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Author Topic: Bravely Default  (Read 10238 times)

Offline SaiKar

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Re: Bravely Default
« Reply #15 on: December 07, 2013, 10:49:26 AM »
Streetpass? Real money microtransactions? So much for old school RPG.

Apparently relatedely to this thread though, Link Between Worlds was frickin great. Best Zelda I've played in a long time.
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Offline Cerebus

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Re: Bravely Default
« Reply #16 on: December 07, 2013, 05:38:44 PM »
Tales of Vesperia/Graces f/Xilia have micro-transactions for cash, classes, etc. Then again, I don't think they'd classify as "retro RPG".
Street Pass seems to be something they really want to be present in their new games. Which kinda bothers me since even when I go out shopping or work with my 3DS on sleep mode on me, I don't get much Street Passes.

As for the Zelda game... I don't mind if it's short. But please, tell me there is more than only 4 dungeons.
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Offline Prpl_Mage

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Re: Bravely Default
« Reply #17 on: December 07, 2013, 10:35:21 PM »
Okay, you can get more than 1 SP, so just keep it on in sleepmode and you'll cash in.

And you don't have to use streetpass, you can add people through the internet. Thankfully, since I also have the problem with people not having streetpass activated for the games I want streetpass for. I keep getting people for the mii plaza thing but that's about it. Also mario kart.
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Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline daoman89

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Re: Bravely Default
« Reply #18 on: December 07, 2013, 11:59:08 PM »
Yes there more than 4 dungeons lol.  An intro dungeon, 3 Hyrule dungeons, 6 Lorule dungeons and the final dungeon.  So I'd say approximately 10-12 dungeons.
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Oooh, she hangs out with cattle. You gotta mess with the easiest one and show them why they call you Mac Daddy Diamond Dave!

Offline SaiKar

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Re: Bravely Default
« Reply #19 on: December 08, 2013, 12:42:52 AM »
I'm okay with Streetpass stuff if its all optional, gimmicky stuff, but when I feel its actually impeding progress I get my pitchfork. The last thing I want to do is carry around a bulky 3DS while fighting the hoards at Walmart to get some groceries.

As for Zelda dungeons, there's, like, 12, or something. It's crazy. And they're thinking-man's dungeons, some of the toughest I've seen a while, yet I'd still call them all fair.
Link Between Worlds may only take 15-20 hours to beat, but they're GOOD hours. Next to no grinding or endless boring cutscenes. The fat has been trimmed completely and what's left is made of pure gold.
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Offline daoman89

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Re: Bravely Default
« Reply #20 on: December 08, 2013, 02:55:10 AM »
I personally enjoyed the lil scenes in skyward sword.  Gave link some personality and made him seem badass at the end of the game.
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Oooh, she hangs out with cattle. You gotta mess with the easiest one and show them why they call you Mac Daddy Diamond Dave!

Offline Prpl_Mage

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Re: Bravely Default
« Reply #21 on: December 08, 2013, 09:21:29 AM »
Just a note, you can add random people through the internet as well. It just requires that other people are looking for people as well.

So my village population is now 4, everything takes 4times faster to build than before. Yay me! And they infested my town with some slimy monsters to beat for great exp and stuff
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Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline drenrin2120

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Re: Bravely Default
« Reply #22 on: December 18, 2013, 07:22:58 PM »
Quote from: Prpl_Mage on December 07, 2013, 10:13:29 AM
So Bravely default is now released and I got it. Must say that I personally liked the start of the demo better seeing how you start of with like 8 jobs to change between. Still game is good and all just two things that perplexes me:

1. You can upgrade and build shops/stuff to supply your merchants with some cooler items. This is takes actual hours to complete. Here's the thing, if something takes 2 hours to build and you set 1 person to do the job = it will take 2 hours, set 2 people on the job = it takes 1 hour, etc. Problem is that you start with 1 villager and get an additional one for every streetpass or friend that owns bravely default. So this is kind of a problem especially when my dear Americans won't get the game until February. Not looking forward putting my 3ds in sleepmode for 50 hours to complete a weapon shop.

2. You have something called Sp that you can use to stop time at any moment during battle to make another turn. This is restored by 1 each 8 hours and I'm pretty sure 8 is max. This is surprisingly okay seeing how you'll leave the 3ds on during nights and stuff to upgrade buildings. However, you COULD buy Sp potions for real money from the nintendo store... What? This is something you see in like tons of korean MMOs not really something I expect from either Nintendo or Square.


Blah, this kinda crap on the DS really pissed me off, and it wasn't even that bad. So it's worse on the 3ds? Granted, obviously, dependent on the game and developer.
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