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Author Topic: The Legend of Zelda: Essence of the Triforce  (Read 52720 times)

Offline Chaotic_Death

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The Legend of Zelda: Essence of the Triforce
« on: June 22, 2005, 03:05:55 AM »
+++ THE LEGEND OF ZELDA: ESSENCE OF THE TRIFORCE +++

Yes, this game is made in RPG Maker 2003, and no, I am not changing to Game Maker, TGF, or anything like that.  RPG Maker is easiest for me to use, and I’m most skilled with it that with anything else, which you can see for yourself if you play the engine demo.  I don’t want any posts saying ‘You should change to Game Maker’ or ‘RPG Maker sucks for Zelda games.’  To answer them right now: I don’t care.  RPG Maker is my maker of choice, and if you don’t like it, that’s too bad for you.


+++ STORY +++

A long time ago...

Before life began, before the world had form, three golden goddesses descended upon the chaotic land of Hyrule, they were Din, the goddess of power, Nayru, the goddess of wisdom and Farore, the goddess of courage.

Din, with her strong flaming arms, cultivated the land to create the earth. Nayru poured her wisdom onto the earth to give the spirit of law to the world. Farore's rich soul created all life forms who would uphold the law.

These three great goddesses returned to the Heavens, leaving behind the Golden Sacred Triforce. Since then, the Triforce has become the basis for Hyrule's providence, where the Triforce stood became sacred land.

That is… Until he set his sights upon it…

No, the ‘he’ is not Ganondorf, and this is not the ‘Ocarina of Time.’  It actually takes place before Ocarina of Time, to settle that.  I’m going to stop the story here, however, just to keep you all in suspense.  To the rest of you; yes, the part of the story shown is taken from OoT.  :P

+++ DEMOS +++

Demo 1 – Engine Test #1
.ZIP Format: http://www.elavismo.avalonsmist.com/tlozeott/GameDemos/EngineTest%231/TLoZEotT-EngineDemo%231.zip
.RAR Format: http://www.elavismo.avalonsmist.com/tlozeott/GameDemos/EngineTest%231/TLoZEotT-EngineDemo%231.rar

Demo 2 – Ocarina Test #1
.ZIP Format: http://www.elavismo.avalonsmist.com/tlozeott/GameDemos/OcarinaDemo%231/TLoZEotT-OcarinaDemo%232.zip
.RAR Format: http://www.elavismo.avalonsmist.com/tlozeott/GameDemos/OcarinaDemo%231/TLoZEotT-OcarinaDemo%232.rar

+++ SCREENSHOTS +++

Right now, all I have are screens from Engine Demo 1.  Nothing in the actual game as of yet.

NEWER:

http://img.photobucket.com/albums/v604/xrpgmaker2k3/TLoZ%20-%20EotT%20Screenshots/eottlensoftruthbefore.png
http://img.photobucket.com/albums/v604/xrpgmaker2k3/TLoZ%20-%20EotT%20Screenshots/eottlensoftruthafter.png
http://img.photobucket.com/albums/v604/xrpgmaker2k3/TLoZ%20-%20EotT%20Screenshots/eottheroshield3.png
http://img.photobucket.com/albums/v604/xrpgmaker2k3/TLoZ%20-%20EotT%20Screenshots/eottmockup.png
http://img.photobucket.com/albums/v604/xrpgmaker2k3/TLoZ%20-%20EotT%20Screenshots/eottswordbeam.png

OLDER:

http://img.photobucket.com/albums/v604/xrpgmaker2k3/TLoZ%20-%20EotT%20Screenshots/eottcounters.png
http://img.photobucket.com/albums/v604/xrpgmaker2k3/TLoZ%20-%20EotT%20Screenshots/eottrupee1.png
http://img.photobucket.com/albums/v604/xrpgmaker2k3/TLoZ%20-%20EotT%20Screenshots/eottrupee2.png

+++ CREDITS +++

Sprites/Music/Sounds:

Xfixium
Chaotic Death
Li Li
Vicener
Vahn Grave
.TaKaM
invincibull
Kerigo
MetalRidley
Misidia
Chaindog
GanonSpriter
Devis0r
Rogultgot
littlespriter
Charas-Project.net
VGMusic.com
ZeldaPower.com
ZeldaUniverse.net

