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Author Topic: New Rpg maker in Develoepment. R.E.M  (Read 9902 times)

Offline Darkfox

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« Reply #30 on: June 14, 2005, 02:53:56 AM »
4 way? Awww... :( I was hoping the pixel whatchamacallit that most non-3D RPGs (Nice Example: Zelda: The Minish Cap or this fun action/tactical RPG I played on GBA that had a hard to pronounce title) use nowadays, but if it's too hard, allright. I don't know much about it. 4 way just feels so restricting nowadays. Then again these are just beta stages, I guess it can be dealt with along the lines.

In the tactical/strategy mode, will it be like Fire Emblem style where you see the characters fight close up or just you see the tiny guys hit each other in obscuriy? Oh and are monsters animated? I've heard people argue about that on RM2K.

Quote
go into the game


Don't you mean maker?

Correction: 8 direction is the most common today. Pixel movement (or 2 pixel) is the current movement system as seen in A Link to the Past and others who's names I cannot think of at this moment.
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Offline Sion Suncrest

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« Reply #31 on: June 14, 2005, 04:13:20 AM »
Yeah, the monsters will be animated, for tactical it still hasnt been decided yet. We are thinking of adding a battle system like Zelda.. and i geuss that stuff you wanted could be implemented for that kind of battle system we'll see....  :jumpin:
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Offline Darkfox

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« Reply #32 on: June 14, 2005, 04:18:45 AM »
It wasn't just Zelda but also games with random battles and an overworld had that kind of movement... for all I know I might be making an understatement XD
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Offline Sion Suncrest

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« Reply #33 on: June 14, 2005, 04:20:45 AM »
Oh I see.... Very Intresting Darkfox... Yuor our goldmine of features eh... your the first person to give good features if any.. ^_^
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Offline Darkfox

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« Reply #34 on: June 14, 2005, 04:42:57 AM »
XD When I'm not here I'm floating around the net for this kind of stuff, and test playing games. The saddest things I see is when developpers give up or don't really put effort into the project, it's in a way an artform, know what I mean?
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Offline Sion Suncrest

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« Reply #35 on: June 14, 2005, 05:06:25 AM »
I see that alot too.... ITs kind of dissapointing... Hopefully REM will be enough to make everyone happy... :D
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 "At this point... Only death can save me..." ~ Seeo
    Chaos Generations
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Offline Moosetroop11

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« Reply #36 on: June 14, 2005, 10:57:19 AM »
This sounds like a good idea... Tactical style rpgs are so difficult with rm2k3...
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Offline GaryCXJk

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« Reply #37 on: June 14, 2005, 12:16:40 PM »
I would gladly help out, if:

1. I wasn't busy trying to learn Visual Basic for Charas.EX;
2. I already knew Visual Basic in the first place;
3. I didn't have Charas.EX v3 as one of the projects.
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shinotebasiiackh

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« Reply #38 on: June 14, 2005, 11:49:52 PM »
Just so you all know, the programmer left.


 :vampire:
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Offline Sion Suncrest

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He's Back!
« Reply #39 on: June 15, 2005, 07:29:35 PM »
Two Programmers Double the work speed!!!! Zodia is back along with our newest recruit Dave! Both very skilled programmers. This'll be quite an awesome Maker!
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 "At this point... Only death can save me..." ~ Seeo
    Chaos Generations
http://i64.photobucket.com/albums/h183/Seeo/Clipboard02.png

Offline Sion Suncrest

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« Reply #40 on: June 16, 2005, 09:56:02 PM »
Sorry for Double Post.... Accidently hit reply twice...
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 "At this point... Only death can save me..." ~ Seeo
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Offline maxine

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HEy pro´s
« Reply #41 on: June 20, 2005, 08:36:28 AM »
you all seems too be pro´s and so :P so why not help out a nooby youngster as me  :p ... I need help with install...... Ive created gamedisk of my game and so.... but when im taking "setup" it just shows alot of ????????? icons.....

How can i fix it? help plz

Good page for Midis www.VGmusic.com
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Offline Sephiroth rocks

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« Reply #42 on: June 20, 2005, 10:40:36 AM »
Mode 7 support'd be awsome. And dll extending support and string variables too.
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Offline GaryCXJk

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« Reply #43 on: June 21, 2005, 12:42:55 AM »
Quote
Originally posted by Sephiroth rocks
Mode 7 support'd be awsome. And dll extending support and string variables too.
I agree with both. Mode 7 would be cool for Secret of Mana like gameplay elements, and extending DLLs would just make the game even bigger and hopefully better.

Also, when I'm back at programming stuff, I'll be supporting resources for this RPG Maker in Charas.EX v3.
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Play it now! Charas Breakout DX
Area91: for MUGEN and RPG Maker VX Ace stuff

Offline garyrobinson1990

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« Reply #44 on: June 21, 2005, 02:14:38 AM »
is vb visual basic? or is it just that (vb)?


sorry for the stupid question.
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