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Author Topic: Names  (Read 2715 times)

Offline Slayer004_69

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Names
« on: August 31, 2005, 08:48:48 PM »
someone already asked that question, i tried to find it, but i didnt find it, so, i will ask it again, when we enter a town or castle, how can i do that, the name of the town/castle will show up at the top of the screen ?
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Offline WarxePB

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« Reply #1 on: August 31, 2005, 08:56:36 PM »
Make a picture with the name of the town/city on it, and import it to your project. When you enter the town, create a Parallel Process event that shows the picture at the top of the screen, then erase it and turn a switch on that prevents it from showing again.
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Offline Slayer004_69

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« Reply #2 on: August 31, 2005, 08:58:40 PM »
but..i understand that method, but is there another one ?
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Offline Me5kuTis

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« Reply #3 on: September 01, 2005, 04:38:40 AM »
Nope. Using pictures is great. Especially when I can code picture hid detection.
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Offline Slayer004_69

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« Reply #4 on: September 01, 2005, 08:19:33 PM »
cauz im bad at making a picture that looks nice... i dont want just to put : Havien  ( example of a town name )... i want like it to be in a rectangle...dunno...something like FF4 , if anyone doesnt matter to do one picture with the name of the town ( Havien ) in the center...it would be great, anyway, thx :P
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Offline ZeroKirbyX

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« Reply #5 on: September 01, 2005, 08:50:25 PM »
Bleb...
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Offline Slayer004_69

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« Reply #6 on: September 01, 2005, 09:29:03 PM »
i dont know what "bleb" means but thank you
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Offline Cerebus

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« Reply #7 on: September 01, 2005, 09:50:58 PM »
You can also do something like that on a teleport event :

<> Hide Screen : Use Default
<> Teleport : anywhere you want
<> Show Screen : Use Default
<> Message Display Option : Trans, Center, Fixed, Halt Processes
<> Message : The name you want
<> Message Display Option : Normal, Bottom, Auto,Halt Processes

It is not as nice as the other, but much simpler
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Offline Slayer004_69

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« Reply #8 on: September 02, 2005, 01:36:55 AM »
okay, thx all of you :P
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