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Charas-Project
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How would I do this?
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Topic: How would I do this? (Read 2934 times)
InjuinEnzan
Member
Initiate
Posts: 19
How would I do this?
«
on:
June 30, 2005, 12:34:44 PM »
I'm trying to create an effect where the villian shatters the glass floor that you're standing on. I just need to know how I would make the glass tiles shatter, or at least disappear.
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maxine
Average scripter
Zealot
Posts: 736
¨Dude i am 16 with 2 balls and hair
(No subject)
«
Reply #1 on:
June 30, 2005, 12:54:31 PM »
Ok here is what you do. Go too events. Create an event with the graphic of the glass. Then you make a 2nd page where the graphic is either off or "shattered" graphic. When that person is gonna smash the floor you just set a switch which activates the glass page 2.Then just add a sound
Event Glass page 1:
Graphic: "RTP glass"
Layer:Below hero.
Event glass 2nd page.
Trigger switch: "glass break"
Graphics: "none" or "shattered glass" (if u have)
<>Play sound effect glass (i dont know what the effetc is called)
<>Teleport hero (if u are gonna fall down into a dungeon or something.
Now just make the person who is gonna break the glass trigger switch "glass break"
Person that is gonna break glass.
<>message:"haha fool now u are gonna fall"
<>Switch operation "Glass break"
I hope u get it.
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InjuinEnzan
Member
Initiate
Posts: 19
(No subject)
«
Reply #2 on:
June 30, 2005, 04:49:11 PM »
i understand what you mean, but I can't find the tile in the event windows.
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maxine
Average scripter
Zealot
Posts: 736
¨Dude i am 16 with 2 balls and hair
(No subject)
«
Reply #3 on:
July 01, 2005, 07:37:08 AM »
Well it should be in event graphic :S... Depends on what chipset you use..
What chipset do you use.
If u dont use RTP i suggest you search "glass" in Complete resources. Then you can create it that way
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Leon_1990
Exemplar
Posts: 1,408
(No subject)
«
Reply #4 on:
July 01, 2005, 08:40:25 AM »
*claps* it looks like you aren't as big a n00b as I first thought you were Maxine.
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InjuinEnzan
Member
Initiate
Posts: 19
(No subject)
«
Reply #5 on:
July 01, 2005, 03:46:52 PM »
It's not in the event graphics, and the chipset I used is Town. The event graphic is different from the Chipset I'm using on the map.
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InjuinEnzan
Member
Initiate
Posts: 19
(No subject)
«
Reply #6 on:
July 03, 2005, 08:47:04 PM »
Bump.
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How would I do this?