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Author Topic: isometric chipset template  (Read 3710 times)

Offline Shadowless1

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isometric chipset template
« on: January 27, 2006, 09:32:18 PM »
i found this chipset thats isometric its kind of a template

http://www.sbogames.com/upload/IsometricBasis.png
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<img src="http://i38.tinypic.com/1628lmr.gif">
<img src="http://i4.tinypic.com/25rctmo.gif"><img src="http://i2.tinypic.com/25rcu4y.png">
<img src="http://i5.tinypic.com/25rcuhx.jpg"><img src="http://i5.tinypic.com/25rcux3.gif">

Offline Spike21

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« Reply #1 on: January 27, 2006, 10:18:34 PM »
the walls look like paper
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Offline GhostClown

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« Reply #2 on: January 27, 2006, 10:53:07 PM »
Quote
Originally posted by Spike21
the walls look like paper


Hm? I'm not seeing this..

It looks pretty good. ;)
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Offline FFL2and3rocks

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« Reply #3 on: January 27, 2006, 11:03:26 PM »
Yeah, the walls do look really thin. But it's still pretty awesome! :)
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Offline Robotam

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« Reply #4 on: January 28, 2006, 09:04:03 AM »
Could be used for a paper mario fan game. :P
Nice.
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Offline mind-master: brain(mmb)

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« Reply #5 on: January 28, 2006, 11:30:20 AM »
Quote
Originally posted by Spike21
the walls look like paper

lol.. i whas more thinking of a fence XD

 
Quote
Could be used for a paper mario fan game. :P

 
xD





anyways.. pretty cool =)
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Offline clockworkroutine

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« Reply #6 on: January 31, 2006, 01:26:04 AM »
If you choose to be a nerd you gotta be smart!
Do you guys not understand the words template?  Its an example, I personally think its pretty sweet and it will help make my game have a 3d feel.
Totally using it to base things off of.
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...down to dumb people
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Offline FFL2and3rocks

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« Reply #7 on: January 31, 2006, 04:51:37 AM »
Quote
Originally posted by clockworkroutine
If you choose to be a nerd you gotta be smart!
Do you guys not understand the words template?  Its an example, I personally think its pretty sweet and it will help make my game have a 3d feel.
Totally using it to base things off of.
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...down to dumb people


That may be true, but next time, please try to get your point across without flaming... -_-
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Offline Prpl_Mage

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« Reply #8 on: January 31, 2006, 06:06:54 AM »
Well...Um yeah the walls look thin, some "roof" on them would be nice.
And having walls and floor like this probably take to much place in the chipset...
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Offline Bluhman

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« Reply #9 on: January 31, 2006, 10:02:57 PM »
Quote
Originally posted by clockworkroutine
If you choose to be a nerd you gotta be smart!
Do you guys not understand the words template?  Its an example, I personally think its pretty sweet and it will help make my game have a 3d feel.
Totally using it to base things off of.
Thumbs



...down to dumb people


It's a common term, like when you call somebody your "Dawg", they aren't actually your dog, mainly because a dog is a slightly small member of the canine family of specimens. It is a warm-blooded mammal usually with fur and ears and a tail which walks on all fours... Blah blah blah. We get it. We aren't dumb, we just use nerdy terms! :D

Anyway, It's a nice idea, but could use some thickening of the walls. With extra work, it could definetley be a usable chipset in a game other than a Paper Mario fangame!
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Offline clockworkroutine

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« Reply #10 on: February 05, 2006, 01:26:25 AM »
sorry about that mister...
I have a question about that whole thing...I'll post it somewhere else.
Oh and a ceiling?
You wouldn't be able to see your character...
try something like placing a picture over it and make it transparent.
Or you could probably copy the set and make it so that it makes your character transparent at certain points by affecting the terrain options.
But you might have a squareish thing going on, I'm sure you'll see if tried it.
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