime and show you.

Quote
Do you call that weak magic?? lol,your game is brilliant


Aaagh. Dragonium, you suck. How could you forget to mention the Redux System?!

Redux System

Basically, it's a snazzy Limit Break system. Simply put, when a character gets to below 10% health (An item later on can increase to 15%, meh), their battle commands disappear, and the can use a Redux move. For example, Karma's Kujai Lightning. Simple, really. Not exactly an original idea, but still, I'm using it.

W3rd.
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Offline Omegadestroyer7

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« Reply #243 on: August 13, 2005, 07:53:11 PM »
sounds awesome, and even if the redux system is not original, having special things like that is always helpful.
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Offline Blazingheart

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« Reply #244 on: August 13, 2005, 10:47:17 PM »
^^
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Offline Dragonium

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« Reply #245 on: August 26, 2005, 08:25:48 PM »
Nothing much is happening, sorry. I'm remaking the Damage poses for my characters, so the game will look better. My other ones really sucked, eh? ;)

I'll show you once they're all done. And don't ask for screens, I need that Lizardman charset before I can do anything more.
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Offline Meiscool-2

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« Reply #246 on: August 27, 2005, 08:20:11 PM »
Tried your first demo, great game, the random battles are alot of fun, unlike casic rpgs like ff where you battle if you want, or don't want. Least you can skip those battles. Cool monsters and all that stuff. Just really really great battles.

The intro was too long, and that's about all I'm going to complain about. Or is it..... nope, I got one more. In the begining, your maps are very... how you say.... pointless. Like, the walk from the cave to town. A: how did you originate at the cave? B: you can't go in the cave, which angers me. and C: at least you could put random monster battles there on the way back to the forest once you get the golden axe. They arn't well made either, and i'm talking about the same maps. Your other maps are very nice looking in-game.

So other then that, really nice game. Kinda cliche plot with the whole proficey (i know i spelled it wrong), but not bad.
Like i said, the monsters, battle animations, and everything else is just wonderful, keep it up!
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Offline Dragonium

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« Reply #247 on: August 28, 2005, 10:49:32 AM »
Quote
Originally posted by Meiscool
Tried your first demo, great game, the random battles are alot of fun, unlike casic rpgs like ff where you battle if you want, or don't want. Least you can skip those battles. Cool monsters and all that stuff. Just really really great battles.

The intro was too long, and that's about all I'm going to complain about. Or is it..... nope, I got one more. In the begining, your maps are very... how you say.... pointless. Like, the walk from the cave to town. A: how did you originate at the cave? B: you can't go in the cave, which angers me. and C: at least you could put random monster battles there on the way back to the forest once you get the golden axe. They arn't well made either, and i'm talking about the same maps. Your other maps are very nice looking in-game.

So other then that, really nice game. Kinda cliche plot with the whole proficey (i know i spelled it wrong), but not bad.
Like i said, the monsters, battle animations, and everything else is just wonderful, keep it up!


Uh-huh.

Yeah, I need to get the intro fixed. Firstly, it's long, I know. But everything in that intro is important. It doesn't seem so.

And your questions.

A: That is explained later in the story, sorry.

B: That is also for a very good reason.

C: I know. But that walk is integral to the game. The village of Merion comes into play later on. I know I say that a lot. But it does come into play. I may try and redo those maps. I'll certainly jazz them up a little. No worries.

I know the plot is cliché, but the prophecy is only one element of it. I know, I've done it all, and I believe that most of it is quite unique. :)

Thanks for your opinion, anyway. ;)
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Offline Moosetroop11

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« Reply #248 on: August 28, 2005, 11:33:24 AM »
Wha... *Looks back through the posts* I was sure I replied recently... Anyway, looks great! I don't think I can download it, though :(
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Offline Meiscool-2

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« Reply #249 on: August 29, 2005, 07:51:03 PM »
I see a couple of pages back that you went umm.... "haywire"? when someone stole something from your game. I'm in the process of making an ABS, and was wondering if you could give me the chipset to your lizard island thing. Also, i'd like to use two of the maps you already made because i think that they are so freaking awsome looking in-game. Just, you know, asking for premission so that you don't get all freaked out when you see my game coming round with something that looks almost like the same map that you had with minor edits. :D

Also, jazzing the maps up was exactly what i ment, so you're on the right track. Played your demo again, loved it that much. Must complament you on that machine gun boss, he was like the coolzors.

Again, keep up the good work.
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Offline Meiscool-2

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« Reply #250 on: August 29, 2005, 10:15:14 PM »
Forgive me for the double post, but I want to know if you're still planing on doing the whole buy a monster pet thing. Because, I have quite a few monster pets that you could use. Though, they are "slightly" bigger bcs then your bc characters, because they are monsters that can be easiy wavered.

Example, i know you have a slim, so try this.
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Offline Meiscool-2

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« Reply #251 on: August 29, 2005, 10:17:58 PM »
Just trying to be helpful, I GOT A SNAKE!
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Offline Dragonium

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« Reply #252 on: August 30, 2005, 07:11:00 PM »
Thanks! I dunno about the Snake, but I'll definetely be using that slime. Or a variation of it (I don't know whether I'll have it using a gun ;)). I'll give you credit anyway.

Anyways, on a positive note, I finally figured out how to make the change party system work. I know the screen looks like crap, but believe me, working with so many bugs is hard work. ;)

http://tinypic.com/bfp9ba.png
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Offline Meiscool-2

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« Reply #253 on: August 30, 2005, 08:26:04 PM »
Hahaha, the gun was for kicks. I don;t know a single soul that would use that slime with the gun, unless it's my cousin Adam :p

Anyways, yeah, go for the gold and if you need another monster, I'll gladly try to find/make one up for you.
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Offline coasterkrazy

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« Reply #254 on: August 30, 2005, 08:58:01 PM »
Wow, I missed replying for a while! Sorry about that! Anyway, I can't wait to play the second demo and get to Lizard Isle. I made the Lizard Isle music.  :D
I'm excited because it's the first time I'll hear a midi I made in someone else's game.
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