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Author Topic: "Fester's Quest: Enhanced" Project  (Read 8483 times)

Offline Dragonchick93

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« Reply #15 on: June 18, 2005, 01:27:01 AM »
Good Job! it sounds reely good! :vampire:
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i love how resident evil is so specific.you know like when you die.
On Screen:YOU ARE DEAD
i wish life could be that specific.

Offline Darkfox

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« Reply #16 on: June 20, 2005, 11:16:14 PM »
Thanks ^^ I did more graphics upgrading.
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Offline dazza

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« Reply #17 on: February 15, 2006, 05:52:50 PM »
This sounds like an interesting project.
Fester's Quest was a classic game imho :).
how is it coming along?
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Offline Prpl_Mage

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« Reply #18 on: February 15, 2006, 06:53:34 PM »
It is so sad... A great topic kick...From a new member that ask how a game from wich the last update was 1 year and 4 months ago...

Well I donīt know but because of the fact that Darkfox havnīt added anything new Iīd say itīs dead.
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Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline dazza

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« Reply #19 on: February 16, 2006, 04:57:31 PM »
So June 2005 was over a year ago?
I thought we were in early 2006?
don't great projects take time to complete? like, if you have a job for example?
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Offline Darkfox

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Not dead, heavily delayed
« Reply #20 on: July 12, 2006, 07:03:29 AM »
Ok, lack of motivation on my part, but to show that I haven't up and quit I'm going to give some finished enemy specs thus far.

http://img.photobucket.com/albums/v122/ShinDarkfox/Sprites/FQCyclops.png - Psyclops: Powerful one eyed floating alien that constandly lobs green plasma but when they are hurt the fire fast moving projectiles that go through walls, they are slow and can be evaded. Additional version is a green one that has no orbiters but instead has an eye it shields so it doesn't take damage.

Thats it so far. Plan to rip some map objects and update the colors.

Some new music tracks are underway too. I've decided to keep the old music, I have them all ripped anyways and they loop good.
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Offline drenrin2120

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« Reply #21 on: July 12, 2006, 04:59:26 PM »
Pretty sweet dude, I like how you're using Game Maker for this.
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Offline X_marks_the_ed

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« Reply #22 on: July 13, 2006, 03:28:07 PM »
Great idea! I'm sick of playing the original Fester's Quest. I have one of the earlier releases, so I've never actually gotten past the first white building. Instead of being able to go inside, it just resets itself when I enter the building.
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Offline Tomi

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« Reply #23 on: July 13, 2006, 05:22:17 PM »
Don't make fan games.

lol, nahh, it sounds pretty cool.
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Offline Archem

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« Reply #24 on: July 13, 2006, 05:49:13 PM »
Whoa... Deja vu... But accented correctly...
I could have sworn that I heard about this a few months ago...
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Offline Darkfox

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« Reply #25 on: July 14, 2006, 08:31:30 PM »
Alright, new ones.

From top to bottom:

Slime Replicator: Not very fast but hard to defeat because one hit they multiply. Best weapon to kill them on the spot is dynamite or the rapid fire nail gun.

Skeeter: A floating head alien that waits in rest for Fester, when shot they release mutany mosquitos that cause no damage but cause Fester's joints to stiffin making it harder to move. ALSO there is a second type of Skeeter that travels slowly in the sewer along the ground releasing larvae that will pupate into mutant mosquitos.

Globule: More an obstacle than an enemy, walking over them causes damage but are easily avoided. A few shots and they are easy ways to power up and stock up on items.

Spiny Replicator: Just like Slime Replicator, these are found on the ship.
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Offline Lemster

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« Reply #26 on: August 14, 2006, 02:55:00 PM »
Fester's Quest was one of the first games I played.. I'm really glad someone cares enough about it to try and remake it. Good luck, Darkfox!
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Lemmy likes his happy circus ball!

Offline Ace of Spades

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« Reply #27 on: August 14, 2006, 03:07:28 PM »
Please check the date of the last post before you do, Lemster. The only person allowed to kick their own topic is the thread owner, in this board.
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