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RM2k3: Problems with Parallel Process Events
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Topic: RM2k3: Problems with Parallel Process Events (Read 2014 times)
Demonic Angel
Somewhere In-Between...
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I'm so bad at these things... I exist! There...
RM2k3: Problems with Parallel Process Events
«
on:
February 17, 2008, 09:25:22 PM »
Well, I tried to figure this out on my own, but it just won't work this time. In general I know how to make an event occur only once. I have no problem emptying treasure chests just one time or making a visible monster disappear for good, but my intro which will only run automatically if I put it at parallel process won't go away. Every time I try re-entering the first room of the game, it starts up the intro again and I don't know what to do. I tried the same event switch I used on treasures and stuff, but that just won't work.
So my question is... How do you keep a parallel process from repeating every time you enter the room its in?
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Prpl_Mage
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Posts: 7,645
The Administrator Mage
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«
Reply #1 on:
February 17, 2008, 10:06:59 PM »
Just make a new page of the event and give it the commands "erase event", then make sure that it only activates if "Switch: Intro" is ON.
And simply make the first page of the event(where all the intro commands are) have the "Turn switch: Intro" ON.
If that doesn't work then try it the other way around. Never had a problem with this though.
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Demonic Angel
Somewhere In-Between...
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Posts: 21
I'm so bad at these things... I exist! There...
(No subject)
«
Reply #2 on:
February 17, 2008, 10:19:52 PM »
Okay, I tried the first way, but I'll try the reverse now, Thanks.
EDIT: YES!!! After looking at your advice one more time and then looking at the event page I noticed there was one small thing I did differently. Once I took that out it worked perfectly! ^___^ Thank you SO much, it was a real big help! I'd probably be trying to do something else entirely right now otherwise. ^^;
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RM2k3: Problems with Parallel Process Events