Beta Testers:

Misidia
Snick
Spikedude
Moosetroop11
Omegadestroyer7
Pythis
Dragonchick93
~Calvern~

+++ DETAILS +++

Things that ARE in the game:
- Swords, Level 1 and Level 2
- Bow & Arrows
- Bombs
- Ocarina
- Roc’s Feather
- Shield
- Enemies
- Bushes
- Cliff Jumping
- Rupees
- Arrow & Bomb Counter
- HUD
- Sword Beam
- Bottle
- Magic Powder

Things that WILL be in the game:
- Menu System
- The 4 Items from the Winners of EotT's Item Contest
- Various Mini Games, Both Old and Custom
- Spider House (Considering).

I’m always open to suggestions!  PM me if you think something else should be in the game!

Things that WILL NOT be in the game:
- Rolling
- Sword Charging
- Hookshot
- Boomerang

Check back frequently for more updates!
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Offline blackskullwarlock

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« Reply #1 on: June 22, 2005, 03:18:38 AM »
This could be one of the worth-playing fan game, good work.
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Offline darkrune

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« Reply #2 on: June 22, 2005, 03:25:52 AM »
Looks really good ;)
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Offline papercup

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« Reply #3 on: June 22, 2005, 04:13:46 AM »
Wow it looks good I like the Minish Cap look. =)
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Offline Omegadestroyer7

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« Reply #4 on: June 22, 2005, 04:14:59 AM »
this actually looks awesome
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Offline Chaotic_Death

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« Reply #5 on: June 22, 2005, 04:28:43 AM »
All you "This  looks good" people, there's a demo posted above the screenshots if you didn't notice :p
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Offline maxine

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« Reply #6 on: June 22, 2005, 07:18:21 AM »
hey what program u use for that... Do you use Xp ???.....

I always see some custom menu system and the texts what people says looks different too RPG maker 2003.... Or is it possible for that too??
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Frontline Fighters Platoon Multigaming Clan

Offline ZeroKirbyX

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« Reply #7 on: June 22, 2005, 07:25:09 AM »
He said he used 2003 _sweat_ ...
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Offline maxine

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« Reply #8 on: June 22, 2005, 07:34:51 AM »
well blind me :D. But how you change the text... So its not the default in RM2K3 ??
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Offline maxine

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« Reply #9 on: June 22, 2005, 08:08:39 AM »
sorry now for dubbleposting...... I tested the Zelda dmo... I think link runs too slowly.. Not too complain AND how do you quit?? i couldent find any menu :S
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Frontline Fighters Platoon Multigaming Clan

Offline Chaotic_Death

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« Reply #10 on: June 22, 2005, 01:11:59 PM »
1. You should read the whole post.  There -will- be a menu system, I just haven't gotten around to it yet.  So as of now, to quit you press F12 to return to the title.

2. If I kept Link at normal speed, he'd run wayyyy to 'friggin fast ;)
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Offline Leon_1990

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« Reply #11 on: June 22, 2005, 01:13:54 PM »
Chaotic_death...I h8 fangames, they suck, and they give the games that they are based on bad names....

But i think this will be an exception  :D

EDIT: ok man, just played the demo and its awesome ^^ great job!
but I found one fault:
at the bottom of the steps, when I turned right Link stayed at the same speed as when he was descending the steps.
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Offline Chaotic_Death

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« Reply #12 on: June 22, 2005, 02:12:31 PM »
Quote
at the bottom of the steps, when I turned right Link stayed at the same speed as when he was descending the steps.


Yeah, that happens when you collide with an enemy or NPC while you're walking up and down the stairs.  Just go through them again and your speed will return back to normal.
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Offline Leon_1990

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« Reply #13 on: June 22, 2005, 04:21:21 PM »
yeah i know, but try to fix that plz ^^
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Offline Dashman

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« Reply #14 on: June 22, 2005, 04:21:47 PM »
Game looks almost like the original Minish cap. I liked it, but it runs really slow. Is there a way to solve that? Hope the game is not as slow as the demo is.
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