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Author Topic: So... sloooowww...  (Read 2117 times)

Offline maru_chan64

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So... sloooowww...
« on: November 29, 2005, 06:26:01 AM »
OMFGSDKJGFJDSLK. :yell:
So I just re-installed RPG Maker 2000 because it wouldn't save or run a test game AT ALL.
Now it runs the test game, but it's really really slow and choppy and laggy, whether I run it full-screen or in a window.
I tried re-installing again, re-starting the compy, nothing works!
Someone help?
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"What if, on a crowded street, you look up and see something appear that should not, given what we know, be there? You either shake your head and dismiss it, or you accept that there is much more to the world than we think. Perhaps it really is a doorway to another place. If you choose to go inside, you may find many unexpected things." -Shigeru Miyamoto

Offline WarxePB

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« Reply #1 on: November 29, 2005, 01:16:51 PM »
Does it do that for every map and every game?
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Offline maru_chan64

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« Reply #2 on: November 30, 2005, 05:59:12 AM »
Quote
Originally posted by Warxe_PhoenixBlade
Does it do that for every map and every game?

Yes, it does.
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"What if, on a crowded street, you look up and see something appear that should not, given what we know, be there? You either shake your head and dismiss it, or you accept that there is much more to the world than we think. Perhaps it really is a doorway to another place. If you choose to go inside, you may find many unexpected things." -Shigeru Miyamoto

Offline maxine

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« Reply #3 on: December 02, 2005, 12:13:30 PM »
i remember a guy said something like that.. He got his RM2K3 from a friend.. Try downloading a new on with the right version "Advocate" i still think it is. He said it worked.. But im not sure
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Offline Grandy

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« Reply #4 on: December 02, 2005, 02:18:37 PM »
 OR MAYBE.... it's just your computer that is slow.

 This heppaned to me once, but only when it was in "Test Screen" if I put in full screen the game was in normal speed.
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I general I'd say I agree 98% with Grandy's post above.

Offline GhostClown

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« Reply #5 on: December 02, 2005, 04:09:25 PM »
Actually, check if you have any movement events set on 'parallel process' if so, take it off of that trigger condition, and then see if your game is still slow, also, check your common events aswell.
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